Comments about TE4 Alpha Version

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Re: Comments about TE4 Alpha Version

Postby Sekir » 08 Sep 2020, 22:27

Bugs appeared.

1) The color of the shoes cannot be changed.
2) The legs became a wheel
3) The animation of the 15 stance is proficient

Sorry for my English
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Re: Comments about TE4 Alpha Version

Postby noys390 » 09 Sep 2020, 07:30

manutoo wrote:noys390,
I checked and tune a bit the lowering of the body on low ball on the FH side, but I think the main issue is when the player is running a bit forward. There there's a mix between the 2 animations and there's not much I could do to improve the transition when the player has to hit a low ball... :fear:


I just get a feeling that the current crouch animations suits more at the net where knee bent is needed on low volleys, but players do not bend knees so much at the baseline. At baseline more of a strech with may be hip bent is needed than knee bent on the low balls. There is something odd in the crouch posture at baseline and in the sudden strech at the ball which have passed away. Please note that, I am not here to critisize the animations, I really appreciate the feature you have built that can provide a better simulation for all of us.
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Re: Comments about TE4 Alpha Version

Postby manutoo » 09 Sep 2020, 08:13

Rob92 & noys390,
I tuned a bit more the FH so the shoulder bends more down.
Also, now the hand is rotated so the racket goes a bit down when the ball is too low.
I'd rather not introduce a bend-knee parameter for each animation, at least not before there's something that works decently enough for everything and then if we need some extra bit of tuning I could add it. :)

For the feet & hip orientations, this would require a need hand-made animation ; it's unfortunately out-of-scope of what the dynamic system can do. :fear:

megadam,
I did a try using Djokovic FH & BH on a left-handed male player and it worked fine.
By any chance, did you Mod your game ?

Sekir,
3) What kind of animation ? Forehand, service..?
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Re: Comments about TE4 Alpha Version

Postby Rob92 » 10 Sep 2020, 02:12

I noticed a bug with the serve anim #11 (Lucian's Nadal).

It was the default assigned to the Monfils loaded from World Tour mode and when I played against this character, he would disappear for a fraction of a second each time the serve animation transitioned from bouncing the ball into the service motion, it slightly shakes the camera each time as well. Short clip here;



This was from the same match, pretty nice way to save a match point (ended up losing anyway ':D)

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Re: Comments about TE4 Alpha Version

Postby manutoo » 10 Sep 2020, 08:39

Rob92,
was it with the SubBuild 2020.9.9 (ie: from yesterday) ?
I just checked and the service seemed to be ok.
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Re: Comments about TE4 Alpha Version

Postby Rob92 » 10 Sep 2020, 13:02

Ah I hadn't downloaded that latest build, just tried it now and the service is fixed :).

Nice work, low forehand animation looks a lot better to me now.
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Re: Comments about TE4 Alpha Version

Postby megadam » 10 Sep 2020, 19:59

I actually get a similar issue to Rob92, but instead of disappearing, it happens just when the server makes contact with the ball that either the person disappears or the racket and the player become like cut in half and then returns to normal after the ball is played.

With the recent update, the animations work fine for me again, just 2 things. 1) I think the racket orientation on return is a bit weird, for me it's like the animation is playing almost twice as the racket position starts at a weird angle and then has to snap back. Same with any low balls/drop shots and running up to them. 2) I submitted a bug report about sometimes when waiting for a shot and holding a button that the auto positioning (despite mine being set to low) causes the player to stutter a lot in place and then suddenly teleport in a new position to try and play the shot.
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Re: Comments about TE4 Alpha Version

Postby MaxiReturns » 11 Sep 2020, 10:37

Rob92 wrote:


I think the last lob-animation looks a bit akward
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Re: Comments about TE4 Alpha Version

Postby MaxiReturns » 11 Sep 2020, 16:49

one simple question, when will there be modding support for TE4?
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Re: Comments about TE4 Alpha Version

Postby Rob92 » 11 Sep 2020, 22:43

Small bug in my last game - CPU player's serve hit the frame of my racquet, then they did the racquet smash gesture which should only be available when losing the point :).

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Re: Comments about TE4 Alpha Version

Postby manutoo » 12 Sep 2020, 18:03

megadam,
1) I'm not sure what you're talking about ; it's about the return of serve ? Or all strikes ?

2) I could see this one and I'll fix it next week

MaxiReturns,
not before everything will be in good place, which might not happen before several months... :fear:
However, there's still some support for the bases from the TEM2 Modding SDK, and over stuff (eg: menus), but these are riskier and some stuff may change over the course of development : topic11-31376.php .

Rob92,
it'll be fixed in the next update, thanks to your report ! :yes:
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Re: Comments about TE4 Alpha Version

Postby Strikeware203 » 15 Sep 2020, 06:41

manutoo wrote:Strikeware203,
0) Don't worry, your post doesn't feel negative at all : it's just good feedback and cheering stuff..! :yes:

Good to know! :D
manutoo wrote:[1) If you set the DeadZone to 0.95, does it help ? What is your controller ? Is there any way to change its center position in its settings ?

