I have a problem!!! [Game Crashes on Match Start]

Everything about your online tennis matches !

I have a problem!!! [Game Crashes on Match Start]

Postby williams_fan » 26 Oct 2011, 15:56

Well,when i host a game and someone connects me to play, some kind of a massage appears ( The problem met an unhandeled exception. crash logged in file " system.log" ) and then the game throws me out....And this problem is because of the new update wich i haave installed...Any ideas on how to solve my problem?!? :(
Thanks in advance :P
User avatar
williams_fan
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 78
Gaming Since: 26 Aug 2010, 20:51
Location: Bulgaria

Re: I have a problem!!!

Postby The Maestro » 26 Oct 2011, 16:09

This happens to me too. I'm happy its not only me with that problem.
Grand Slam - R2(RG '12)
Masters - R3 (IW '12)
TET500 - QF (Valencia '11)
TET250-R2 (Bucharest, Queens '12)
Challenger 125- Q3 (Szczecin '11)
Career High Rank: 75 (05/21/12)
2012 W/L Singles(excluding WO, RL & LR): 5/8 (39%)
User avatar
The Maestro
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 244
Gaming Since: 25 Aug 2011, 19:08
Location: United States, New Orleans

Re: I have a problem!!!

Postby Serena Williams » 26 Oct 2011, 16:09

Try reinstaling the game not using the patch
Rank:5

2012:

W:[b]Zagreb
User avatar
Serena Williams
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 1273
Gaming Since: 28 Jul 2009, 12:20
Location: Macedonia

Re: I have a problem!!! [Game Crashes on Match Start]

Postby manutoo » 26 Oct 2011, 16:58

1st, remove any Mod you may have installed. Then re-install the demo, not the patch, like Serena Williams outlined.
If the problem persists, Post your Tennis.ini (or the .ini of your Profile, if you created one), so I could check if the problem comes from there.
ManuTOO
== Mana Games ==

>> I don't answer Private Message, except if it's really a _Private_ topic <<
User avatar
manutoo
Game Author
 
Messages: 15788
Gaming Since: 24 Jan 2004, 15:38
Location: France

Re: I have a problem!!! [Game Crashes on Match Start]

Postby williams_fan » 27 Oct 2011, 19:52

Ithink that I did everything you told me o , and the problem still persists
Here is my "Tennis.ini"

[Display]
WindowPosX = 76
WindowPosY = 82
Width = 1024 ; Video mode (w+8)
Height = 768 ; (h+32)
Bits = 32
RefreshRate = 75 ; hz
Device = 1-Intel(R) G33/G31 Express Chipset Family
Window = 0 ; Window mode; 0 => Fullscreen
MipFilter = 2 ; 0: none; 1: neareast; 2: trilinear
AnisotropyLevel = 2
Specular = 1 ; Specular light On/Off
VSync = 1
MultiSample = 1
Maximize = 0


[Game]
SimulMatchTime = 0
DrawAfterMatch = 1
AutoWeeklySave = 1
ShowWeeklyNews = 2
SaveCorrupted = 0
MinAiServiceTime= 1.5
SplitScreen = 1
SplitScreenSwap = 1
LOD = 2
MotionBlur = 2
Mph = 0
Profile = Default
ProfileStartUp = 0
Help = 1
DrawFps = 0
AllowDev = 0
NoPauseInCPUvsCPU= 0
Language =English
NbTieBreakPoint = 7
NbMasterTbPoint = 10
Autosave = 3 //0: Off; 1: OnExit; 2: OnGame; 3: OnPoint
SwapChairUmpire = 1
ShowErrors = 1
ShowStrikeSpeed = 0
SweetSpotRadius = 2.5
SweetSpotScale = 0.05
FastRun = 0 // To Enable Mtrun cheat code on start
EndOfSetStat = 1 // Show Stats Screen at end of Set


[Record]
AutoRecord = 0
//Play = 2009-03-17.12-00 - P.1 vs P.2.dmo


[Network]
Arcade = 0
HideServer = 0
HostType = 0
NoTrial = 0
ConnectionTest = 0
TagLine = -1
OverrideIp = -1
CurlInitWin32 = 1
MaxPing = 250
Port = 4321
ServerPort = 4321
DistantIP = 192.168.0.1:4321
Lag = -16.6667
Service = 0
OnlyTCPIP = 1
PacketLoss = 0
CheckSynchro = 0
TimeOutScale = 0
SkillMode = 2
SkillSet = 0
Tiredness = 1
Preview = 3
HideOppHelper = 0 // Set to 1 to hide all opponent's Helpers in Online matches


