by williams_fan » 27 Oct 2011, 19:52
Ithink that I did everything you told me o , and the problem still persists
Here is my "Tennis.ini"
[Display]
WindowPosX = 76
WindowPosY = 82
Width = 1024 ; Video mode (w+8)
Height = 768 ; (h+32)
Bits = 32
RefreshRate = 75 ; hz
Device = 1-Intel(R) G33/G31 Express Chipset Family
Window = 0 ; Window mode; 0 => Fullscreen
MipFilter = 2 ; 0: none; 1: neareast; 2: trilinear
AnisotropyLevel = 2
Specular = 1 ; Specular light On/Off
VSync = 1
MultiSample = 1
Maximize = 0
[Game]
SimulMatchTime = 0
DrawAfterMatch = 1
AutoWeeklySave = 1
ShowWeeklyNews = 2
SaveCorrupted = 0
MinAiServiceTime= 1.5
SplitScreen = 1
SplitScreenSwap = 1
LOD = 2
MotionBlur = 2
Mph = 0
Profile = Default
ProfileStartUp = 0
Help = 1
DrawFps = 0
AllowDev = 0
NoPauseInCPUvsCPU= 0
Language =English
NbTieBreakPoint = 7
NbMasterTbPoint = 10
Autosave = 3 //0: Off; 1: OnExit; 2: OnGame; 3: OnPoint
SwapChairUmpire = 1
ShowErrors = 1
ShowStrikeSpeed = 0
SweetSpotRadius = 2.5
SweetSpotScale = 0.05
FastRun = 0 // To Enable Mtrun cheat code on start
EndOfSetStat = 1 // Show Stats Screen at end of Set
[Record]
AutoRecord = 0
//Play = 2009-03-17.12-00 - P.1 vs P.2.dmo
[Network]
Arcade = 0
HideServer = 0
HostType = 0
NoTrial = 0
ConnectionTest = 0
TagLine = -1
OverrideIp = -1
CurlInitWin32 = 1
MaxPing = 250
Port = 4321
ServerPort = 4321
DistantIP = 192.168.0.1:4321
Lag = -16.6667
Service = 0
OnlyTCPIP = 1
PacketLoss = 0
CheckSynchro = 0
TimeOutScale = 0
SkillMode = 2
SkillSet = 0
Tiredness = 1
Preview = 3
HideOppHelper = 0 // Set to 1 to hide all opponent's Helpers in Online matches
[3dEngine]
Stadium3d = 1
InBrowser = 0
AspectRatio = -1
ForceAspectRatio= -1
CustomAspect = 2.35
HiResCourt = 1
1stTime = 0
DevMode = 0
T&L = 1 ; 0->dx6 engine; 1->dx7; 2->dx8
HwSupport = 0 ; 0->software T&L; 1->mixed; 2->hardware
MultiPass = 0 ; allow MultiPass when single pass is not possible
DoNotClip = 0 ; intern flag; optim test
Textures32bits = -1 ; -1: auto choose; 0: 16b; 1: 32b
AllowSleep = 1 ; to avoid the CPU used at 100%
SmoothTime = 0 ; to avoid timer error
MeshLOD = 0
Shadow = 0
ShadowColor = 0xAF000000
[Stadium]
CrowdDensityFar = 100
CrowdDensityNear= 100
[WT_Static] // static options & param for World Tour
CoachTab = 0
PlayerTab = 0
StartYear = 2009
TeamScroll = 0
Tour = 0
TrainerFilter = 0
TrainerScroll = 0
WTA = 0
WaitTimePerGame = 0
DayByDay = 0 //break after every day
Compet = 0
Ranking = 0
Qualif = 0
MinPtForWildcard= 10
SavePlayerIni = 0 // Save Players.ini; 1 => basic; 2 => Normalize skills
SortPlayerIni = 1 // 0: no sort; 1: sort by rank; 2: by land then rank; 3: by name
Norm1st = 90
Norm100th = 45
NormLast = 5
SaveTourIni = 0
SortTourIni = 1 // 0: no sort; 1: sort by week; 2: sort by country code
ConfimQualif = 1
