Tennis Elbow 4 - Early Version !

General discussions about the tennis games Tennis Elbow
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Re: Tennis Elbow 4 - Early Version !

Postby manutoo » 10 Jul 2021, 10:29

SubBuild 2021.7.10:

Bug Fixes :
- Animation : the back bending from the previous update was in the wrong direction on one side of the court (the one on the top of the screen during warm-up or at the start of a match), leading to weird animations on low or far balls
- Animation : after a jump at the net, the future position of the CPU was wrongly calculated, which could lead to very abrupt back bending
- Animation : when missing the ball, the animation could jerk a bit
- Animation : when the CPU didn't calculate correctly when he was going to hit the ball, the animation could get very weird & jerking (I'll fix that miscalcution another time ; I just fixed its consequences on the dynamic animation in this update :fear: )
- HUD : the little triangle on the Energy bar was showing the Energy at the start of the point instead of the current max possible Energy

Notes :
- MacOs versions updated
ManuTOO
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Re: Tennis Elbow 4 - Early Version !

Postby manutoo » 28 Jul 2021, 11:17

SubBuild 2021.7.28:

New Features :
- Controls : new way to configure the keyboard and the controllers, based on strike & functions instead of buttons & strike remapping
- Controls : separate buttons to lower/raise slide bars in the menus (when using the keyboard or a controller), with a tooltip showing which buttons to use to do so

Bug Fixes :
- World Tour : the experience earning was halved
- World Tour : fixed a crash when something wrong happen when selecting a new doubles partner

Notes :
- Controls : if you don't play with the default strike mapping, you'll have to redefine all your controls to your liking
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Re: Tennis Elbow 4 - Early Version !

Postby manutoo » 29 Jul 2021, 21:32

SubBuild 2021.7.29:

New Features :
- Controls : the serves are now separated from the strikes, so you can choose whatever combination you want, but without using the up/down that are reserved for the topspin/slice effects

Bug Fixes :
- Controls : pressing a strike combination that didn't use up/down while pressing up/down (eg: running to the net) wasn't activating your strike preparation and your player was still running
- Controls : it was not possible to put topspin nor slice in your serves
- Controls : the "Default" button for the keyboard controls was doing nothing
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Re: Tennis Elbow 4 - Early Version !

Postby manutoo » 31 Jul 2021, 11:00

SubBuild 2021.7.31:

Bug Fixes :
- Controls : gestures were inverted after each change of ends
- Controls : it was not possible to set the same controls for the gesture as for the strikes
- Controls : AltGr key could unwantedly come when setting the keyboard strikes
- World Tour : reloading a game when just played 2 tournaments on the same week was messing up the Activity log

Notes :
- MacOs versions updated
ManuTOO
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Re: Tennis Elbow 4 - Early Version !

Postby manutoo » 01 Aug 2021, 07:40

SubBuild 2021.8.1:

Bug Fixes :
- Controls : the XBox One controller (and maybe some other controllers ?) triggers can report being active even in the resting pose (depending on some computer mysteries, as it doesn't always happen), which was making the new input system confused and lead to the player moving instead of striking the ball in some situations ; this should now be fixed.
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Re: Tennis Elbow 4 - Early Version !

Postby manutoo » 02 Aug 2021, 09:39

SubBuild 2021.8.2:

Bug Fixes :
- Controls : another try at fixing the (rare ?) controller issue happening to a few users where the strike buttons aren't registered correctly and the player keeps running or stuff like that :fear:

Notes :
- On my side, I tested my XBox One controller on my other Windows 10 PC, on my old Window 7 PC, with and without Steam and it always seemed to work correctly, so I'm really puzzled about what could be going on... :sweat:
ManuTOO
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Re: Tennis Elbow 4 - Early Version !

Postby manutoo » 06 Aug 2021, 16:25

SubBuild 2021.8.6:

New Features :
- Controls : added separated functions to add slice & topspin to the serve

Notes :
- MacOs version updated
ManuTOO
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Re: Tennis Elbow 4 - Early Version !