[3dEngine]
Stadium3d = 1
InBrowser = 0
AspectRatio = -1
ForceAspectRatio= -1
CustomAspect = 2.35
HiResCourt = 1
1stTime = 0
DevMode = 0
T&L = 1 ; 0->dx6 engine; 1->dx7; 2->dx8
HwSupport = 0 ; 0->software T&L; 1->mixed; 2->hardware
MultiPass = 0 ; allow MultiPass when single pass is not possible

DoNotClip = 0 ; intern flag; optim test
Textures32bits = -1 ; -1: auto choose; 0: 16b; 1: 32b

AllowSleep = 1 ; to avoid the CPU used at 100%
SmoothTime = 0 ; to avoid timer error

MeshLOD = 0
Shadow = 0
ShadowColor = 0xAF000000


[Stadium]
CrowdDensityFar = 100
CrowdDensityNear= 100


[WT_Static] // static options & param for World Tour
CoachTab = 0
PlayerTab = 0
StartYear = 2009
TeamScroll = 0
Tour = 0
TrainerFilter = 0
TrainerScroll = 0
WTA = 0
WaitTimePerGame = 0
DayByDay = 0 //break after every day
Compet = 0
Ranking = 0
Qualif = 0
MinPtForWildcard= 10
SavePlayerIni = 0 // Save Players.ini; 1 => basic; 2 => Normalize skills
SortPlayerIni = 1 // 0: no sort; 1: sort by rank; 2: by land then rank; 3: by name
Norm1st = 90
Norm100th = 45
NormLast = 5
SaveTourIni = 0
SortTourIni = 1 // 0: no sort; 1: sort by week; 2: sort by country code
ConfimQualif = 1
SavCheckNbTrnt = 1
CountCountry = 0 // 1 => show the number of players per country in System.log
InitPointCoeff = 0.111 // when starting a new game, CPU players get some points; raise this coeff to give them more points, and lower it to give them less points
SwapSeeds = 1 // Randomly Swap Seeds spots in the Draws
NoNormalization = 0 // 0: Default; 1: Take Skills without any Change; 2: Norm on BestRank; 3: Norm on BestYear; 1990-2030 : Norm for that year (if available)
BestRankPick = 60 // Worst Best Rank for Player selection on New Game


[WT_NewGame]
PointClub = 15
PointJunior = 10
PointPro = 5
PointMaster = 0

Point1000 = 5
Point300 = 10
Point100 = 20
Point30 = 30


[WT_Training] // every day, Skill = Skill * Dim
DimClub = 0.9980
DimJunior = 0.9982
DimPro = 0.9984
DimMaster = 0.9986
DimIncredible = 0.9988

ClubPbH = 2.0 // Training Efficiency
JuniorPbH = 1.5
ProPbH = 1.5
MasterPbH = 1.0
IncrediblePbH = 1.0

ClubGain = 1.75 // Experience points modifier
JuniorGain = 1.5
ProGain = 1.25
MasterGain = 1.0
IncredibleGain = 0.75


[WT_ScoreSimu]
StressMinDiff = 1000
StressLowering = 1.0 // difference *= StressLowering
StressPow = 5 // difference *= Pow(random[0, 1], StressPow)
//===> Higher Skill -= difference
FormLowering = 0.4 // ratio = FormLowering
FormPow = 6 // ratio *= Pow(random[0, 1], FormPow)
//===> Skill *= 1 - ratio

[WT_SkillNormAtpRT]
LowRank = 1000
MiddleRank = 100
LowNorm = 0.05
MidNorm = 0.55
HighNorm = 0.87
HighPower = 1.25


[WT_SkillNormWtaRT]
LowRank = 1000
MiddleRank = 75
LowNorm = 0.05
MidNorm = 0.50
HighNorm = 0.80
HighPower = 1.25


[WorldTour] // options used to communicate with game engine
GameType = 0
PlayingThisWeek = 1
WarningTrainHour= 0
NoCorridor = 1
Attrition = 0.428571
TieInLastSet = 1
NbSet = 2
PlayerCfg = 0
Court = 3
GamesPerSet = 6


[Keys1]
; Keys names for >>> FRENCH <<< keyboard (azerty keyboard)
; ";", ":", "-", "+", "[", "]"
; "Tild", "*", "!", "m", "%%"
; "Enter", "Space"
; "CapsLock", "Tab", "LeftWin", "RightWin", "LeftAlt", "RightAlt",
; "Up", "Down", "Left", "Right" ===> Arrow Keys
; "RControl", "LControl", "LShift", "RShift",
; "Pad0", "Pad1", "Pad2", "Pad3", "Pad4" \\
; "Pad5", "Pad6", "Pad7", "Pad8", "Pad9", "Pad/" || ==> Pad Keys
; "Pad*", "Pad-", "Pad+", "Pad.", "PadEnter" //

