Lob, Topspin, Slice & Player Speed :Lob :
I did a try with a defender CPU always lobbing, in Pro level, with 100% in speed and 1m85 high.
With 100% in all forehand skills, I could win by winners about 25% of points, and ~10% of faults (coz he was running too much when hitting the lob). I guess with a human the result would have been a bit better, probably near of 50%, especially coz the CPU knows his own speed very clearly and acts more or less accordingly. To do the winners, I had to stand just after the baseline, about 30cm behind.
I also tried to rush the net after the start of the lob, and I could almost reach the service line where I could do an accelerated volley with a good success ratio.
Anyway, it makes the gameplay very painful to have the opponent doing only lob, so I'll try to raise the acceleration speed by ~5km/h on high balls for next update, we'll see if that helps...Lob on return:
Normally, it should be hard to lob on return, coz it needs to stand very very far of the baseline to avoid the "over powered" effect (when u can't control the incoming ball speed, and u send the ball too long). When the returner stands so far of the baseline, it should give time to the server to rush the net when he sees he's getting a lob on return, no ? (this is less true when the lag is > 50ms, coz in this case, the service power is limited to 60%, but the returner still has to stand a bit far of the baseline)TopSpin :
Right now, I don't have idea to balance that, except the additional 5km/h on high ball should help it a bit as well...
Is the problem only with 100% Topsin + Defender ? or any style + 100% Topspin is too annoying ? If it's only with the Defender, I could lower a bit its anti-length handicap when doing the topspin strike.Slice :
the slice animation has no effect on the strike when doing a acceleration (except it changes the sweet spot position).
For next update, the slice speed will also be increased by up to 10km/h, depending of the topspin skill. The higher the skill, the lower the speed bonus. It'll allow to do lower slice (thus, it might help better to fight the topspin).Player Speed:
The max speed is 30km/h when u have 100% in Speed, whatever ur height is.
For a tennis pro, this is very fast, but it's far to be inhumanely fast, coz top sprinters can reach ~40km/h (but without holding a racket
To run from left lane line to right lane line takes ~0.05s less for a 1m55 height player compared to a 2m player. That's not exactly a lot faster...
The "huge" difference of speed perceived is mainly due to the difference in player size ; ie: this is an optical illusion due to the ratio of speed / size. This ratio is 30% bigger for the 2m high player, thus the perceived relative speed is 30% smaller. And his legs also moves 30% slower, reinforcing the optical illusion... @Tom Paulman :
>> Fair Mode: Service max. 80 %
This limit is only for the power.@S.Williamz :
>> when your opponent uses a lot of topspin, every time you are hitting, you are pushed automatically a lot back
By "automatically" u mean u are forced to step back by urself, or that the auto-pos makes u walk back ? The auto-pos being on medium in Online games, I assume u mean u have to walk back by urself...