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Comments about latest additions in TE4 version 1.0a

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Re: Comments about latest additions in TE4 version 1.0a

Postby Carlitosss » 11 Oct 2025, 21:51

matservant wrote:manutoo
Would it be possible to fix this below ? It happens quite often when changing direction.
Thanks !



Sinner does it often, here for example
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Re: Comments about latest additions in TE4 version 1.0a

Postby polakis » 12 Oct 2025, 10:05

Plus the bug where player steps into the servive line over the limit
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Re: Comments about latest additions in TE4 version 1.0a

Postby matservant » 12 Oct 2025, 10:32

Carlitosss wrote:Sinner does it often, here for example

Once again, this is sliding, not changing direction
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Re: Comments about latest additions in TE4 version 1.0a

Postby manutoo » 13 Oct 2025, 05:33

polakis,
it's an issue with anims from Mods.
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Re: Comments about latest additions in TE4 version 1.0a

Postby matservant » 14 Oct 2025, 22:22

Image

Do you guys have this issue sometimes too ?
The player turns around on himself before going left of right direction
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Re: Comments about latest additions in TE4 version 1.0a

Postby manutoo » 15 Oct 2025, 05:49

matservant,
if you run to the back, doing a kind of circle, then it's normal.
Otherwise, it's not, and you should send me a Bug Report when it occurs. (HowTo => topic5-31732.php ) (if your player is doing a forehand, then it might be already fixed for the next update, but in your picture, it doesn't seem to be the case)
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Re: Comments about latest additions in TE4 version 1.0a

Postby polakis » 16 Oct 2025, 12:25

How many days does it take to update on ps5? Because updates comes always on pc first
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Re: Comments about latest additions in TE4 version 1.0a

Postby matservant » 16 Oct 2025, 13:27

manutoo wrote:matservant,
if you run to the back, doing a kind of circle, then it's normal.
Otherwise, it's not, and you should send me a Bug Report when it occurs. (HowTo => topic5-31732.php ) (if your player is doing a forehand, then it might be already fixed for the next update, but in your picture, it doesn't seem to be the case)

It seems you fixed it in latest update :) Thanks !
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Re: Comments about latest additions in TE4 version 1.0a

Postby anrox335 » 16 Oct 2025, 14:38

The latest volley animation is great and solves most of the skating problems during volleys.
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Re: Comments about latest additions in TE4 version 1.0a

Postby manutoo » 17 Oct 2025, 05:37

polakis,
both console versions were released ~4 hours before you wrote your message.
Although matservant didn't see the update on his Xbox, so maybe there was an issue with the Microsoft servers... :fear:
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Re: Comments about latest additions in TE4 version 1.0a

Postby matservant » 17 Oct 2025, 10:24

Not me ! I'm on macOS and I got the update at the same time than PC I think
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Re: Comments about latest additions in TE4 version 1.0a

Postby matservant » 19 Oct 2025, 13:38

About the new volley jumping animation, I would personally think that professional players would usually do more like a body extension instead of jumping (even if they do jump sometimes), which feel a bit unrealistic in-game to me for reaching a ball at the net, but I don't know if you can achieve that with the mocap anims you recorded :

Image

Image

Image
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Re: Comments about latest additions in TE4 version 1.0a

Postby manutoo » 20 Oct 2025, 05:44

matservant,
the last pic is basically the anim which was added to the game... :thinking:
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Re: Comments about latest additions in TE4 version 1.0a

Postby matservant » 21 Oct 2025, 08:16

manutoo
More or less, in game I feel the player is jumping his entire body only from one feet, in the last screenshot I posted the player is using both feet to reach the ball, and mainly he uses his second foot to stabilize himself during the jump or extension

Image
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Re: Comments about latest additions in TE4 version 1.0a

Postby manutoo » 22 Oct 2025, 07:13

matservant,
the animation misses a bit of its start ; this is a limitation of a design choice I made to favor reactivity : to jump, the speed rises instantly instead of over a short time ; this allows the user to control his player a bit longer before the jump is automatically done.
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