This is the last thing the system log says everytime before it freezes. The game then has to be forced quit.
DoRound: week 19, day 5, year 2012
assert: /Users/manu/Work/TE2009_Mac/../TEM_Mac/TemTourMain.cpp 7706 => m_GroundToSurfaceType[Ground] >= e_Surface_Clay && m_GroundToSurfaceType[Ground] <= e_Surface_Indoor
assert: /Users/manu/Work/TE2009_Mac/../TEM_Mac/TemTourMain.cpp 7706 => m_GroundToSurfaceType[Ground] >= e_Surface_Clay && m_GroundToSurfaceType[Ground] <= e_Surface_Indoor
Do you have any tips or solutions?