manutoo wrote:Actarus69,
there's no point in releasing a Linux version before being sure there's no annoying bug in the current version.
tmihai20 wrote:Game is running very well on a Steam Deck. There is indeed no point in having a dedicated Linux version.
Actarus69 wrote:I totally disagree, I don't have the Steam Deck and I'm not interested in buying it, like maybe others. So the Linux version must be there.
anrox335 wrote:Which animations are you planning to improve via the the motion capture system? From your recent post, it seems movement and sidesteps/small steps will be priority. Are you planning on improving the dynamic forehand/backhand especially at outstretched position(basically the squash shot) and forward sliding. Also, I have a few suggestions which can enhance the animations even further:
1. Different forehand/backhand styles for the same player for let's say different shot power or spin. Let's say forhand animation on late positioning and ultimately less shot power will have different animation than that for the one with higher power.(The burden for this will ultimately fall on the modders. You can keep the same in the base game)
2. Moddable smash/drop/lob shot(This will give different feel for different players in the mods)
anrox335 wrote:Which animations are you planning to improve via the the motion capture system? From your recent post, it seems movement and sidesteps/small steps will be priority. Are you planning on improving the dynamic forehand/backhand especially at outstretched position(basically the squash shot) and forward sliding. Also, I have a few suggestions which can enhance the animations even further:
1. Different forehand/backhand styles for the same player for let's say different shot power or spin. Let's say forhand animation on late positioning and ultimately less shot power will have different animation than that for the one with higher power.(The burden for this will ultimately fall on the modders. You can keep the same in the base game)
2. Moddable smash/drop/lob shot(This will give different feel for different players in the mods)
tmihai20 wrote:I am just saying that if it runs well on Steam Deck, it should run well on any Linux machine with little manual work. You have to think about the amount of work it takes to create a release for another platform. After all the game is a one man show and we can only ask for so much from him.
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