Lucian86 wrote:Oh my, every day you keep bringing something new ! Manutoo should make a partnership with you !
Very curious what is this all about
Heinrich von Westphalen wrote:This game has undoubted the best physics engine of tennis games ... just GUI, HUD etc. are a little bit 90s ... a realistic tennis game in physics (ManuToo) and graphics (Modders) will be great for this game and could be compare w/ TS 4 / VT 4 easily.
Kind regards,
Heinrich von Westphalen.
fhoneill wrote:That very much sums up how I feel about Tennis Elbow 2013 at the moment. The gameplay is far and beyond anything else out there and the sheer amount of content create by the community means that the game can be kept up to date. However the limitations of the engine in terms of presentation are becoming a little apparent.
I'm not being critical of ManuToo or the fantastic efforts he has made to develop and support the game over the long term. What one man has done is simply amazing but the time is clearly approaching for Tennis Elbow to evolve once more.
If Top Spin has shown us anything it is that tennis games are one of the few sports games that can go into intricate levels of detail in terms of character models, court models and animations etc. That is clearly the future with the 2D courts which have brought us much joy over the past years becoming part of the past.
One thing we must be cautious of though is that any changes do not detract from the fantastic physics or gameplay. I've seen it happen in both FIFA and PES football games where stepping into a world of 360 degree movement and fancy animations has resulted in poorer gameplay. I'd be hopeful that was never the case with Tennis Elbow and that the next version of this game is able to offer the same excellent experience (as I'm sure it will!).
The future looks bright!
Heinrich von Westphalen wrote:My personal view of 3D in tennis games is very torn. In my opionion sport games need firstly a realistic physic engine, which is nearly perfect in TE. A few fellow students and me started to develop an engine for ball and human physics and I know now Manutoos good performance. But games are not only gameplay. Especially sport games need a design, an optical authenticity as well. The menu, sound, music and few other things is antiquated in TE. Especially HUDs and the GUI is easy to create. So it is clever by developer to open source in these things (but not enough I think).
On the other side my experience is that some 3D features like subject perspective or 3D stadiums are not necessary.
Kind regards,
Heinrich.
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