here the version 1.0c of TEM2 ; it's bringing the game to a final state. ie: there shouldn't be any important feature missing, nor any obvious flaw. The game shall still be improved from your feedback over the years, though..!

Demo :
- Windows : https://www.managames.com/predownload_e ... M2_f1c.exe
- MacOs : https://www.managames.com/predownload_e ... ac_f1c.pkg (still not updated to v1.0c ; it should come within a few days ; this note will be updated when it's done ; EDIT: Done !)
- Linux : https://www.managames.com/predownload_e ... ux_f1c.zip (still not updated to v1.0c ; it should come within a few days ; this note will be updated when it's done ; EDIT: Done !)
Comments :
Comments go there so the changelog will be easier to follow : topic11-32921.php
Version 1.0c - SubBuild 2020.10.13:
New Features :
- Animation : new dynamic system to the player centers his racket on the ball and can stretch a bit to do so, so the ball is always hit with the center of the racket as long as it's not too far away
- Animation : new dynamic system to make the players look at the ball more naturally
- Steam : added support for language selection from the Steam client
- Localization : the Documentation has been translated to French
Changes :
- Strike : deep changes in how the acceleration works ; now you need to hit the ball at the top of its curve else your acceleration speed will be harshly penalized
- Strike : raised the topspin rate on the acceleration
- Strike : raised the ball difficulty when it's high for the 1H Backhand, and when it's low for the 2H Backhand
- Strike : the backhand maximum speed greatly decreased
- Physics : retuned the bounce, so the topspin strike rebounds higher
- AI : tuned the CPU so it uses a bit more efficiently the acceleration
- AI : the CPU now uses the topspin more often when relevant, and do a bit better strike selection on passing-shots
- Animation : the ball was bouncing a bit too low on the grass during the serve bouncing
- Camera : lowest zoom now shows a lot more of the court
- Controls : the analog stick now allows to lower the maximum running speed
- Stats : balls hit with the frame of the racket aren't counted as winners anymore, but as forced errors instead
- World Tour : Junior Grade D tournaments now give less ranking points, so it'll be more interesting to switch to playing Grade C ones
- World Tour : ensure fictional players have high enough Concentration & Constancy to avoid them getting very high technical skills to compensate for their lack of constancy
Bug Fixes :
- Animation : animation selection based on the chosen Forehand wasn't working for some gestures
- Recording : the replay of a .dmo could lose sync when skipping a point where a player was running right on the 1st frame
- World Tour : Junior players could see their Long Term Form capped under 100%
- World Tour : some CPU vs CPU matches could lead to strange results (ie: the top players had too much chance to lose)
- World Tour : game was crashing when starting a new game if one of your coached players had a qualifying at the end of the week after have played in a main draw
Notes :
- Previous ChangeLog is here : topic11-32456.php