SavCheckNbTrnt = 1
CountCountry = 0 // 1 => show the number of players per country in System.log
InitPointCoeff = 0.111 // when starting a new game, CPU players get some points; raise this coeff to give them more points, and lower it to give them less points
SwapSeeds = 1 // Randomly Swap Seeds spots in the Draws
NoNormalization = 0 // 0: Default; 1: Take Skills without any Change; 2: Norm on BestRank; 3: Norm on BestYear; 1990-2030 : Norm for that year (if available)
BestRankPick = 60 // Worst Best Rank for Player selection on New Game
[WT_NewGame]
PointClub = 15
PointJunior = 10
PointPro = 5
PointMaster = 0
Point1000 = 5
Point300 = 10
Point100 = 20
Point30 = 30
[WT_Training] // every day, Skill = Skill * Dim
DimClub = 0.9980
DimJunior = 0.9982
DimPro = 0.9984
DimMaster = 0.9986
DimIncredible = 0.9988
ClubPbH = 2.0 // Training Efficiency
JuniorPbH = 1.5
ProPbH = 1.5
MasterPbH = 1.0
IncrediblePbH = 1.0
ClubGain = 1.75 // Experience points modifier
JuniorGain = 1.5
ProGain = 1.25
MasterGain = 1.0
IncredibleGain = 0.75
[WT_ScoreSimu]
StressMinDiff = 1000
StressLowering = 1.0 // difference *= StressLowering
StressPow = 5 // difference *= Pow(random[0, 1], StressPow)
//===> Higher Skill -= difference
FormLowering = 0.4 // ratio = FormLowering
FormPow = 6 // ratio *= Pow(random[0, 1], FormPow)
//===> Skill *= 1 - ratio
[WT_SkillNormAtpRT]
LowRank = 1000
MiddleRank = 100
LowNorm = 0.05
MidNorm = 0.55
HighNorm = 0.87
HighPower = 1.25
[WT_SkillNormWtaRT]
LowRank = 1000
MiddleRank = 75
LowNorm = 0.05
MidNorm = 0.50
HighNorm = 0.80
HighPower = 1.25
[WorldTour] // options used to communicate with game engine
GameType = 0
PlayingThisWeek = 1
WarningTrainHour= 0
NoCorridor = 1
Attrition = 0.428571
TieInLastSet = 1
NbSet = 2
PlayerCfg = 0
Court = 3
GamesPerSet = 6
[Keys1]
; Keys names for >>> FRENCH <<< keyboard (azerty keyboard)
; ";", ":", "-", "+", "[", "]"
; "Tild", "*", "!", "m", "%%"
; "Enter", "Space"
; "CapsLock", "Tab", "LeftWin", "RightWin", "LeftAlt", "RightAlt",
; "Up", "Down", "Left", "Right" ===> Arrow Keys
; "RControl", "LControl", "LShift", "RShift",
; "Pad0", "Pad1", "Pad2", "Pad3", "Pad4" \\
; "Pad5", "Pad6", "Pad7", "Pad8", "Pad9", "Pad/" || ==> Pad Keys
; "Pad*", "Pad-", "Pad+", "Pad.", "PadEnter" //
Strike10Axe = 2
Strike10Button = -1
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2
Up = Up
Down = Down
Left = Left
Right = Right
Button1 = LeftAlt
Button2 = LControl
Button3 = LeftWin
Menu = Enter
Button4 = w
Button5 = x
Button6 = c
Button7 = v
Button8 = b
Button9 = n
StrikeDown = d
StrikeUp = s
AlternateStrikeY= 0
[Keys2]
Strike10Axe = 2
Strike10Button = -1
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2
Up = Pad8
Down = Pad5
Left = Pad4
Right = Pad6
Button1 = Pad0
Button2 = Pad.
