prepare yourself to play without Lag..!
I'm changing the way network code is working, so if everything goes well, in the next build you'll move online exactly in the same way than offline, without any Delay on input.
The catch is that the ball will jerk a bit sometimes when it's hit by your opponent, as well as your opponent. I'm going to try to smooth it as best as possible, and when it'll be ok, I'll release the new Build, hopefully before end of this week..!

There's also a 2nd smaller catch : it'll require a bit more CPU power, but nothing too bad, something like 5-10% at worst.