manutoo wrote:- complete rehaul of where the CPU stands according to its play style ; eg : right now, the volleyer always stands relatively close to the baseline and thus is often easily destroyed in rallies ; in TEM2/TE4, the CPU will be smarter about this and better adapts his position to your game
This is exciting news!
Regarding the AI, I'll repeat some of my suggestions from the other thread:
I) As for the things the CPU doesn't do but should do:
When you miss your shot (either it ends up being too long or it ends too wide) the AI never moves towards the ball no matter how close to the line your shot ends up. It's just unrealistic that the AI stops moving the moment you hit your faulty shot. They should start moving towards the ball, unless your error is so big that it's obvious your shot is not going to land in the court. This would make the AI more realistic.
The AI should (depending on which player it is) mix up their serve more (more kick, slice serves...).
More misshits from the AI would be cool.
II) As for the things the CPU does but shouldn't do:
I think the AI should struggle a bit more when returning fast and precise serves, too often it strikes a perfect, almost impossible, return deep into the corner.
Also, very often the AI's counter shots are crazy good, especially on the run when it hits a passing shot with an incredibly sharp angle. They shouldn't be able to do this very often. Or if they go for it very often, the hit/miss ratio should be more negative.
III) As for the playstyles:
I don't have a particular playstyle I'd like to see, but I'd like to be able to set how some players play in terms of tactics regardless of what their playstyle is. For example, I'd like to be able to separately set up how often a certain player comes to the net, so that we can have defensive players who mostly refuse to come to the net, but also have defensive players who actually don't mind coming to the net. Not all defensive players should have the same 'affinity' to come forward and play a volley. Same thing applies to all other playstyles.
Same thing goes for dropshots. Regardless of playstale, it would be great if you could separately set up how often a player plays a dropshot. For example, Petra Martic plays a dropshot in almost every game.
Also, I would really love to play against a realistic Steffi Graf, the one that almost always plays a slice backhand and hardly ever plays a top spin or flat backhand. So the ability to set up the characters' preference for spin/flat/slice would be cool.