Postby manutoo » 18 Aug 2021, 15:51

Version 0.44 - Build 56 ; SubBuild 2021.8.18:

New Features :
- Modding : can change the number of talent stars when starting a new game with the NbStar entry under [WT_NewGame] in your Tennis.ini

Changes :
- Gameplay : now when the Short Term form lowers, it'll also make the max energy lower till ~90%, even before reaching the threshold
- Gameplay : it's a bit less penalizing to hit the volley off-centered, so the extra-reach is more useful and let you do more decent shots
- Gameplay : it's not possible to have net balls on the 2nd serve for the human players, as there was a light risk to double fault because of it
- AI : the CPU predicts now better the chance a ball can go too wild, and thus do a bit less stupid faults (especially when his Tactic skill is high)
- AI : the CPU now doesn't use the Short Acceleration anymore if it has too much chance to not be short enough (especially when his Tactic skill is high)
- Talent : the Slice Mastery talent slightly raises the slice precision, so it's more efficient when prepared a bit late
- Control : autopos now makes your player go backward if you try to smash a high ball after it has bounced
- Online : the game now automatically auto-repings the hosts that didn't answer (ie: with red infinite pings)

Bug Fixes :
- Animation : fixed a frozen animation when trying to smash a ball too high to be hit
- Animation : fixed a couple of animation issues when the CPU player was late to play a smash
- AI : when running backward, the CPU could hit the ball before the bounce while he had decided to actually hit it after the bounce
- HUD : the indicated stress from playing against a lower-ranked player was much bigger than what it really was
- HUD : the aiming preview was turned a bit too much when aiming to the left or right
- Gameplay : the stress from playing against a lower-ranked player cannot lower anymore when starting the 2nd serve
- Physics : the ball would go more easily wild always on the same side (ie: left or right)
- Replay : starting/stopping a replay during a gesture that moved the racket was leading to the racket being mispositioned
- Replay : viewing a point replay could create desyncs during the match replay (it may still not be fixed at 100%, as it's pretty hard to reproduce that bug :fear: )
- World Tour : on saved game reload, some of the Prizes from Pro tournaments were $0 during the year you had decided to turn pro
- World Tour : during the fictional years, on saved game reload, the low-ranked players in the base who got a fate of future top players were seeing their mental skills reset to their original values, making all the other skills way too high
- World Tour : when starting a Season Mode career, picking more than 1 player was leading to wrong starting age & skills

Notes :
- MacOS version updated
ManuTOO
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Re: Tennis Elbow 4 - Early Version !

Postby manutoo » 02 Sep 2021, 17:38

Version 0.45 - SubBuild 2021.9.2:

New Features :
- Controls : added icons to clearly represent the different axis and buttons of the XBox & Playstation controller, as well as a new default configuration for this type of controllers
- Controls : switched to Rewired plugin (1), which should better handle controllers in a general way, especially exotic ones (2)
- Controls : up/down and left/right are now correctly handled, so the menu navigation with a controller should be much easier than before (3)
- Controls : you should be able now to plug-in & remove your controller while the game is running

Changes :
- World Tour : Taiwan has been renamed to Chinese Tapei, as by sport competition standards

Bug Fixes :
- World Tour : age of your player could be incorrect on the Week 52
- World Tour : Indoor streaks were counting as Synthethic or Hard
- World Tour : fixed a crash when starting a career with 4 players in season mode
- Animation : on MacOs Big Sur, the players could get their knees up in the air

Notes :
(1) - if you're on Mac or if you were using the triggers, this will change your current controls, so don't forget to check them in the Controls menu
(2) - please let me know if your controller still doesn't work correctly with this version
(3) - if you see some weird stuff happening when navigating the menus with a controller, please let me know
ManuTOO
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Re: Tennis Elbow 4 - Early Version !

Postby manutoo » 03 Sep 2021, 12:05

SubBuild 2021.9.3:

Changes :
- Gameplay : cannot do a gesture from the strike buttons anymore, so it's not possible to do them by mistake (which was a cause of upset online ':D )

Bug Fixes :
- Animation : the player head could quickly switch left/right when the ball was right above it
- Animation : the head of the players could go all around (since yesterday's build)
- Animation : the player couldn't see to the smash animation if you moved him after he had started another kind of animation (that includes the auto-pos)
- Animation : the player can hit the ball a bit more in his back if he runs back to the baseline
- World Tour : our own player could get stressed when playing a lower-ranked player (it's supposed to happen only in TEM2 :blackeye: )
- Gameplay : the women (in World Tour) max speed was the same as the men's one, instead of being about 3km/h lower when having 100% Speed

Notes :
- MacOs version updated
ManuTOO
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Re: Tennis Elbow 4 - Early Version !

