Please consider adding the feature of an automatic number of ping retries, stopping when the limit of 250 ms is reached. As it is now, I may click Refresh repeatedly, hoping to get that magic number, but the problem is that I may accidentally click it just as the magic number has been obtained. It is just a little frustrating when that happens
So, what do you think about this? Maybe the game could either automatically keep pinging a selected host a certain number of attempts (as we wouldn't want to flood the server too much), or the player could have some control over this option. Either way, when that very special magic number is obtained, the game could stop there so that it is not lost.