PlayStation 4/5 Release

General discussions about the tennis games Tennis Elbow
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Re: Comments about the TE4 mini Dev Blog

Postby manutoo » 06 Nov 2024, 07:37

CanterasFan,
yes.

polakis,
no, there's no pre-order.

knich,
I cannot use the Mods in the trailer.
It's complicated to show why the career mode is great in a trailer, same for the gameplay. I'm aiming for something else... :blackeye: (ball height is just a sixth of the trailer, and it's integrated into the global message, which is not feature based :whistle: )
And I'm done with the production except for the animations. (although I'd really like to have 2 new stadiums for the future tournaments :thinking: )
ManuTOO
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Re: Comments about the TE4 mini Dev Blog

Postby tmihai20 » 06 Nov 2024, 10:17

Is this how mods will be loaded on PlayStation? Right from the game menu? I have honestly not been using mods on Steam for a long time now.

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Re: Comments about the TE4 mini Dev Blog

Postby Drinkwater1975 » 06 Nov 2024, 13:27

good morning, but will it also be translated into Italian for ps4?
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Re: Comments about the TE4 mini Dev Blog

Postby polakis » 06 Nov 2024, 14:26

How much the game costs on ps4/ps5?
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Re: Comments about the TE4 mini Dev Blog

Postby Myskka » 06 Nov 2024, 14:33

Hi Manu! I am one of the veryyyyy old ones. Those who started your game on Windows 98 via a PC Team demo ahah It's crazy the work you managed to do solo while working next to it.

Regarding the trailer, I really advise you to give yourself a maximum of visibility, the idea of taking a trailer expert seems good to me, and especially if you have the opportunity to broadcast this trailer on the PlayStation YouTube channel (see broadcast on social networks) it's even better. Personally, this is how I find out about upcoming games. And since Top Spin and TieBreak have disappointed, it will give you a certain weight to catch up with people in need of good tennis games.

P.S.: Would you like a studio to invest in your life's work to sublimate it or real desire to keep your baby without others being able to change your vision of the game?
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Re: Comments about the TE4 mini Dev Blog

Postby tmihai20 » 06 Nov 2024, 14:35

manutoo wrote:tmihai20,
I don't know the exact retail price in GBP, but it should be close to 30 Euros, so around £25, except if the VAT became insanely high in the UK in the past few years..?

polakis wrote:How much the game costs on ps4/ps5?


I asked the same question just a few lines above. It should be around 30 Euros or 25 British Pounds.

PS: I don't even know how trailers featured on PlayStation main YouTube channel are selected. It would help a lot TE4 on PlayStation if it would get the trailer featured there. I know I am going to buy it on the 11th.
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Re: Comments about the TE4 mini Dev Blog

Postby manutoo » 07 Nov 2024, 06:59

tmihai20,
yes.

Drinkwater1975,
Sony let me bundle only the fully translated languages, which include Italian. (it'll be written on the store page once it's released)

Myskka,
1) from the little I know, I think it might not be possible to get featured on PS YouTube channel, but anyway, I won't ask Sony before I try to put motion-captured movement animations into the game.

2) At this point, I'll be very open to negotiating with someone able to bring AAA production quality to TE, as the gameplay is more or less done, it wouldn't be a danger to its quality like it would have been in the past. (spoiler alert : 1 million euros still need to be on the table ':D )
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Re: Comments about the TE4 mini Dev Blog

Postby anrox335 » 07 Nov 2024, 19:24

An idea for a prospective trailer:
1. Show different kinds of shots initially especially with differences in top spin and backspin
2. Show the difference in bounce on different surfaces on a camera angle closer to the player
3. Show different rallies with some including a drop shot
4. Finish with a sliding winner or passing shot on a camera angle closer to the player
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Re: Comments about the TE4 mini Dev Blog

Postby Comatorium182 » 08 Nov 2024, 09:15

The best thing would have been to work on the player animations before the trailer was released to integrate them into this one.
The animations (and graphics) are the only things that will not please console players, who are not used to this kind of game: demanding, deep but quite raw, needing mods.
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Re: Comments about the TE4 mini Dev Blog

Postby manutoo » 08 Nov 2024, 14:12

Everyobdy,
here's the trailer => topic15-35952.php .

anrox335,
a trailer dynamic might not be ideal for 1st point. 2 & 3 are there. I tried to get a sliding winner but didn't get any (I should have done a little system to raise the chance to get one ; maybe another time :blackeye: ).

Comatorium182,
you're right, but my energy level & motivation are dictating the priorities now... :fear:
ManuTOO
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Re: Comments about the TE4 mini Dev Blog

Postby Cloudrift » 08 Nov 2024, 19:01

Already own the game on Steam, but I will happy to buy it again on PS5 to show support. I notice that there's PS5 Pro support?
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Re: Comments about the TE4 mini Dev Blog

Postby manutoo » 09 Nov 2024, 05:14

Cloudrift,
TE4 should work on PS5 Pro, but there's no special support for it. The game only auto-detects PS4 / PS4 Pro / PS5 on 1st start and adapts the video settings to it.
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Re: PlayStation 4/5 Release

Postby polakis » 09 Nov 2024, 10:11

Manu how to play online on ps5? Is it different from pc system?
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Re: PlayStation 4/5 Release

Postby polakis » 10 Nov 2024, 21:22

Game out tonight midnight?
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Re: PlayStation 4/5 Release

Postby RastkoR » 10 Nov 2024, 23:43

Will the game be out on midnight tonight? It only days release 11.11 so i hope that it will be available in 1hr 20min in my timezone
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