Strike10Axe = 2
Strike10Button = -1
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2

Up = Up
Down = Down
Left = Left
Right = Right
Button1 = LeftAlt
Button2 = LControl
Button3 = LeftWin
Menu = Enter
Button4 = w
Button5 = x
Button6 = c
Button7 = v
Button8 = b
Button9 = n
StrikeDown = d
StrikeUp = s

AlternateStrikeY= 0


[Keys2]
Strike10Axe = 2
Strike10Button = -1
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2

Up = Pad8
Down = Pad5
Left = Pad4
Right = Pad6
Button1 = Pad0
Button2 = Pad.
Button3 = Pad1
Menu = PadEnter
Button4 = Pad2
Button5 = Pad3
Button6 = Pad7
Button7 = Pad9
Button8 = Pad\
Button9 = Pad*

StrikeDown = PageDown
StrikeUp = PageUp

AlternateStrikeY= 0


[Joy1]
; Button
; AnalogAxeNeg
; AnalogAxePos
; Hat => Left, Right, Up, Down
Strike10Axe = 2
Strike10Button = -1
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2

DownValue = None
LeftValue = None
MenuValue = None
RightValue = None
Button1Value = None
Button2Value = None
Button3Value = None
Button4Value = None
Button5Value = None
Button6Value = None
Button7Value = None
Button8Value = None
Button9Value = None
StrikeUpValue = None
StrikeDownValue = None

UpNum = 1
UpType = AnalogAxeNeg
UpValue = None

DownNum = 1
DownType = AnalogAxePos

LeftNum = 0
LeftType = AnalogAxeNeg

RightNum = 0
RightType = AnalogAxePos

Button1Num = 0
Button1Type = Button
Button2Num = 1
Button2Type = Button
Button3Num = 2
Button3Type = Button
MenuNum = 3
MenuType = Button
Button4Num = 4
Button4Type = Button
Button5Num = 5
Button5Type = Button
Button6Num = 6
Button6Type = Button
Button7Num = 7
Button7Type = Button
Button8Num = 8
Button8Type = Button
Button9Num = 9
Button9Type = Button
StrikeUpNum = 10
StrikeUpType = Button
StrikeDownNum = 11
StrikeDownType = Button

AlternateStrikeY= 0


[Joy2]
Strike10Axe = 2
Strike10Button = -1
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2

DownValue = None
LeftValue = None
MenuValue = None
RightValue = None
Button1Value = None
Button2Value = None
Button3Value = None
Button4Value = None
Button5Value = None
Button6Value = None
Button7Value = None
Button8Value = None
Button9Value = None
StrikeUpValue = None
StrikeDownValue = None

UpNum = 1
UpType = AnalogAxeNeg
UpValue = None

DownNum = 1
DownType = AnalogAxePos

LeftNum = 0
LeftType = AnalogAxeNeg

RightNum = 0
RightType = AnalogAxePos

Button1Num = 0
Button1Type = Button
Button2Num = 1
Button2Type = Button
Button3Num = 2
Button3Type = Button
MenuNum = 3
MenuType = Button
Button4Num = 4
Button4Type = Button
Button5Num = 5
Button5Type = Button
Button6Num = 6
Button6Type = Button
Button7Num = 7
Button7Type = Button
Button8Num = 8
Button8Type = Button
Button9Num = 9
Button9Type = Button
StrikeUpNum = 10
StrikeUpType = Button
StrikeDownNum = 11
StrikeDownType = Button

AlternateStrikeY= 0


[Joy3]
Strike10Axe = 2
Strike10Button = -1
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2

DownValue = None
LeftValue = None
MenuValue = None
RightValue = None
Button1Value = None
Button2Value = None
Button3Value = None
Button4Value = None
Button5Value = None
Button6Value = None
Button7Value = None
Button8Value = None
Button9Value = None
StrikeUpValue = None
StrikeDownValue = None

UpNum = 1
UpType = AnalogAxeNeg
UpValue = None

DownNum = 1
DownType = AnalogAxePos

LeftNum = 0
LeftType = AnalogAxeNeg

RightNum = 0
RightType = AnalogAxePos

Button1Num = 0
Button1Type = Button
Button2Num = 1
Button2Type = Button
Button3Num = 2
Button3Type = Button
MenuNum = 3
MenuType = Button
Button4Num = 4
Button4Type = Button
Button5Num = 5
Button5Type = Button
Button6Num = 6
Button6Type = Button
Button7Num = 7
Button7Type = Button
Button8Num = 8
Button8Type = Button
Button9Num = 9
Button9Type = Button
StrikeUpNum = 10
StrikeUpType = Button
StrikeDownNum = 11
StrikeDownType = Button