Postby manutoo » 04 Sep 2021, 17:46

Build 58 - SubBuild 2021.9.4:

New Features :
- Modding : it's now possible to save the Coaching Strategy and apply it to World Tour players in the Player base (see the "Coaching Strategy" paragraph here : topic11-31376.php )

Bug Fixes :
- Gameplay : the AutoPos was pushing your player back if you were standing after the 2nd ball bounce, instead of making him move forward (since the previous Build)
- Controls : the game was crashing if a controller with too few axes was connected (eg: pedals)
ManuTOO
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Re: Tennis Elbow 4 - Early Version !

Postby manutoo » 05 Sep 2021, 06:35

SubBuild 2021.9.5:

Bug Fixes :
- Controls : plugging in the controller during the game was preventing its axes to work, which could have lead to a crash ; this was also returning the game to the main menu if done from the match or warm-up
- Controls : having a controller with no button could make the game crash (eg: pedals)
ManuTOO
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Re: Tennis Elbow 4 - Early Version !

Postby manutoo » 07 Sep 2021, 05:28

SubBuild 2021.9.7:

Bug Fixes :
- Controls : since the v0.45, the Windows keys weren't intercepted anymore, leading to the opening of the Windows menu
- Camera : the scrolling camera wasn't scrolling in doubles
ManuTOO
== Mana Games ==

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Re: Tennis Elbow 4 - Early Version !

Postby manutoo » 07 Sep 2021, 16:06

Build 59:

Changes :
- AI : the CPU will now rarely do backhand smashes ; he'll do mostly normal forehand smashes, except when he really doesn't have the choice ; plus he'll do less backward running and more sidestep before smashing the ball

Bug Fixes :
- Gameplay : fixing a possible source of desync, both online & when replaying a whole match
- Stats : the forced errors weren't counted in the player stat's errors
ManuTOO
== Mana Games ==

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Re: Tennis Elbow 4 - Early Version !

Postby manutoo » 27 Sep 2021, 17:19

Version 0.46 - Build 60 ; SubBuild 2021.9.27:

New Features :
- Outfit : separated the left & right wristbands, so they can be tuned independently
- Outift : separated the mesh selection from the texture selection for the hats, so it'll be easier to add modded textures for each hat
- Modding : the engine can load outfit images (wait for the Modding SDK to use that functionality)
- Modding : the CPU players in the World Tour without an outfit code can now use the modded animations as well as the modded outfits

Changes :
- AI : raised by ~50% the efficiency of the Self Confidence, so if a CPU player plays vs himself, except he has 100% in Self Confidence and the other one has 0%, then he'll win nearly 60% of the sets
- Animation : slightly lowered the reach of the 2-handed forehand while on the run and significantly lower the reach on both sides, for all animations, when running back to the baseline ; all this is to prevent too weird stretching from the dynamic animation system

Bug Fixes :
- Gameplay : the Surface skills, although hidden from the GUI, were still active during the game
- Animation : since the last Build, the CPU could sidestep all the way back from the net to the baseline when he had to do a smash there ; now, he'll just run back normally
- Animation : fixed a few cases where the human-controller player could wrongly predict when he was going to hit the ball, leading to strange things in the dynamic animation system, as well as gliding & animation jerking
- Animation : the human-controller player could hit clip the ball (and do a fault) instead of waiting for a tiny bit more to hit it back into play (when the ball was going to the player on left/right instead of going away from him)
- Animation : when running back to the baseline, the ball height could be wrongly predicted, leading the dynamic animation system to compress the player into the ground ':D
- Helpers : the Danger Zone wasn't displayed if the ball was going extremely high (ie: ~15 meters or more)

Notes :
- The TE4 Modding SDK should come tomorrow (or else it'll be on Thursday :fear: )
- Your current outfit in your saved Career may be partially changed ; you can re-tune it by clicking on your 3D player in the Character Sheet
ManuTOO
== Mana Games ==

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