Button3 = Pad1
Menu = PadEnter
Button4 = Pad2
Button5 = Pad3
Button6 = Pad7
Button7 = Pad9
Button8 = Pad\
Button9 = Pad*
StrikeDown = PageDown
StrikeUp = PageUp
AlternateStrikeY= 0
[Joy1]
; Button
; AnalogAxeNeg
; AnalogAxePos
; Hat => Left, Right, Up, Down
Strike10Axe = 2
Strike10Button = -1
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2
DownValue = None
LeftValue = None
MenuValue = None
RightValue = None
Button1Value = None
Button2Value = None
Button3Value = None
Button4Value = None
Button5Value = None
Button6Value = None
Button7Value = None
Button8Value = None
Button9Value = None
StrikeUpValue = None
StrikeDownValue = None
UpNum = 1
UpType = AnalogAxeNeg
UpValue = None
DownNum = 1
DownType = AnalogAxePos
LeftNum = 0
LeftType = AnalogAxeNeg
RightNum = 0
RightType = AnalogAxePos
Button1Num = 0
Button1Type = Button
Button2Num = 1
Button2Type = Button
Button3Num = 2
Button3Type = Button
MenuNum = 3
MenuType = Button
Button4Num = 4
Button4Type = Button
Button5Num = 5
Button5Type = Button
Button6Num = 6
Button6Type = Button
Button7Num = 7
Button7Type = Button
Button8Num = 8
Button8Type = Button
Button9Num = 9
Button9Type = Button
StrikeUpNum = 10
StrikeUpType = Button
StrikeDownNum = 11
StrikeDownType = Button
AlternateStrikeY= 0
[Joy2]
Strike10Axe = 2
Strike10Button = -1
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2
DownValue = None
LeftValue = None
MenuValue = None
RightValue = None
Button1Value = None
Button2Value = None
Button3Value = None
Button4Value = None
Button5Value = None
Button6Value = None
Button7Value = None
Button8Value = None
Button9Value = None
StrikeUpValue = None
StrikeDownValue = None
UpNum = 1
UpType = AnalogAxeNeg
UpValue = None
DownNum = 1
DownType = AnalogAxePos
LeftNum = 0
LeftType = AnalogAxeNeg
RightNum = 0
RightType = AnalogAxePos
Button1Num = 0
Button1Type = Button
Button2Num = 1
Button2Type = Button
Button3Num = 2
Button3Type = Button
MenuNum = 3
MenuType = Button
Button4Num = 4
Button4Type = Button
Button5Num = 5
Button5Type = Button
Button6Num = 6
Button6Type = Button
Button7Num = 7
Button7Type = Button
Button8Num = 8
Button8Type = Button
Button9Num = 9
Button9Type = Button
StrikeUpNum = 10
StrikeUpType = Button
StrikeDownNum = 11
StrikeDownType = Button
AlternateStrikeY= 0
[Joy3]
Strike10Axe = 2
Strike10Button = -1
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2
DownValue = None
LeftValue = None
MenuValue = None
RightValue = None
Button1Value = None
Button2Value = None
Button3Value = None
Button4Value = None
Button5Value = None
Button6Value = None
Button7Value = None
Button8Value = None
Button9Value = None
StrikeUpValue = None
StrikeDownValue = None
UpNum = 1
UpType = AnalogAxeNeg
UpValue = None
DownNum = 1
DownType = AnalogAxePos
LeftNum = 0
LeftType = AnalogAxeNeg