Setting the deadzone to 0.95 doesn't help. I have an xbox 360 controller for PC. I did notice the left analog stick seems to be just a bit tilted towards the left. I guess that's what causing the problem, the thing is I haven't had any issues in other games using the same controller. I also tried serving and not manually giving direction to my serve to check if it would go to the left but it didn't. :thinking:
manutoo wrote:[3) There are indeed a few situations when the player doesn't hit the ball on time ; it almost never happened to me, so it's hard to track down the issue. :fear:

This has happened a few more times the last time I played. I activated the safe zone reference to figure out when the problem is occuring and I've had it happened in shots where I started holding the shot button earlier than I normally would. Hope I made myself clear. ':D

Now onto a more general comment about gameplay: I just played a 40 minute Nadal (me) vs. Federer (AI) and it's looking pretty good. Besides the occasional hitting anim glitch, it's looking more realistic than ever.

The thing I found weird was how easily I could serve an ace. I'm playing simulation controls against Master 1 AI and I was able to put 24 aces past Federer on the US Slam hardcourt. I hit only one double fault and had 80% of first serves in and I used acceleration for every first serve. I think that number should be lower (around 60% perhaps?) but maybe it was like a one time only thing cause I can't recall a previous match where I had such a high percentage. Federer hit 16 aces and 5 double faults and had like a 55% of first serves in. The Nadal version I'm using has an 85% service consistency, I hope that helps! :D
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Re: Comments about TE4 Alpha Version

Postby manutoo » 15 Sep 2020, 10:16

Strikeware203,
1) Did you turn on Alternate Up/Down during strike ? If so, turn it off. (it'll be fixed in the next update)

4) The new stretching animations should lower a bit the number of aces ; at least it does significantly for Pro-10 CPU vs CPU on clay, but the human can aim better than a Pro-10 CPU, so maybe it's still not enough. I still didn't look specifically into that issue (it has already been reported :fear: ), but I plan to. :yes:
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Re: Comments about TE4 Alpha Version

Postby Rob92 » 15 Sep 2020, 13:59

I'm just wondering if there is a preferred configuration at the moment for testing vs the CPU - i.e. character attributes, difficulty, controls etc.

Currently I'm just pulling players from the World Tour and saving them to the Training Club maybe with some small modifications - it seems these characters are very highly rated and maybe a bit overpowered, they hit 105+mph forehands pretty often if they have a shoulder accel. Players not really renowned for their serve having 90+ power on it etc. I'm playing on sim+no preview between Master-1 and Master-5.

I understand there's hundreds of players in the roster so I'm not expecting every one to have perfectly accurate ratings, this can be done later with help from mods etc. I just wondered if the gameplay is being balanced with certain characters in mind for now so my impressions on rally length, winner/UE ratios, shot speeds and other stuff are more useful.
Last edited by Rob92 on 16 Sep 2020, 01:40, edited 1 time in total.
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Re: Comments about TE4 Alpha Version

Postby Strikeware203 » 15 Sep 2020, 23:50

manutoo wrote:Strikeware203,
1) Did you turn on Alternate Up/Down during strike ? If so, turn it off. (it'll be fixed in the next update)

This setting was off, but when I checked that I noticed that in-game my movement deadzone was still set to 0.50 even though I had it on 0.65 on my tennis.ini. Anyways, problem solved! At least for now ':D

manutoo wrote:4) The new stretching animations should lower a bit the number of aces ; at least it does significantly for Pro-10 CPU vs CPU on clay, but the human can aim better than a Pro-10 CPU, so maybe it's still not enough. I still didn't look specifically into that issue (it has already been reported :fear: ), but I plan to. :yes:

Good to know! And I must say Rob92's question is a great one. I'd like to try some things out so it would be cool to know if there's a preferred configuration for testing vs the CPU. Also: is there an ideal difficulty level to have a warm up where the opponent just hits a good ball every time and makes me move around the court? Whenever I return to the game I like to warm up before playing a match cause my hands are cold but it can be annoying when the level I normally use when I have been playing for some time dominates in the warm up.

Some more general comments:
- I hit kind of a banana shot when hitting a top spin forehand on the run using Nadal! That was really cool.
- I think I read a comment about this before but I can't really remember so sorry if I'm asking something you previously answered: will there be a possibility to play night matches? It just feels unrealistic to play a Federer-Nadal match at noon at the US Open. :mrgreen:
- And is there a way to raise or lower the amount of people in the stands? I like the idea of playing in a packed stadium and I don't like seeing empty seats on the stands (this is just a thing of mine, it's obviously not a deal breaker haha).

Cheers!
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