Lucian86 wrote:Tsonga's Backhand
http://www.youtube.com/watch?v=Ok2gaFsF ... e=youtu.be
First of all, I want to thank Neeky for the tutorial about how to stick the left hand on the racquet for a 2h backhand..it was really really helpfull and it work really really nice
Second, I want to ask him if we wants to improve Tsonga's forehand in 2 ways:
- to make the player jump after hitting the ball as Tsonga does very very often; especially the right foot should be modified since it's too sticked to the ground
- to make it faster; IMO is too slow for Tsonga..doesn't show his aggressiveness
About that, that's what I tried to do about the backhand: to make it look powerfull, fast and aggressive (AKA Tsonga )...I'm pretty satisfied with the result I have to say; hope you are as well
Comments, suggestions...Going to put the link tomorrow morning
Neeky McDeez wrote:Nice work, once again
About his FH, my first try was a jumpy one, but with the sweet spots, I had to lower the stroke's heights therefore "ground" him. I'll see what I can do to keep the sweet spot and to have him jump too. If Sam and you asks for it, I guess, I'll have to do it
SamModder wrote:Yess Ferrer's bh!!! Really good idea Well in my opinion Lucian the normal stance would be ok, I mean by that right foot on the left, left one covering it on the right what do you mean by neutral stance though?
Lucian86 wrote:Hi Jono...you have removed the video as I can see...anyway, you're right...Nadal has 2 forehands: one for the top spins, good for the normal ground strokes and one flatter which is for winners.
Good idea to make separate animations for button 1 and button 1+2
Manutoo, you can do that exactly like you suggested about the return stances (and volleys eventually). I know we don't have animations for that but we can easily put the same animation as it is now for both strokes; that until we create a new one which should have the same preparation but a different follow through so in this way it will look good ingame if we decide at the last moment to change the stroke. Sounds easy to done, isn't it ?
Same thing could be done about the backhand.
Something like putting in the same playermaleXX folder the two separate anim files; automatically when we choose one forehand, it uses as well the other one.
I asked you once about you improving your volley animations...not exactly the animations but the sweet spots to make them more controllable ingame. I think they're great..the forehand volley in particular looks better than mine I have to say...what do you say ?
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