Lucian86 wrote:I hope Manutoo made a mistake...it would be a little bit difficult to make animations with the hitting point behind the baseline since almost every player nowadays hits the ball way inside the court.
I currently working on Murray's serve. In the servewaiting animation, how come between two frames exactly the same (so with the same position of every element of the biped), the body is still moving a little bit (not much but enough to make it unpleasant). I controlled every element of the biped (the hand and footfingers as well) and there's no assigned animation in between..somehow it's still moving a little bit....that's for one range...in other frames with the same situation the body is not moving instead
m4n4c0r wrote:So, i'm gonna reactivate this thread .
This animation of Djokovic's backhand was definitely the hardest for me by now. I tried my best to capture the signature style of his backhand.
I hope you will be as pleased as i am ! If that is the case i will upload the animation any time soon.
http://www.youtube.com/watch?v=sUG24NV_ ... 5RtKKyzNE=
Lucian86 wrote:Brilliant as always
He once used in the follow through of his backhand to twist his racquet until was almost parallel to the ground like in this video at 0.30
This was a more original backhand than is now (which is like your animation); sometimes though he still does that
By the way, are you german, swiss or austrian ?
m4n4c0r wrote:You are right Lucian! He hits the backhand that you described more often in game than the one i created.
So many players don't have the same strokes in practice as in game!!
I will change this and upload another video later.
Lucian86 wrote:The first one we can use for many other players
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