Cheating becoming common occurence

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Cheating becoming common occurence

Postby CC » 17 Jul 2009, 05:58

Rather than disputing this with anyone, I'm going to make an inference.

It is a fact that with many online games lately, the connection appears to be good (good ms reported, little lag) at the screen where one can accept a request to play and also at the start of the game, but as the game progresses, at inopportune times for just one player only, the action becomes choppy (meaning that it will be fast, then slow, then fast, then slower, then faster still, then slow, etc.). During the action for just one return shot, this cycle may repeat many times, such that as the player is approaching the point of contact and about to stop for proper positioning, the player may be just out of reach of the ball or too close to it at the point of contact. When the action is slow, keys have to pressed longer than normal in order to move the player properly; if the action becomes faster during positioning for a strike, then the keys don't have to be pressed very long, and so errors can occur easily. This issue also affects service strikes, for the same reason (one may press the keys too long due to the issue). Another fact is that this is becoming more frequent. Another fact is that this has nothing to do (at least on my system) with what programs are active on the computer of the one being affected (or with the Internet connection specifically). Another fact is that some players have basically admitted to causing this.

So, my inference is that some players in TE2009, as is common with other online games, are using network communication cheats and other means to disrupt the gameplay or their opponent. Here is a reference for your consideration:
http://en.wikipedia.org/wiki/Cheating_in_online_games .

http://www.managames.com/Forum/viewtopic.php?f=8&t=2286

:yes: :yes: :yes: :yes:
:? :( :? :roll:
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Re: Cheating becoming common occurence

Postby Togtdyalttai » 17 Jul 2009, 06:29

CC, I think you've gotten a little carried away with using the phrase "Another fact". :whistle: Ok, on topic now: the Wikipedia page that you put a link to has a lot of different ways to cheat (most of which I'd never heard of). The only ones that are applicable to TE are Lagging, Exploits (I think most of them have been done away with though) and possibly disconnecting and/or Aimbotting/Triggerbot. So basically, lagging is the only thing we have to worry about. While that can be a HUGE problem, I think there must be some way to monitor just that one thing, either for a regular player, or as something Manutoo could add (I have no clue how realistic an idea that would be).
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Re: Cheating becoming common occurence

Postby CC » 17 Jul 2009, 06:37

:lol: :lol: :lol:
...and another ....
:lol: :lol: :lol:

Yeah, I think that is pretty true. It is some type of disturbance to the network, I believe. It is not a bug in the game so much, but it is just some exploit targeting whatever it is that affects the responsiveness during online games. Things like this are so common with other games, so we shouldn't be surprised to have it happen with this game.
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Re: Cheating becoming common occurence

Postby guest » 18 Jul 2009, 04:28

Well after playing since 2005..........I think the lag now is worse than ever. What I still dont understand is how you click on a player with a ping of 75 or so.........and it seems like you are playing at 250. Then there is the "jerk lag"..........the lag takes quick jumps up and down as you play. Whatever the problem is...........its gotten worse.
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