Ok, so last week I didn’t work on Dungeon Guardians again… I needed holidays !
And also, I had to work on some other stuff ; antispam for the Forum : it gets a ton of spam, it’s a real pain in the *** to stop 100% of them, there’s always a few ones that pass through the different protections. I also did a small update for my tennis game & its tournament system. This is kind of stuff we have to take care of when we’re Indie developer. I’m always switching hat to handle the different aspects of the game development and the business around it.
Anyway now it’s ok, and I’m ready to do some level design today ! Above, you can see what the 1st step looks like : I get a stencil and scribble on paper some lines for the corridors, some circles for most of the rooms, and some more defined shapes for a few important rooms. Once I have that, I switch to the in-game level editor and refine the layout, which means the final result is always a bit different of the initial paper design, sometimes it’s more than a bit.
That’s all for now, and Happy New Year ..!