Automatic Outfit Change coming with v1.0d

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Re: Automatic Outfit Change coming with v1.0d

Postby miharu0607 » 26 May 2014, 16:20

manutoo wrote:if the entry is not found for a specific player, it'll use Outfit instead


Manu, I am not sure, but I think this is not working... I mean - those players who have outfits assigned for the certain week have their outfits, but it is not using the basic outfit when for example OutfitRO is not found.
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Re: Automatic Outfit Change coming with v1.0d

Postby miharu0607 » 26 May 2014, 17:40

^Hmm, Manu - new demo download is having 70MB Pak01 file, and 1kb Pak02, while patch has Pak02 with 27MB - i will test it now.

edited after testing - nope, it's not working :(
When I have OutfitXX for weekXX just the players who are having that outfit are displayed properly, while for those for which Outfit should be used, are appearing in very random set of clothes/faces etc.

Ok, solved :D
I just had to put Outfit at the end of the outfitentry :D :D
Manu :applause:
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Re: Automatic Outfit Change coming with v1.0d

Postby Maxou » 09 Apr 2016, 09:07

manutoo wrote:Hello,

in TE2013 v1.0d (that should come within a week), the engine will handle the change of outfit automatically, so when you created a Mod, its users won't have to exit, change the Players.ini and restart the game. In addition, you'll have the possibility to add 1 outfit configuration per year.

To do so, here what you can do, under [WT_Static] of your Players.ini :
Code: Select all
OutfitEntry   =   Outfit1 25- Outfit
OutfitEntry2014   =   Outfit1 -10 Outfit2 2-29 Outfit3 4.6.45- Outfit

Rules :
- if there's no "OutfitEntryXXXX" for a given year, the engine will use OutfitEntry content
- "Outfit1 25- Outfit" means the entry "Outfit1" will be used from week 25 till the end of the year ; if the entry is not found for a specific player, it'll use Outfit instead
- "Outfit1 -10" means use the entry "Outfit1" from beginning of the year till week 10
- "Outfit2 2-29" means use the entry "Outfit2" from beginning week 2 till week 29
- "Outfit3 4.6.45-" means use the entry "Outfit3" on weeks 4 & 6, and from week 45 till end of year

Notes:
- your outfit entry name should not start by a number ; ie "1-Outfit", "2Outfit", "3rdOutfit" won't work
- you'll still have to manually change the outfit of your players, this will apply only to CPU players.

I tested it and it works perfectly (the players change outfits 12 times in the year)
I do not understand the usefulness of OutfitEntryYear
So I repeated the line below by OutfitEntry OutfitEntry 2010 .............
                                                                                  OutfitEntry 2011 .............
                                                                                  OutfitEntry 2012 .............
What is special about OutfitEntry over OutfitEntryYear.
THANK YOU.
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Re: Automatic Outfit Change coming with v1.0d

Postby manutoo » 09 Apr 2016, 09:31

Maxou,
if you have outfits specific for the year 2014, you can use OutfitEntry2014. OutfitEntry is used by all years which don't have a specific OutfitEntryXXXX for them. So if you don't have specific outfit for every year, just ignore that possibility, and keep only OutfitEntry.
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Re: Automatic Outfit Change coming with v1.0d

Postby Maxou » 09 Apr 2016, 09:50

Excellent! changes life, the game is more alive.
But what about the outfits of the players who have no specific OutfitXX (I think they use just Outfit)? :thinking:
Thank you for your answer.
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Re: Automatic Outfit Change coming with v1.0d

Postby manutoo » 10 Apr 2016, 08:07

Maxou,
then they'll always use only the same outfit defined by "Outfit".
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