AlternateStrikeY= 0


[Joy4]
Strike10Axe = 2
Strike10Button = -1
Strike1Axe = 0
Strike1Button = 0
Strike2Axe = -1
Strike2Button = 0
Strike3Axe = 1
Strike3Button = 0
Strike4Axe = 0
Strike4Button = 1
Strike5Axe = -1
Strike5Button = 1
Strike6Axe = 1
Strike6Button = 1
Strike7Axe = 0
Strike7Button = 2
Strike8Axe = -1
Strike8Button = 2
Strike9Axe = 1
Strike9Button = 2

DownValue = None
LeftValue = None
MenuValue = None
RightValue = None
Button1Value = None
Button2Value = None
Button3Value = None
Button4Value = None
Button5Value = None
Button6Value = None
Button7Value = None
Button8Value = None
Button9Value = None
StrikeUpValue = None
StrikeDownValue = None

UpNum = 1
UpType = AnalogAxeNeg
UpValue = None

DownNum = 1
DownType = AnalogAxePos

LeftNum = 0
LeftType = AnalogAxeNeg

RightNum = 0
RightType = AnalogAxePos

Button1Num = 0
Button1Type = Button
Button2Num = 1
Button2Type = Button
Button3Num = 2
Button3Type = Button
MenuNum = 3
MenuType = Button
Button4Num = 4
Button4Type = Button
Button5Num = 5
Button5Type = Button
Button6Num = 6
Button6Type = Button
Button7Num = 7
Button7Type = Button
Button8Num = 8
Button8Type = Button
Button9Num = 9
Button9Type = Button
StrikeUpNum = 10
StrikeUpType = Button
StrikeDownNum = 11
StrikeDownType = Button

AlternateStrikeY= 0


[Controller] ; 0 = Mouse; 1 = Keyb1; 2 = K2; 3 = Joy1; 4 = J2
Player1 = 1
Player2 = 3
Player3 = 0
Player4 = 3
JoyDeadZone = 0.25
DxJoyDeadZone = 25
MouseSensibility= 1
MouseFilter = 0
MouseAim = 1


[Sound]
GruntVolume = 1
SoundOn = 1
MusicOn = 1
MusicPath = Music
MusicVolume = 0.5 ; from 0 to 1.0
FxVolume = 0.875 ; from 0 to 1.0
CrowdVolume = 1.0
Frequency = 22050
NbBits = 16
Path = Sound
PanChange = -1
AnnLang = -1
FaultOnSameSide = 1


[Menu]
LastVersionCheck= 299
ViewColorNum = 0
PresetChat1 = LShift
PresetChat2 = RShift
InGame = 0
Adv = 0
Tour = 0
CheckNewVersion = 1
CtrlExtraButton = 0 // => 1 to display lift & slice buttons in Control Menus
WheelAxeMode = -1 // -1: Auto 0: Off; 1: Relative; 2: Absolute
WheelDeadZone = 0
AutoShowHelp = 1
StrikeNeedButton= 1 // Show Message if player doesn't press button during strike
OutfitCfg = 1
ShowStrikeCount = 0
//CustomHud = Hud_TrainingClub


[MtRun]
Acceleration = 1.75
MaxSpeed = 1.5
AiAcceleration = 1.0
AiMaxSpeed = 1.0


[TrainingClub]
TieInLastSet = 1
Court = 7
Attrition = 1.0
NbSet = 1
PlayerCfg = 0
GameType = 1
GamesPerSet = 6


[TrainingClub_p1]
Grunt = 3
GruntFreq = 1
AnimBH = 1
AnimFH = 1
AnimServe = 1
AnimSliceBH = 1
Intern = 0
Tactic = 75
HumanNum = 0
Rank = 0
ForceNorm = 0
ForceRally = 0
ForceReturn = 0
ForceServe = 0
Partner = 0
TotalPoints = 940
Human = 0
Height = 185
Weight = 85
BackhandVolley = 75
Backhand_Consistency= 75
Backhand_Power = 75
Backhand_Precision= 75
Counter = 75
DoubleHandBH = 0
DoubleHandFH = 0
Dropshot = 75
Experience = 50
ForehandVolley = 75
Forehand_Consistency= 75
Forehand_Power = 75
Forehand_Precision= 75
Lift = 35
Lob = 75
NetPresence = 75
Passing = 75
Positioning = 75
Preview = 4
Reflexes = 75
Return = 75
Service_Consistency= 75
Service_Power = 75
Service_Precision= 75
Smash = 75
Soul = 1
Speed = 75
Stamina = 75
Style = 2
Tonicity = 75
ST_1stService = 0
ST_1stService% = 0
ST_1stServiceOut= 0
ST_1stServiceWr = 0
ST_2ndService = 0
ST_2ndService% = 0
ST_2ndServiceOut= 0
ST_2ndServiceWr = 0
ST_Ace = 0
ST_Backhand = 0
ST_Backhand% = 0
ST_BackhandOut = 0
ST_BackhandWr = 0
ST_Dist = 0
ST_DistUS = 0
ST_DoubleFault = 0
ST_Forehand = 0
ST_Forehand% = 0
ST_ForehandOut = 0
ST_ForehandWr = 0
ST_Smash = 0
ST_Smash% = 0
ST_SmashOut = 0
ST_SmashWr = 0
ST_Total = 0
ST_Total% = 0
ST_TotalOut = 0
ST_TotalWr = 0
ST_VolleyBH = 0
ST_VolleyBH% = 0
ST_VolleyBHOut = 0
ST_VolleyBHWr = 0
ST_VolleyFH = 0
ST_VolleyFH% = 0
ST_VolleyFHOut = 0
ST_VolleyFHWr = 0
Female = 0
Character = 0
Hand = 1
Name = Player 1
AutoPos = 2
BallDiffScale = 1
PrecisionScale = 1
Tiredness = 1
Level = 3
SubLevel = 10
Country = Fr
TourNum = -1


