3DS MAX (TE4)

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3DS MAX (TE4)

Postby rharm2 » 21 May 2020, 16:20

Hi Manu,

Will we see 3ds max 8 as the main anim editing program or something newer (hopefully), max 8 is now very old as you probably understand and I was wondering if you were considering to switch to a new max or even akeytsu? As these are a better workflow and experience altogether?
rharm2
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Re: 3DS MAX (TE4)

Postby manutoo » 22 May 2020, 07:35

Hello,

TE4 uses the Unity engine, which uses .FBX files for 3D models & animations ; so you'll be able to use any animation program that supports .FBX importing & exporting, which seems the case for Akeytsu.
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Re: 3DS MAX (TE4)

Postby rharm2 » 22 May 2020, 09:26

Thanks Manu, that is great to hear!
rharm2
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