After a week of crazy work, the Beta 3 is ready !
I’m still always amazed by how long it takes to test, tune & fix the small bugs when playing a new level for the 1st time ; so the week has been very busy, because I really needed to finish the Beta 3 now, both in term of motivation, and for my planning, as I need to work a bit on my tennis game this new week.
So, what’s to say about the game at this point ? I’d say it’s pretty amazing ! I just hope other players will enjoy it as much as I enjoyed it, but the result is really close of what I had in mind 4 years ago when I first started to think seriously about this project : putting World of Warcraft combat experience within a Dungeon Crawler game. The game could be better, they always could, but at its current state, it’s already very convincing ; for me, it’s close of what I felt when I was playing WoW (although there are tons of small and big differences, we’re very far of a clone, for many obvious reasons).
So now, the Beta 3 will go to the Beta testers (I might look for a couple new ones soon, so stay tuned) and we’ll see if they can enjoy it or not.
And my planning is finally telling me there’s less than 3 months left of work… It might mean I’ll be able to release the game for end of September, and stop pushing the release date farther and farther away.