[TrainingClub_p1_OutFit_Eyes]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 1
Saturation = 1


[TrainingClub_p1_OutFit_Shirt]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 6
Preset = 0
Saturation = 1


[TrainingClub_p1_OutFit_Hair]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 6
Saturation = 1


[TrainingClub_p1_OutFit_Cuff]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 5
Preset = 0
Saturation = 0


[TrainingClub_p1_OutFit_Racket]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 4
Preset = 0
Saturation = 1


[TrainingClub_p1_OutFit_RacketHandle]
Brightness = 0.35
Hue = -180
Invert = 0
Num = 1
Preset = 0
Saturation = 0.55


[TrainingClub_p1_OutFit_Shorts]
Model = 1
Brightness = 1
Hue = 0
Invert = 0
Num = 4
Preset = 0
Saturation = 1


[TrainingClub_p1_OutFit_Skin]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 1
Saturation = 1


[TrainingClub_p1_OutFit_Socks]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 0


[TrainingClub_p1_OutFit_Shoes]
Brightness = 1
Hue = 0
Invert = 0
Num = 4
Preset = 0
Saturation = 1


[TrainingClub_p1_OutFit_Glasses]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1


[TrainingClub_p1_OutFit_Hat]
Model = 0
Brightness = 0.95
Hue = -36
Invert = 0
Num = 2
Preset = 0
Saturation = 0


[TrainingClub_p2]
Grunt = 3
GruntFreq = 1
Tactic = 50
HumanNum = 0
Rank = 0
SubLevel = 10
ForceNorm = 0
ForceRally = 0
ForceReturn = 0
ForceServe = 0
Partner = 0
TotalPoints = 1600
Human = 0
Height = 175
Weight = 65
BackhandVolley = 50
Backhand_Consistency= 50
Backhand_Power = 50
Backhand_Precision= 50
Counter = 50
DoubleHandBH = 1
DoubleHandFH = 0
Dropshot = 50
Experience = 50
ForehandVolley = 50
Forehand_Consistency= 50
Forehand_Power = 50
Forehand_Precision= 50
Lift = 35
Lob = 50
NetPresence = 50
Passing = 50
Positioning = 50
Preview = 1
Reflexes = 50
Return = 50
Service_Consistency= 50
Service_Power = 50
Service_Precision= 50
Smash = 50
Soul = 2
Speed = 50
Stamina = 50
Style = 0
Tonicity = 50
ST_1stService = 0
ST_1stService% = 0
ST_1stServiceOut= 0
ST_1stServiceWr = 0
ST_2ndService = 0
ST_2ndService% = 0
ST_2ndServiceOut= 0
ST_2ndServiceWr = 0
ST_Ace = 0
ST_Backhand = 0
ST_Backhand% = 0
ST_BackhandOut = 0
ST_BackhandWr = 0
ST_Dist = 0
ST_DistUS = 0
ST_DoubleFault = 0
ST_Forehand = 0
ST_Forehand% = 0
ST_ForehandOut = 0
ST_ForehandWr = 0
ST_Smash = 0
ST_Smash% = 0
ST_SmashOut = 0
ST_SmashWr = 0
ST_Total = 0
ST_Total% = 0
ST_TotalOut = 0
ST_TotalWr = 0
ST_VolleyBH = 0
ST_VolleyBH% = 0
ST_VolleyBHOut = 0
ST_VolleyBHWr = 0
ST_VolleyFH = 0
ST_VolleyFH% = 0
ST_VolleyFHOut = 0
ST_VolleyFHWr = 0
Female = 1
Character = 0
Hand = -1
Name = Player 2
AutoPos = 1
BallDiffScale = 1
PrecisionScale = 1
Tiredness = 1
Level = 5
Country = Fr
TourNum = -1