RightNum = 0
RightType = AnalogAxePos
Button1Num = 0
Button1Type = Button
Button2Num = 1
Button2Type = Button
Button3Num = 2
Button3Type = Button
MenuNum = 3
MenuType = Button
Button4Num = 4
Button4Type = Button
Button5Num = 5
Button5Type = Button
Button6Num = 6
Button6Type = Button
Button7Num = 7
Button7Type = Button
Button8Num = 8
Button8Type = Button
Button9Num = 9
Button9Type = Button
StrikeUpNum = 10
StrikeUpType = Button
StrikeDownNum = 11
StrikeDownType = Button
AlternateStrikeY= 0
[Joy4]
Strike10Axe = 2
Strike10Button = -1
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2
DownValue = None
LeftValue = None
MenuValue = None
RightValue = None
Button1Value = None
Button2Value = None
Button3Value = None
Button4Value = None
Button5Value = None
Button6Value = None
Button7Value = None
Button8Value = None
Button9Value = None
StrikeUpValue = None
StrikeDownValue = None
UpNum = 1
UpType = AnalogAxeNeg
UpValue = None
DownNum = 1
DownType = AnalogAxePos
LeftNum = 0
LeftType = AnalogAxeNeg
RightNum = 0
RightType = AnalogAxePos
Button1Num = 0
Button1Type = Button
Button2Num = 1
Button2Type = Button
Button3Num = 2
Button3Type = Button
MenuNum = 3
MenuType = Button
Button4Num = 4
Button4Type = Button
Button5Num = 5
Button5Type = Button
Button6Num = 6
Button6Type = Button
Button7Num = 7
Button7Type = Button
Button8Num = 8
Button8Type = Button
Button9Num = 9
Button9Type = Button
StrikeUpNum = 10
StrikeUpType = Button
StrikeDownNum = 11
StrikeDownType = Button
AlternateStrikeY= 0
[Controller] ; 0 = Mouse; 1 = Keyb1; 2 = K2; 3 = Joy1; 4 = J2
Player1 = 1
Player2 = 3
Player3 = 0
Player4 = 3
JoyDeadZone = 0.25
DxJoyDeadZone = 25
MouseSensibility= 1
MouseFilter = 0
MouseAim = 1
[Sound]
GruntVolume = 1
SoundOn = 1
MusicOn = 1
MusicPath = Music
MusicVolume = 0.5 ; from 0 to 1.0
FxVolume = 0.875 ; from 0 to 1.0
CrowdVolume = 1.0
Frequency = 22050
NbBits = 16
Path = Sound
PanChange = -1
AnnLang = -1
FaultOnSameSide = 1
[Menu]
LastVersionCheck= 299
ViewColorNum = 0
PresetChat1 = LShift
PresetChat2 = RShift
InGame = 0
Adv = 0
Tour = 0
CheckNewVersion = 1
CtrlExtraButton = 0 // => 1 to display lift & slice buttons in Control Menus
WheelAxeMode = -1 // -1: Auto 0: Off; 1: Relative; 2: Absolute
WheelDeadZone = 0
AutoShowHelp = 1
StrikeNeedButton= 1 // Show Message if player doesn't press button during strike
OutfitCfg = 1
ShowStrikeCount = 0
//CustomHud = Hud_TrainingClub
[MtRun]
Acceleration = 1.75
MaxSpeed = 1.5
AiAcceleration = 1.0
AiMaxSpeed = 1.0
[TrainingClub]
TieInLastSet = 1
Court = 7
Attrition = 1.0
NbSet = 1
PlayerCfg = 0
GameType = 1
GamesPerSet = 6
[TrainingClub_p1]
Grunt = 3
GruntFreq = 1
AnimBH = 1
AnimFH = 1
AnimServe = 1
AnimSliceBH = 1
Intern = 0
Tactic = 75
HumanNum = 0
Rank = 0
ForceNorm = 0
ForceRally = 0
ForceReturn = 0
