Hello,
if you have missed it, the Early Version of TEM2 has been released a couple of months ago : topic11-29241.php .
Next week, I might start to work on the real-time 3D matches to improve the physics and the rally realism in a general way. Hopefully, quickly, I'll start to work on improving the AI.
So could you tell me, in TE2013, in singles, in difficulty levels between Junior-10 & Master-10 :
- what things the CPU does but shouldn't do ?
- what things the CPU doesn't do but should do ?
- what new play style behavior would you like to see and what it'd do exactly ? (I'm thinking about adding at least 2 play styles, to reflect better the play styles of Nadal & Djokovic, which are 2 different mixes of defense and offense, and fall somewhere between the Defender and the Powerbaseliner ; this would help to better reflect the subtle variety of modern tennis)
Planned stuff :
- average ball length will be a bit shorter, to match reality ; this might change a great deal of little & bigger things in the game flow
- complete rehaul of where the CPU stands according to its play style ; eg : right now, the volleyer always stands relatively close to the baseline and thus is often easily destroyed in rallies ; in TEM2/TE4, the CPU will be smarter about this and better adapts his position to your game