[TrainingClub_p2_OutFit_Hair]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 6
Preset = 3
Saturation = 1


[TrainingClub_p2_OutFit_Shirt]
Brightness = 1
Hue = 0
Invert = 0
Num = 7
Preset = 0
Saturation = 1


[TrainingClub_p2_OutFit_Eyes]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 2
Saturation = 1


[TrainingClub_p2_OutFit_Cuff]
Brightness = 1.1
Hue = 120
Invert = 0
Num = 1
Preset = 0
Saturation = 0.8


[TrainingClub_p2_OutFit_Racket]
Model = 0
Brightness = 1
Hue = 0
Invert = 1
Num = 5
Preset = 0
Saturation = 1


[TrainingClub_p2_OutFit_RacketHandle]
Brightness = 1.15
Hue = -60
Invert = 0
Num = 1
Preset = 0
Saturation = 0.9


[TrainingClub_p2_OutFit_Shorts]
Brightness = 1.5
Hue = 120
Invert = 0
Num = 7
Preset = 0
Saturation = 0.9


[TrainingClub_p2_OutFit_Skin]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 2
Saturation = 1


[TrainingClub_p2_OutFit_Socks]
Brightness = 1
Hue = 120
Invert = 0
Num = 1
Preset = 0
Saturation = 1.3


[TrainingClub_p2_OutFit_Shoes]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 1


[TrainingClub_p2_OutFit_Glasses]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1


[TrainingClub_p2_OutFit_Hat]
Model = 0
Brightness = 1.25
Hue = -60
Invert = 0
Num = 5
Preset = 0
Saturation = 0.75


[TrainingClub_p3]
Grunt = 2
GruntFreq = 1
HumanNum = 0
Rank = 0
SubLevel = 10
ForceNorm = 0
ForceRally = 0
ForceReturn = 0
ForceServe = 0
Partner = 0
TotalPoints = 1600
Human = 0
Height = 155
Weight = 45
BackhandVolley = 50
Backhand_Consistency= 50
Backhand_Power = 50
Backhand_Precision= 50
Counter = 50
DoubleHandBH = 0
DoubleHandFH = 0
Dropshot = 50
Experience = 50
ForehandVolley = 50
Forehand_Consistency= 50
Forehand_Power = 50
Forehand_Precision= 50
Lift = 35
Lob = 50
NetPresence = 50
Passing = 50
Positioning = 50
Preview = 1
Reflexes = 50
Return = 50
Service_Consistency= 50
Service_Power = 50
Service_Precision= 50
Smash = 50
Soul = 2
Speed = 50
Stamina = 50
Style = 3
Tonicity = 50
ST_1stService = 0
ST_1stService% = 0
ST_1stServiceOut= 0
ST_1stServiceWr = 0
ST_2ndService = 0
ST_2ndService% = 0
ST_2ndServiceOut= 0
ST_2ndServiceWr = 0
ST_Ace = 0
ST_Backhand = 0
ST_Backhand% = 0
ST_BackhandOut = 0
ST_BackhandWr = 0
ST_Dist = 0
ST_DistUS = 0
ST_DoubleFault = 0
ST_Forehand = 0
ST_Forehand% = 0
ST_ForehandOut = 0
ST_ForehandWr = 0
ST_Smash = 0
ST_Smash% = 0
ST_SmashOut = 0
ST_SmashWr = 0
ST_Total = 0
ST_Total% = 0
ST_TotalOut = 0
ST_TotalWr = 0
ST_VolleyBH = 0
ST_VolleyBH% = 0
ST_VolleyBHOut = 0
ST_VolleyBHWr = 0
ST_VolleyFH = 0
ST_VolleyFH% = 0
ST_VolleyFHOut = 0
ST_VolleyFHWr = 0
Female = 1
Character = 0
Hand = -1
Name = Player 3
AutoPos = 1
BallDiffScale = 1
PrecisionScale = 1
Tiredness = 1
Level = 3
Country = Fr
TourNum = -1


[TrainingClub_p3_OutFit_Cuff]
Brightness = 0.45
Hue = 96
Invert = 0
Num = 1
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_Eyes]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 5
Saturation = 1


[TrainingClub_p3_OutFit_Hair]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 2
Preset = 1
Saturation = 1


[TrainingClub_p3_OutFit_Racket]
Brightness = 1
Hue = 0
Invert = 1
Num = 1
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_RacketHandle]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_Shirt]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_Shoes]
Brightness = 1
Hue = 0
Invert = 0
Num = 8
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_Shorts]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_Skin]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 3
Saturation = 1