ForceServe = 0
Partner = 0
TotalPoints = 940
Human = 0
Height = 185
Weight = 85
BackhandVolley = 75
Backhand_Consistency= 75
Backhand_Power = 75
Backhand_Precision= 75
Counter = 75
DoubleHandBH = 0
DoubleHandFH = 0
Dropshot = 75
Experience = 50
ForehandVolley = 75
Forehand_Consistency= 75
Forehand_Power = 75
Forehand_Precision= 75
Lift = 35
Lob = 75
NetPresence = 75
Passing = 75
Positioning = 75
Preview = 4
Reflexes = 75
Return = 75
Service_Consistency= 75
Service_Power = 75
Service_Precision= 75
Smash = 75
Soul = 1
Speed = 75
Stamina = 75
Style = 2
Tonicity = 75
ST_1stService = 0
ST_1stService% = 0
ST_1stServiceOut= 0
ST_1stServiceWr = 0
ST_2ndService = 0
ST_2ndService% = 0
ST_2ndServiceOut= 0
ST_2ndServiceWr = 0
ST_Ace = 0
ST_Backhand = 0
ST_Backhand% = 0
ST_BackhandOut = 0
ST_BackhandWr = 0
ST_Dist = 0
ST_DistUS = 0
ST_DoubleFault = 0
ST_Forehand = 0
ST_Forehand% = 0
ST_ForehandOut = 0
ST_ForehandWr = 0
ST_Smash = 0
ST_Smash% = 0
ST_SmashOut = 0
ST_SmashWr = 0
ST_Total = 0
ST_Total% = 0
ST_TotalOut = 0
ST_TotalWr = 0
ST_VolleyBH = 0
ST_VolleyBH% = 0
ST_VolleyBHOut = 0
ST_VolleyBHWr = 0
ST_VolleyFH = 0
ST_VolleyFH% = 0
ST_VolleyFHOut = 0
ST_VolleyFHWr = 0
Female = 0
Character = 0
Hand = 1
Name = Player 1
AutoPos = 2
BallDiffScale = 1
PrecisionScale = 1
Tiredness = 1
Level = 3
SubLevel = 10
Country = Fr
TourNum = -1
[TrainingClub_p1_OutFit_Eyes]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 1
Saturation = 1
[TrainingClub_p1_OutFit_Shirt]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 6
Preset = 0
Saturation = 1
[TrainingClub_p1_OutFit_Hair]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 6
Saturation = 1
[TrainingClub_p1_OutFit_Cuff]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 5
Preset = 0
Saturation = 0
[TrainingClub_p1_OutFit_Racket]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 4
Preset = 0
Saturation = 1
[TrainingClub_p1_OutFit_RacketHandle]
Brightness = 0.35
Hue = -180
Invert = 0
Num = 1
Preset = 0
Saturation = 0.55
[TrainingClub_p1_OutFit_Shorts]
Model = 1
Brightness = 1
Hue = 0
Invert = 0
Num = 4
Preset = 0
Saturation = 1
[TrainingClub_p1_OutFit_Skin]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 1
Saturation = 1
[TrainingClub_p1_OutFit_Socks]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 0
[TrainingClub_p1_OutFit_Shoes]
Brightness = 1
Hue = 0
Invert = 0
Num = 4
Preset = 0
Saturation = 1
[TrainingClub_p1_OutFit_Glasses]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1
[TrainingClub_p1_OutFit_Hat]
Model = 0
Brightness = 0.95
Hue = -36
Invert = 0
Num = 2
Preset = 0
Saturation = 0
[TrainingClub_p2]
Grunt = 3
GruntFreq = 1
Tactic = 50
HumanNum = 0
Rank = 0
SubLevel = 10
ForceNorm = 0
ForceRally = 0
ForceReturn = 0
ForceServe = 0
Partner = 0
TotalPoints = 1600
Human = 0
