Custom Animations by The TE Animation Team

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Re: It had to be done... Neeky McDeez's new animations :)

Postby megyaem » 24 Feb 2012, 14:36

Neeky McDeez wrote:It could be done, but it will be absolutely inefficient for you.
The reason is that at each little modification that you'll have to make (if you aren't satisfied with the animation because, there are some differences between what you see in 3DS and what you will see ingame and to know where, you have to test the animation ingame), you'll have to send it to me. I'm not always online, so it will certainly be a pain in the ass of you to wait while you're on the flow.
Honestly, it's better to fix the problem with the plugin, this is the best solution. But I don't know how to do so :/

ahh .. :blackeye: ok, I understand neeko :) ... well, thanks anyway. I'll try to fix it ...you dont know if it serves other plugin beside the kwexport?
PS: do you still working on your new animations? :D im waiting the murray FH. :dance:
for help and support animations go here :
http://megyaemanimste.blogspot.com.ar/
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Re: It had to be done... Neeky McDeez's new animations :)

Postby SamModder » 24 Feb 2012, 14:46

And I am waiting the Dolgo serve :p
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Re: It had to be done... Neeky McDeez's new animations :)

Postby Fede Albanello » 25 Feb 2012, 03:51

santoro slices :P
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Re: It had to be done... Neeky McDeez's new animations :)

Postby extremista90 » 25 Feb 2012, 20:40

del potro serves


tsonga serves, fh and bh please
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Re: It had to be done... Neeky McDeez's new animations :)

Postby SamModder » 25 Feb 2012, 21:31

Are you serious? He said 10000 times No REQUESTS!
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Re: It had to be done... Neeky McDeez's new animations :)

Postby Fede Albanello » 26 Feb 2012, 17:06

ok man, take it easy.. :unsure:

it's only a suggestion
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Re: It had to be done... Neeky McDeez's new animations :)

Postby SamModder » 26 Feb 2012, 17:12

federicoarg wrote:ok man, take it easy.. :unsure:

it's only a suggestion


What do you mean take it easy? People can't stop spamming even when he says he doesn't take suggestions because some people that want their favorite players strokes are going to flood his thread :roll: :blackeye:
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Re: It had to be done... Neeky McDeez's new animations :)

Postby Fede Albanello » 26 Feb 2012, 19:18

SamModder wrote:

What do you mean take it easy? People can't stop spamming even when he says he doesn't take suggestions because some people that want their favorite players strokes are going to flood his thread :roll: :blackeye:


i know, sorry :wink:
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Re: It had to be done... Neeky McDeez's new animations :)

Postby manutoo » 27 Feb 2012, 16:44

With the new Build 81, to get the correct visual sweet spot for unconventional new strike styles, set RealStrikeSpan to 1, in Tennis.ini, under [Game] .
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Re: It had to be done... Neeky McDeez's new animations :)

Postby Neeky McDeez » 27 Feb 2012, 18:55

manutoo wrote:With the new Build 81, to get the correct visual sweet spot for unconventional new strike styles, set RealStrikeSpan to 1, in Tennis.ini, under [Game] .

Will try this.
When I was testing the federer's bh slice and pushing the button early (to make a drop shot for example), it seemed that the stroke was starting twice and the second time it was too late, which was making me miss the ball. Was that the reason ?

@megyaem30
Have you tried to install MAX and Kwxport on another PC ? Maybe it will work.
And if it doesn't, maybe the problem comes from your isntallation.
(trying to solve this mystery... :? )

@Everybody
Delpo and Dolgo serves : 100%
Kuerten's serve : 90%
Agassi : 0%.

All 4 fresh for download this week. Maybe.
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Re: It had to be done... Neeky McDeez's new animations :)

Postby megyaem » 27 Feb 2012, 19:49

Neeky McDeez wrote: @megyaem30[/b]
Have you tried to install MAX and Kwxport on another PC ? Maybe it will work.
And if it doesn't, maybe the problem comes from your isntallation.
(trying to solve this mystery... :? )

mmm...i have notebook,maybe thats the problem...but still maybe theres some directx who works with my nbk. :|
for help and support animations go here :
http://megyaemanimste.blogspot.com.ar/
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Re: It had to be done... Neeky McDeez's new animations :)

Postby manutoo » 28 Feb 2012, 04:32

Neeky McDeez,
humm, no idea... Maybe coz of mis-positioning if it's not systematic, else maybe coz preparation before hitting the ball is too long..?
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Re: It had to be done... Neeky McDeez's new animations :)

Postby Neeky McDeez » 28 Feb 2012, 12:02

manutoo wrote:Neeky McDeez,
humm, no idea... Maybe coz of mis-positioning if it's not systematic, else maybe coz preparation before hitting the ball is too long..?


I was thinking the opposite.
The preparation is super short and I thought that was the problem... :mrgreen:
Well, I'll see when I redo this animation.
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Re: It had to be done... Neeky McDeez's new animations :)

Postby manutoo » 29 Feb 2012, 04:47

Neeky McDeez,
just in case... Wouldn't you have forgotten to set the correct hit frame in the .txt ..?
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Re: It had to be done... Neeky McDeez's new animations :)

Postby Neeky McDeez » 01 Mar 2012, 11:11

Hum, don't think so. I set the right "hit ball" point then tried to change it by raising or lowering but it didn't change the problem.
Maybe I can change the "max extension" number ? By the way, what does this number do ?
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