[TrainingClub_p3_OutFit_Socks]
Brightness = 0.5
Hue = 96
Invert = 0
Num = 1
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_Glasses]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1


[TrainingClub_p3_OutFit_Hat]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1


[TrainingClub_p4]
Grunt = 4
GruntFreq = 1
HumanNum = 0
Rank = 0
SubLevel = 10
ForceNorm = 0
ForceRally = 0
ForceReturn = 0
ForceServe = 0
Partner = 0
TotalPoints = 1600
Human = 0
Height = 200
Weight = 95
BackhandVolley = 50
Backhand_Consistency= 50
Backhand_Power = 50
Backhand_Precision= 50
Counter = 50
DoubleHandBH = 0
DoubleHandFH = 0
Dropshot = 50
Experience = 50
ForehandVolley = 50
Forehand_Consistency= 50
Forehand_Power = 50
Forehand_Precision= 50
Lift = 35
Lob = 50
NetPresence = 50
Passing = 50
Positioning = 50
Preview = 1
Reflexes = 50
Return = 50
Service_Consistency= 50
Service_Power = 50
Service_Precision= 50
Smash = 50
Soul = 2
Speed = 50
Stamina = 50
Style = 3
Tonicity = 50
ST_1stService = 0
ST_1stService% = 0
ST_1stServiceOut= 0
ST_1stServiceWr = 0
ST_2ndService = 0
ST_2ndService% = 0
ST_2ndServiceOut= 0
ST_2ndServiceWr = 0
ST_Ace = 0
ST_Backhand = 0
ST_Backhand% = 0
ST_BackhandOut = 0
ST_BackhandWr = 0
ST_Dist = 0
ST_DistUS = 0
ST_DoubleFault = 0
ST_Forehand = 0
ST_Forehand% = 0
ST_ForehandOut = 0
ST_ForehandWr = 0
ST_Smash = 0
ST_Smash% = 0
ST_SmashOut = 0
ST_SmashWr = 0
ST_Total = 0
ST_Total% = 0
ST_TotalOut = 0
ST_TotalWr = 0
ST_VolleyBH = 0
ST_VolleyBH% = 0
ST_VolleyBHOut = 0
ST_VolleyBHWr = 0
ST_VolleyFH = 0
ST_VolleyFH% = 0
ST_VolleyFHOut = 0
ST_VolleyFHWr = 0
Female = 0
Character = 0
Hand = 1
Name = Player 4
AutoPos = 1
BallDiffScale = 1
PrecisionScale = 1
Tiredness = 1
Level = 4
Country = Fr
TourNum = -1


[TrainingClub_p4_OutFit_Cuff]
Brightness = 0.1
Hue = 96
Invert = 0
Num = 1
Preset = 0
Saturation = 0


[TrainingClub_p4_OutFit_Eyes]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 6
Saturation = 1


[TrainingClub_p4_OutFit_Hair]
Model = 0
Brightness = 1
Hue = 0
Invert = 0
Num = 4
Preset = 1
Saturation = 1


[TrainingClub_p4_OutFit_Racket]
Brightness = 1
Hue = 0
Invert = 1
Num = 3
Preset = 0
Saturation = 1


[TrainingClub_p4_OutFit_RacketHandle]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 0


[TrainingClub_p4_OutFit_Shirt]
Brightness = 0.55
Hue = 144
Invert = 0
Num = 8
Preset = 0
Saturation = 1


[TrainingClub_p4_OutFit_Shoes]
Brightness = 1
Hue = 0
Invert = 1
Num = 3
Preset = 0
Saturation = 0


[TrainingClub_p4_OutFit_Shorts]
Brightness = 0.05
Hue = 12
Invert = 0
Num = 1
Preset = 0
Saturation = 0


[TrainingClub_p4_OutFit_Skin]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 7
Saturation = 1


[TrainingClub_p4_OutFit_Socks]
Brightness = 1
Hue = 0
Invert = 0
Num = 1
Preset = 0
Saturation = 0


[TrainingClub_p4_OutFit_Glasses]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1


[TrainingClub_p4_OutFit_Hat]
Brightness = 1
Hue = 0
Invert = 0
Num = 0
Preset = 0
Saturation = 1


[Coach]
MaxDropWeek = 10
MinNbWeekRecruit= 5


[Equipment]
EquipmentP01 = 60000
EquipmentP02 = 80000
EquipmentP03 = 40000
EquipmentP04 = 25000
EquipmentP05 = 70000
EquipmentP06 = 60000
EquipmentP07 = 40000
EquipmentP08 = 150000
EquipmentP09 = 200000