Height = 175
Weight = 65
BackhandVolley = 50
Backhand_Consistency= 50
Backhand_Power = 50
Backhand_Precision= 50
Counter = 50
DoubleHandBH = 1
DoubleHandFH = 0
Dropshot = 50
Experience = 50
ForehandVolley = 50
Forehand_Consistency= 50
Forehand_Power = 50
Forehand_Precision= 50
Lift = 35
Lob = 50
NetPresence = 50
Passing = 50
Positioning = 50
Preview = 1
Reflexes = 50
Return = 50
Service_Consistency= 50
Service_Power = 50
Service_Precision= 50
Smash = 50
Soul = 2
Speed = 50
Stamina = 50
Style = 0
Tonicity = 50
ST_1stService = 0
ST_1stService% = 0
ST_1stServiceOut= 0
ST_1stServiceWr = 0
ST_2ndService = 0
ST_2ndService% = 0
ST_2ndServiceOut= 0
ST_2ndServiceWr = 0
ST_Ace = 0
ST_Backhand = 0
ST_Backhand% = 0
ST_BackhandOut = 0
ST_BackhandWr = 0
ST_Dist = 0
ST_DistUS = 0
ST_DoubleFault = 0
ST_Forehand = 0
ST_Forehand% = 0
ST_ForehandOut = 0
ST_ForehandWr = 0
ST_Smash = 0
ST_Smash% = 0
ST_SmashOut = 0
ST_SmashWr = 0
ST_Total = 0
ST_Total% = 0
ST_TotalOut = 0
ST_TotalWr = 0
ST_VolleyBH = 0
ST_VolleyBH% = 0
ST_VolleyBHOut = 0
ST_VolleyBHWr = 0
ST_VolleyFH = 0
ST_VolleyFH% = 0
ST_VolleyFHOut = 0
ST_VolleyFHWr = 0
Female = 1
Character = 0
Hand = -1
Name = Player 2
AutoPos = 1
BallDiffScale = 1
PrecisionScale = 1
Tiredness = 1
Level = 5
Country = Fr
TourNum = -1
[TrainingClub_p2_OutFit_Hair]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 6
Preset = 3
Saturation = 1
[TrainingClub_p2_OutFit_Shirt]
Brightness = 1
Hue = 0
Invert = 0
Num = 7
Preset = 0
Saturation = 1
[TrainingClub_p2_OutFit_Eyes]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 2
Saturation = 1
[TrainingClub_p2_OutFit_Cuff]
Brightness = 1.1
Hue = 120
Invert = 0
Num = 1
Preset = 0
Saturation = 0.8
[TrainingClub_p2_OutFit_Racket]
Model = 0
Brightness = 1
Hue = 0
Invert = 1
Num = 5
Preset = 0
Saturation = 1
[TrainingClub_p2_OutFit_RacketHandle]
Brightness = 1.15
Hue = -60
Invert = 0
Num = 1
Preset = 0
Saturation = 0.9
[TrainingClub_p2_OutFit_Shorts]
Brightness = 1.5
Hue = 120
Invert = 0
Num = 7
Preset = 0
Saturation = 0.9
[TrainingClub_p2_OutFit_Skin]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 2
Saturation = 1
[TrainingClub_p2_OutFit_Socks]
Brightness = 1
Hue = 120
Invert = 0
Num = 1
Preset = 0
Saturation = 1.3
[TrainingClub_p2_OutFit_Shoes]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 1
[TrainingClub_p2_OutFit_Glasses]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1
[TrainingClub_p2_OutFit_Hat]
Model = 0
Brightness = 1.25
Hue = -60
Invert = 0
Num = 5
Preset = 0
Saturation = 0.75
[TrainingClub_p3]
Grunt = 2
GruntFreq = 1
HumanNum = 0
Rank = 0
SubLevel = 10
ForceNorm = 0
ForceRally = 0
ForceReturn = 0
ForceServe = 0
Partner = 0
TotalPoints = 1600
Human = 0
Height = 155
Weight = 45
BackhandVolley = 50
Backhand_Consistency= 50
Backhand_Power = 50
