Pfff… Last week went even faster than expected, which means I barely had time to work on Dungeon Guardians…
I did only a few little varied improvements (including buffered input mode allowing to press the key several times, a crash indicator, better Mobs movement on stairs), and then gave some thoughts on the final Boss fight. I still can’t wrap my mind on how exactly it’ll happen, but I’m getting there.
This week, I’ll try to finish the 4 Talent Trees that were already 50% done in the Beta 2, which will let me test the whole Dungeon on the following week. At least, that’s the plan !
We’ll see how it goes soon enough…
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