megyaem30 wrote:
how many people like a lot the wta tour.
Vilas was added to the list yesterday


What a b^$%%ch Radwanska is, leading 3-0 and loosing 7-9 :/ /:/ :/ I mean arghhhh I was right when I was her hater since the very beginning of her career

megyaem30 wrote:
how many people like a lot the wta tour.
Lucian86 wrote:
Believe it for not I'm a bad artist tooIt's not about art here but more about:
- knowing how use well the few functions of 3ds max 8 you need
- selecting the "appropriate" real strike to copy
- selecting more than one video with the same stroke to make adjusments; it''s not necessary to exactly replicate a certain stroke; it's a bad idea imo since it should be able to work well with different scenarios ingame (low or high balls, flat shots or top spins, etc). You can make as well your personal adjustments without taking a reference just for the sake of having a good looking movement.
- be patient, don't be satisfied easily with your work, modify and test it ingame over and over again until you got it right.
miharu0607 wrote:Yes Lucian advices are brilliant![]()
My mouse has just broke down, so I am a bit mad cause I can't go to the shop today and buy a new one, I'll have to wait to tommorow and buy it just after work
I've got a question about kw export - how should I install it? I thought at first that it is max script, but it seems it's something different. From what I've read in instruction it seems that this is allowing us to slower-down animation which would be helpful with the current one
Based on my forehand "when my kind opponent play ball that deep that I was able to just do some funny twists and hit the ball straight to the net)
http://www.mediafire.com/?64za6jra7q22j7i
KK, I found out that kw x-port is a plugin, but it's not working with my 3dsmax
miharu0607 wrote:Hmm, I moved palm only I guess
So things like that can happen when you're moving racket/some parts that shouldn't be moved or it can be related to kw x-port problems?
miharu0607 wrote:Nigogu this anim doesn't look like that in 3ds max, it's some kind of a bug related to unability to set something correctly in exporting/any other option.
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