[CpuMatch]
AutoStart = 0
EnterScore = 0
Preview = 0
View = 0
ViewCompet = 0
ViewQualif = 0
ViewTypeRank = 0
Diff = 2
SubDiff = 10


[Ball]
3d = 1
Scale = 1


[Camera]
Translation = 0
ForceSunInBack = 0 // 1 => Force Sun To Go in Back of Camera
Aperture = 0.5
Elevation = 0.5
Mode = 3
Zoom = 1.5
ZoomStart = 0
AspectRatio = 1.33333
FollowMode = 0
User avatar
williams_fan
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 78
Gaming Since: 26 Aug 2010, 20:51
Location: Bulgaria

Re: I have a problem!!! [Game Crashes on Match Start]

Postby williams_fan » 27 Oct 2011, 20:04

And I have another stupid question :(
What is "patch" :sweat: and where exactly is this patch located so I can find it and put it somewhere separately from the other files ???
By the way I haven't added any modes and adds ons to the game.
User avatar
williams_fan
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 78
Gaming Since: 26 Aug 2010, 20:51
Location: Bulgaria

Re: I have a problem!!! [Game Crashes on Match Start]

Postby manutoo » 28 Oct 2011, 06:44

williams_fan,
thanks to your Tennis.ini I found & fixed the bug.
The patch is here : topic15-5074.php . You can now download it & install to fix the problem... :yes: (or dl & reinstall the demo, like you want)
ManuTOO
== Mana Games ==

>> I don't answer Private Message, except if it's really a _Private_ topic <<
User avatar
manutoo
Game Author
 
Messages: 15788
Gaming Since: 24 Jan 2004, 15:38
Location: France

Re: I have a problem!!! [Game Crashes on Match Start]

Postby williams_fan » 28 Oct 2011, 13:20

manutoo wrote:williams_fan,
thanks to your Tennis.ini I found & fixed the bug.
The patch is here : topic15-5074.php . You can now download it & install to fix the problem... :yes: (or dl & reinstall the demo, like you want)


Thanks a lot for fixing the problem.I whish u a lovely day! :jap:
User avatar
williams_fan
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 78
Gaming Since: 26 Aug 2010, 20:51
Location: Bulgaria

Re: I have a problem!!!

Postby williams_fan » 28 Oct 2011, 19:19

Serena Williams wrote:Try reinstaling the game not using the patch

Thanks for the help :jap:
User avatar
williams_fan
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 78
Gaming Since: 26 Aug 2010, 20:51
Location: Bulgaria

Re: I have a problem!!! [Game Crashes on Match Start]

Postby Marin » 17 Nov 2011, 21:18

Manutoo,i have problem with my game,i cant play with nobody because every time i play there was lag becauseo of em,i close apps and everything,its lag 20% because of me,but before two days everithing seems allrigth,that is my problem last two days,What i must do that there is not lag.
AGAINST MODERN TENNIS ELBOW.
User avatar
Marin
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 597
Gaming Since: 12 Aug 2011, 12:41
Location: Korcula

Re: I have a problem!!! [Game Crashes on Match Start]

Postby manutoo » 18 Nov 2011, 04:36

Marin,
if you didn't change anything on ur PC, it might be a problem with traffic jam at your ISP level... If so, then there's nothing you can do about it on your side.
ManuTOO
== Mana Games ==

>> I don't answer Private Message, except if it's really a _Private_ topic <<
User avatar
manutoo
Game Author
 
Messages: 15788
Gaming Since: 24 Jan 2004, 15:38
Location: France

Re: I have a problem!!! [Game Crashes on Match Start]

Postby LetsGoBro » 18 Nov 2011, 09:43

This happens when I minimize the game and then restore it again after a period of time (say like.....5-10 minutes later). Doesn't say anything about logging the info into the system.log file though.
You do not have the required permissions to view the files attached to this post.
User avatar
LetsGoBro
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 475
Gaming Since: 10 Jan 2010, 10:45
Location: Melbourne, Australia

Re: I have a problem!!! [Game Crashes on Match Start]

Postby manutoo » 19 Nov 2011, 04:26

LetsGoBro,
did you launch any other game or video app in between ? If so, it may be the cause...
I tried on my Windows, and the game didn't crash...
Posting your System.log after such event may give me more info about what happened, but I guess the game lost its video context & couldn't restore it.
ManuTOO
== Mana Games ==

>> I don't answer Private Message, except if it's really a _Private_ topic <<
User avatar
manutoo
Game Author
 
Messages: 15788
Gaming Since: 24 Jan 2004, 15:38
Location: France


Return to Online Tennis Games

Who is online

Users browsing this forum: CCBot [Bot] and 0 guests