Backhand_Precision= 50
Counter = 50
DoubleHandBH = 0
DoubleHandFH = 0
Dropshot = 50
Experience = 50
ForehandVolley = 50
Forehand_Consistency= 50
Forehand_Power = 50
Forehand_Precision= 50
Lift = 35
Lob = 50
NetPresence = 50
Passing = 50
Positioning = 50
Preview = 1
Reflexes = 50
Return = 50
Service_Consistency= 50
Service_Power = 50
Service_Precision= 50
Smash = 50
Soul = 2
Speed = 50
Stamina = 50
Style = 3
Tonicity = 50
ST_1stService = 0
ST_1stService% = 0
ST_1stServiceOut= 0
ST_1stServiceWr = 0
ST_2ndService = 0
ST_2ndService% = 0
ST_2ndServiceOut= 0
ST_2ndServiceWr = 0
ST_Ace = 0
ST_Backhand = 0
ST_Backhand% = 0
ST_BackhandOut = 0
ST_BackhandWr = 0
ST_Dist = 0
ST_DistUS = 0
ST_DoubleFault = 0
ST_Forehand = 0
ST_Forehand% = 0
ST_ForehandOut = 0
ST_ForehandWr = 0
ST_Smash = 0
ST_Smash% = 0
ST_SmashOut = 0
ST_SmashWr = 0
ST_Total = 0
ST_Total% = 0
ST_TotalOut = 0
ST_TotalWr = 0
ST_VolleyBH = 0
ST_VolleyBH% = 0
ST_VolleyBHOut = 0
ST_VolleyBHWr = 0
ST_VolleyFH = 0
ST_VolleyFH% = 0
ST_VolleyFHOut = 0
ST_VolleyFHWr = 0
Female = 1
Character = 0
Hand = -1
Name = Player 3
AutoPos = 1
BallDiffScale = 1
PrecisionScale = 1
Tiredness = 1
Level = 3
Country = Fr
TourNum = -1
[TrainingClub_p3_OutFit_Cuff]
Brightness = 0.45
Hue = 96
Invert = 0
Num = 1
Preset = 0
Saturation = 1
[TrainingClub_p3_OutFit_Eyes]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 5
Saturation = 1
[TrainingClub_p3_OutFit_Hair]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 2
Preset = 1
Saturation = 1
[TrainingClub_p3_OutFit_Racket]
Brightness = 1
Hue = 0
Invert = 1
Num = 1
Preset = 0
Saturation = 1
[TrainingClub_p3_OutFit_RacketHandle]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 1
[TrainingClub_p3_OutFit_Shirt]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 1
[TrainingClub_p3_OutFit_Shoes]
Brightness = 1
Hue = 0
Invert = 0
Num = 8
Preset = 0
Saturation = 1
[TrainingClub_p3_OutFit_Shorts]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 1
[TrainingClub_p3_OutFit_Skin]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 3
Saturation = 1
[TrainingClub_p3_OutFit_Socks]
Brightness = 0.5
Hue = 96
Invert = 0
Num = 1
Preset = 0
Saturation = 1
[TrainingClub_p3_OutFit_Glasses]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1
[TrainingClub_p3_OutFit_Hat]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1
[TrainingClub_p4]
Grunt = 4
GruntFreq = 1
HumanNum = 0
Rank = 0
SubLevel = 10
ForceNorm = 0
ForceRally = 0
ForceReturn = 0
ForceServe = 0
Partner = 0
TotalPoints = 1600
Human = 0
Height = 200
Weight = 95
BackhandVolley = 50
Backhand_Consistency= 50
Backhand_Power = 50
Backhand_Precision= 50
Counter = 50
DoubleHandBH = 0
DoubleHandFH = 0
Dropshot = 50
Experience = 50
ForehandVolley = 50
Forehand_Consistency= 50
Forehand_Power = 50
