Some of these have been mentioned already but even then I'd like to +1 them.
- (Optional) cutscenes during matches (like the warm-up or the coin toss, or just the break between sets and side changes). That could add another layer of realism, even if it's mostly fluff. Since not everyone is going to be fond of this (or wants to click it away each time it happens), this should be entirely optional, perhaps as a setting.
- Related to the above: court fly-overs with the camera during breaks (like when the set summaries are displayed). Mainly so we can see more
of the 3D stadiums in the game - something we don't usually see with the most common camera angles used in playing the game.
- Variable top spin percentage. The best players can control the amount of top spin they add to a ball, adding more top spin on clay courts and less top spin on grass courts. Now we're limited to the same top spin amount for *all* court types, only being able to change the top spin amount in training, at the cost of valuable training points. Maybe we could have a +/- 10% slider, where a player with a 40% base top spin has the option to set it anywhere between 30% and 50% during a match?
Maybe even go further with this and add "spin control" as a possible talent, where one star would mean a +/- 20% slider and two stars even a +/- 30% slider? Just thinking aloud here...
- Making the "tournament selection" screen available at all times in the tour info. Now we only see this screen when selecting a tournament to play for the next week:
Since that's the only screen where we see what tournaments lie in the immediate future, it could be useful to always have this on hand in the tour info.
- Booking tournaments in advance. Selecting a tournament a month away now immediately skips to that tournament, skipping weeks at a time. If it were possible to "book" that tournament without
skipping ahead, we could continue playing a tournament each week, but would be warned when trying to play a tournament that would "clash" with the one we already had booked. For instance, if we have another tournament already booked for the next week, and we have an early exit in the tournament this
week, we could see a "You can't enter the qualification for tournament X this week, because tournament Y is booked for next week". Another example: booking the qualification round for a Grand Slam tournament and trying to qualify for an ATP500 tournament the week before could also give a message that actually succeeding in qualifying for the ATP500 tournament would clash with the Grand Slam qualification round that's played the following week.
I assume the "booking" of tournaments is something that's in the works? The tournament selection screen has a "booked tournaments" filter in the game now:
- Showing multiple entries per week on the activity screen if multiple tournaments were played. Now we only get to see one entry each week, but if we were defeated in the first round of a tournament and entered the qualifying stage for a new tournament that same week, only that first round exit would be shown. The info on the activity screen would be more complete if both
entries were visible.
See the green square here:
I played the Junior UK Slam, was defeated in the third round, had the option to enter the qualifying stage of another tournament that same week, and advanced a couple of rounds there which netted me a couple of ITF pro tour points. The points aren't visible on the UK Slam entry, but we do see the check mark that indicates that the week counts towards my Pro Tour points total. If Week 27 had two separate lines on that screen, one with the Last 16 at the Junior UK Slam and one with the Future tournament qualifying round, then all the info would be visible. Now it isn't...
And before I sound critical of the game, I'd just like to add that Tennis Elbow is hands down THE best tennis game out there (and I've played practically all
of them). Not a single other title comes close to the awesomeness that is Tennis Elbow on the things that matter (realistic career modes, challenging online play and especially fun, addictive and balanced gameplay)! Hats off to manutoo!