Would it be possible to update the grunt system with a pre-strike delay ?
As we can hear from some tennis players, they start grunting before the strike, during serve or during point.
My idea, for not breaking the actual grunts system : we could add a "Pre-strike Grunt Delay" setting in Player ini file, which will be optional
If "Pre-strike Grunt Delay" is not defined in the ini file : the grunt is played at default timing like now, so when the player hits the ball
If "Pre-strike Grunt Delay = 0.4" the grunts will be played 0.4s before the player hits the ball.
So we could make grunts sounds that include these pre-strike sounds, making the sound design of the game even more realistic

Thanks a lot