I'm trying to make variant sounds for each umpire calls,
but it seems the game doesn't consider any variant for AdvantageService / AdvantageReturn.
I wrote that in my Sound.ini file :
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1stService = 1stService, 1stService_B, 1stService_C
2ndService = 2ndService, 2ndService_B
AdvantageService = AdvantageService_F, AdvantageService_A, AdvantageService_B, AdvantageService_C, AdvantageService_D, AdvantageService_E
AdvantageReturn = AdvantageReturn_A, AdvantageReturn_B, AdvantageReturn_C, AdvantageReturn_D, AdvantageReturn_E, AdvantageReturn_F
It's working fine with 30-15, 15-0... scores like that, but doesn't seem to work for Advantage, it's working only if the value is set to "AdvantageService" or "AdvantageReturn"
And if I write this below, the game will only play "AdvantageService.ogg" and not the others
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AdvantageService = AdvantageService, AdvantageService_B, AdvantageService_C, AdvantageService_D, AdvantageService_E
Actually it seems be the same issue with GamePlayer1 / GamePlayer2, and maybe SetPlayer1 / SetPlayer2 as well, but more difficult to test this one in game

