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Still unrealistic

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Still unrealistic

Postby xman » 08 May 2026, 20:28

Hi @manutoo One year ago I created this thread - topic15-36629.php

And nothing has changed! Online playing is exhausting, with pushing and lots of rallies. Playing 15-25 long shots rallies is totally unacceptable. There is literally no point in attacking and making winners, because its impossible (you mostly make an error) and the winner is going to hit the one, who will stay in the rally longest and push the hardest with huge top spin. Thank god the clay season is almost over.
xman
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Messages: 13
Gaming Since: 08 Mar 2025, 12:29

Re: Still unrealistic

Postby Jira » 08 May 2026, 23:41

We've found no real solution to this issue sadly, we tried to adjust the surfaces on xkt mod but it didn't change the clay dynamics. In my opinion it has to do with the topspin strike functionality when people use high topspin strikes, the ball can land incredibly deep every single time with a curve so steep the bounce it's impossible to hit the ball in any way attackable. Manuto introduced some changes that make accelerating the ball possible but only when the ball is super spinny shot, and since most people use high counter + topspin stat, the ball lands so incredibly deep and with such spin from almost any position of the court, you're left only to just keep rallying forever waiting for a miss hit from the opponent. Specially on the slower clay courts. Rally averages under 11-12 is impossible to achieve in similar level matches.
Former World number 1 in Official Tour & Tour Moderator.
Australian Open 26'
Word Tour Finals 25'
Paris 24', 25' Shanghai 25' Toronto 25' Miami 25'
A bunch of 500s and 250s :wink:
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Jira
crazy of the little yellow ball
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Messages: 191
Gaming Since: 13 Mar 2024, 02:06
Location: Chile

Re: Still unrealistic

Postby xman » 09 May 2026, 07:41

"the ball lands so incredibly deep and with such spin from almost any position of the court, you're left only to just keep rallying forever waiting for a miss hit from the opponent" This is a huge problem for me. The ball lands so deep and bounces so high, you have positiion yourself and to set your feet perfectly to hit it hard. But, no mostly you hit just a normal shot that is pushed for another 10 rallies. There is no way out of it. Also, the changing motion of groundstroke hitting the tall spin ball is awkward.

As a attacker and power player I end up with less winners than the pusher. Are you supposed to put 100% in power? I want my precision higher than power. Why not attacking the balls right after the bounce off the court? Why we had to wait for shouler height for extra power? I dont want to play with 100% top spin to stay in the rallies on clay.
xman
tennis fan
tennis fan
 
Messages: 13
Gaming Since: 08 Mar 2025, 12:29

Re: Still unrealistic

Postby Jira » 09 May 2026, 16:19

There’s no way to out hit someone on clay if both players are of similar level. It’s just how it is, no matter what stats you use.
I’m one of the most offensive players on tour and 2800 elo but I just can’t attack through players who maybe are 600-700 elo lower than me and in any other surface I just can permanently attack and win super comfortably. It takes another skill set to be successful on clay and it’s not the attacking skill set for sure
Former World number 1 in Official Tour & Tour Moderator.
Australian Open 26'
Word Tour Finals 25'
Paris 24', 25' Shanghai 25' Toronto 25' Miami 25'
A bunch of 500s and 250s :wink:
User avatar
Jira
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 191
Gaming Since: 13 Mar 2024, 02:06
Location: Chile


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