Tennis Elbow 2013 v1.0d is released (Build 107-2014.5.23) :
https://www.managames.com/download.php?TE2013_fe10d.exe ~40MB [Permanent direct download link to the latest version]
http://toogame.free.fr/Files/TennisElbow2013.exe [Mirror site for people having corrupted download from managames.com - but not up to date all the time]
Patch for all demo versions since TE2011 v1.0f Build 90 => TE2013 v1.0d Build 109 - SubBuild 2014.5.27 : (download the Patch if you don't want to download the Demo again, or if you want to keep your current settings & Training Club Players ; World Tour saved games are always kept even when reinstalling the Demo)
https://www.managames.com/download.php?TE2013-Patch.exe ~8.3MB

New Features :
- New Strike Styles : a bunch of animations created by megyaem30 & emmainf, thanks to them !
- New Hair Styles : a ton of new hair styles for Male & Female created by miharu0607, thanks to him ! (some hairs don't fit well with hats) (1)
- .Dmo : added option to record extra debug info ; check [Record]RecordDebugInfo in your Tennis.ini ; this can help me to find desync bug, and there's a chance it'd help to lower desync on replay, but it makes the .dmo file ~40 times bigger
- Online : chats are now also logged locally in "Profiles/<NameOfYourProfile>/ChatLog"
- Modding / Sound : you can now change what announce & applause sound the engine is playing by removing ".Mod" from "Menu/InGameAnnounce.Menu.Mod" and then editing the file to your needs (this file contains an example of how it's done)
- Modding : engine can now automatically update CPU players' outfit in World Tour, according the current year & week (more info => topic29-17866.php )
- Modding : it is now possible to use custom skins for the chair umpire, line judges, ball boys & camera man in the 3D courts (check GameSys.ini to see how it's done)
Changes :
- Gameplay : topspin limit when hitting a topspin strike on raising ball has been slightly raised when the topspin skill is high
- Gameplay : Overall Energy lowering rate tuned => slower when fully rested, faster when at medium range
- Gameplay : tiredness & rest rates slightly tuned
- Gameplay : Instant Energy rest rate between points raised by up to 10% when the Stamina skill is greater than the Speed skill, up to +20%
- Gameplay : greatly raised the Instant Energy rest rate when not moving during a point while very low on IE (this is still rather slow regen rate, though

- Gameplay : B1 smash speed raised by 5km/h
- Gameplay : Safe shot on half volleys is now longer & slower, thus it's easier to make a passing shot out of it
- Physics : ball bounce of net tuned, now it sometimes goes more high
- AI : a good bunch of tuning, changes & fixes for the CPU shot selection, aiming & positioning in doubles
- AI : CPU now takes a bit less risk at the net when playing with Elites control ; ie: it aims less close of the lines, thus it'll do less faults
- AI : CPU positions itself better on return of serve and it can take the ball on the raise, so it's not possible to ace it anymore with a slow 2nd kicked serve, plus it does better returns of 2nd serves in a general way
- AI : CPU just learned it got a bit slower to run back

- Sound : crowd applause rules tuned
- World Tour : when you lose, before to show you the End of Week Qualies selection screen, the engine now waits for your opponent to lose in Singles, so he'll be available to play doubles qualies with you ; if he doesn't lose early enough, you'll still see the qualies selection screen like before
- Online : reputation choice is validated instead of cleared when going into chat from end of match screen
Bug fixes :
- Gameplay : too much balls were catching the net when playing the short strike or the short acceleration when standing far from the baseline ; now, most of this kind of ball will get a better net clearance (that should also applies on some volleys)
- World Tour : carrier end wasn't working correctly and was leading to a crash right away in 2028 or if you went on playing on other years
- Modding : the game couldn't find .3ds files inside the Mods folder (if they were not inside a .pak file)
- Online : fixed a couple of things that could lead to desync ; one of this thing is related to animation, thus the engine will update any created .anim it'll find outside of .Pak file (.anim within .Pak file won't be updated ; there's about 0.001% chance this particular point will actually fix some desyncs, so if you don't update your .anim, it's ok

Notes :
(1)- How to add new hairs to your already Modded game => viewtopic.php?p=188904#p188904
- Changelog of previous versions is here : topic15-15603.php
- Mac OSX & Linux versions will be released soon
- Comments : topic15-17938.php
Important Note :
Post in this topic only if it's related to the latest new Version / Build, ie only for these 2 cases :
- about a point listed in the New Features / Changes / Bug Fixes
- about a bug that you are sure didn't happen in the previous version but happens in the new one (else, post in the "Bug Report" forum)
Do not write about anything else, else I may delete your post without any prior warning (or at very least, I won't answer it) ; if you're not sure your topic is related or not to the latest version, just create a new topic in the forum, it'll be fine...
Also on a side note, don't send me PM ( = Private Message) except for Private thing. Everything that can be read by everybody should be pointed out / asked in the forum, so my comments & answers could also be read by everybody, and hopefully, I won't have to write them again when someone else will have the same comments / questions...