Little bit more:
In general, in TE the variety in gameplay is enough limited, it is impossible to play "freely" in movements and shots. So after thousand+ matches game becomes very boring and routine. and trying to play beautifully turn into punish defeats.
Yes, the game has an excellent physics, but does not have degrees of freedom. It seems that playing Berdych, who simply does not have the skills for a "beautiful" and "inspired" game (only here the game does not have this skill).
Need to change or rebuild the mechanics of shots, because now too much shots with side spin are almost impossible (a banana shot reminds something similar, but it is completely unplayable and even like trick this shot is very complicated and useless, you cant use it to win except 1 time of 1000), I'm about make possible manually add very strong spin to any strike(or almost), some like the modifier like kind of the same motion button, e.g move the joystick semicircle and you will get it https://youtu.be/U8mWWsqqRUM?t=48s
, or with Short strike (or any other possible shot) will be like https://youtu.be/x65IVRfuzwM?t=12m30s
Also will work with: Passing shots
, like https://youtu.be/ayNOWALhWR8?t=3s
or kind of https://youtu.be/uE_igFF68vo?t=2m13s
(but here need less side, more top spin), and like squash shot https://youtu.be/fF33HrY3GCc?t=1m34s Shot in full extend
, or with bonus step usually like around the net (with additional power, but can be used only at finish moment intense rally and will spend enough stamina, or in perfect position when ball too far), by Fed https://youtu.be/fF33HrY3GCc?t=7s
and also it favorite Wawrinka shot https://youtu.be/U8mWWsqqRUM?t=38s
, https://youtu.be/8xomwMsYVhA?t=7m58s Air-shots
like this https://youtu.be/fF33HrY3GCc?t=6m46s
very important part of beauty game (now it's impossible, if you trying to hit ball on air you will be confused because player just don't know how to hit before touching court) Sabre
, maybe as talent for freely using by Roger https://youtu.be/fF33HrY3GCc?t=5m53s Smash on smash https://youtu.be/fF33HrY3GCc?t=7m19s Tweeners https://youtu.be/fF33HrY3GCc?t=2m19s
These strikes can be a little scripted, for example, using the modifier button depending on the position of the player and ball. (so that the same button activates the tweener when ball is behind the player, or when the high rebound after the opponent smash would activate the smash on smash, etc.
As I see, this requires changing the mechanics of the "sweet spot", because to hit the ball now it is necessary to move the static model of the player exactly near to ball, but we all understand that in real tennis very important the movements of the body
and hands, such as:
slopes, stretch legs, jerks, and so more. Therefore, to repeat this on the gamepads, keyboards is almost impossible,so I suggest to do this Auto or semi-auto to catch ball properly and make the game more tactical, and not depending only on the reaction and repetition.
Maybe, just need a little change, "the weight of ball, its acceleration" to make rally deeper, longer and more interesting.