That thing for converting files into Mac is very useful


Yep - they were converted to low poly as well

manutoo wrote:Hele.,
do not use "kwxporter-bak.dle" . Only use the plugin I gave in this topic. Turn off your antivirus or add the plugin to its exception list.
I don't know how to load .package in 3DS Max. If it's supposed to work with 3DS Max, but not with the 8, it might mean it requires a more recent version of 3DS Max.
manutoo wrote:Hele.,
were you able to use the latest plugin before or you always used the "-bak" one ..?
linaroger wrote:HOW CAN I GET THE NEW HAIRSTYLE
Nigogu wrote:1. Wait for the update of the official game, which will contain the new hairstyles.
2. Wait for the WTA patch comming soon.
3. Ask for them to miharu or manutoo.
peteypan wrote:Hi Manu/everyone
the new hairstyles have installed fine on the maci'm just having a problem getting two of them to fit inside the hat/headbands.
Just like in the picture below.
I know i've had this problem before and fixed it using the "model" parameters under Hair in female.ini
[Female/Hair]
PosX = 310
PosY = 517
Model = Hair01 1 Hair02 2 Hair03 3 Hair04 4 Hair05 5 Hair06 6 Hair07 7 Hair08 8 Hair09 9 Hair10 10 Hair11 11 Hair12 12 Hair13 13 Hair14 14 Hair15 15
DependOf = Hat
ModelA = 0
ModelB = 3-190
ModelC = 1-2
I've tried many different combinations but styles 12/13 & 15 do not work with the hats.
The three affected appear to be modelled from hairstyle #1 (the bun)
anyone have any ideas?
miharu0607 wrote:After searching for information why that plugin is not loading, I only found a hint - that it may be related to not having direct x 9.0c, but then it would be strange as you are also using Win 7. The thing is that preinstalled direct x on Win 7 is direct x 11.
miharu0607 wrote:You must have messed something with the settings of export.
Solution: wait for Peter's patch or wait for Manu's update (but i have to add caps versions).
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