Forehand_Precision= 50
Lift = 35
Lob = 50
NetPresence = 50
Passing = 50
Positioning = 50
Preview = 1
Reflexes = 50
Return = 50
Service_Consistency= 50
Service_Power = 50
Service_Precision= 50
Smash = 50
Soul = 2
Speed = 50
Stamina = 50
Style = 3
Tonicity = 50
ST_1stService = 0
ST_1stService% = 0
ST_1stServiceOut= 0
ST_1stServiceWr = 0
ST_2ndService = 0
ST_2ndService% = 0
ST_2ndServiceOut= 0
ST_2ndServiceWr = 0
ST_Ace = 0
ST_Backhand = 0
ST_Backhand% = 0
ST_BackhandOut = 0
ST_BackhandWr = 0
ST_Dist = 0
ST_DistUS = 0
ST_DoubleFault = 0
ST_Forehand = 0
ST_Forehand% = 0
ST_ForehandOut = 0
ST_ForehandWr = 0
ST_Smash = 0
ST_Smash% = 0
ST_SmashOut = 0
ST_SmashWr = 0
ST_Total = 0
ST_Total% = 0
ST_TotalOut = 0
ST_TotalWr = 0
ST_VolleyBH = 0
ST_VolleyBH% = 0
ST_VolleyBHOut = 0
ST_VolleyBHWr = 0
ST_VolleyFH = 0
ST_VolleyFH% = 0
ST_VolleyFHOut = 0
ST_VolleyFHWr = 0
Female = 0
Character = 0
Hand = 1
Name = Player 4
AutoPos = 1
BallDiffScale = 1
PrecisionScale = 1
Tiredness = 1
Level = 4
Country = Fr
TourNum = -1
[TrainingClub_p4_OutFit_Cuff]
Brightness = 0.1
Hue = 96
Invert = 0
Num = 1
Preset = 0
Saturation = 0
[TrainingClub_p4_OutFit_Eyes]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 6
Saturation = 1
[TrainingClub_p4_OutFit_Hair]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 4
Preset = 1
Saturation = 1
[TrainingClub_p4_OutFit_Racket]
Brightness = 1
Hue = 0
Invert = 1
Num = 3
Preset = 0
Saturation = 1
[TrainingClub_p4_OutFit_RacketHandle]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 0
[TrainingClub_p4_OutFit_Shirt]
Brightness = 0.55
Hue = 144
Invert = 0
Num = 8
Preset = 0
Saturation = 1
[TrainingClub_p4_OutFit_Shoes]
Brightness = 1
Hue = 0
Invert = 1
Num = 3
Preset = 0
Saturation = 0
[TrainingClub_p4_OutFit_Shorts]
Brightness = 0.05
Hue = 12
Invert = 0
Num = 1
Preset = 0
Saturation = 0
[TrainingClub_p4_OutFit_Skin]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 7
Saturation = 1
[TrainingClub_p4_OutFit_Socks]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 0
[TrainingClub_p4_OutFit_Glasses]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1
[TrainingClub_p4_OutFit_Hat]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1
[Coach]
MaxDropWeek = 10
MinNbWeekRecruit= 5
[Equipment]
EquipmentP01 = 60000
EquipmentP02 = 80000
EquipmentP03 = 40000
EquipmentP04 = 25000
EquipmentP05 = 70000
EquipmentP06 = 60000
EquipmentP07 = 40000
EquipmentP08 = 150000
EquipmentP09 = 200000
[CpuMatch]
AutoStart = 0
EnterScore = 0
Preview = 0
View = 0
ViewCompet = 0
ViewQualif = 0
ViewTypeRank = 0
Diff = 2
SubDiff = 10
[Ball]
3d = 1
Scale = 1
[Camera]
Translation = 0
ForceSunInBack = 0 // 1 => Force Sun To Go in Back of Camera
Aperture = 0.5
Elevation = 0.5
Mode = 3
Zoom = 1.5
ZoomStart = 0
AspectRatio = 1.33333
FollowMode = 0