Also, like alot of the others, I get the can't initialize display error at my moms house with my computer. I tried changing the configuration settings, that didn't work. I can't update my video card drivers because I have Vgasave, which is loaded up by default when your video card isn't working or something like that.
System Report
===> GameSys Init <=== (core version: 1.1.00; date: Jul 8 2011, 11:32:17; for: Tennis Elbow Manager 1.0g)
CpuName: Intel(R) Pentium(R) 4 CPU 3.20GHz
CPU Id: x86 Family 15 Model 4 Stepping 3 (GenuineIntel)
Speed: 3194 mhz; RAM: 1526 MB
OS: Microsoft Windows XP v5.1 build #2600 (Service Pack 2)
DirectX version: 9.0 (0x00090000)
Connected to Internet : INTERNET_CONNECTION_LAN
Language = English
Trial version
=====> Devices init <=====
Mouse Type: DI8DEVTYPE_MOUSE / 1 (Mouse / Mouse)
=====> 3D engine init <=====
3dEngine Init; version: 2.00.91; date: Sep 6 2011; time: 20:42:57
DDD - Name: 1-; Device: vga.dll
Display Device: 1-
GM 0: (640 x 480, 32 bits, 1 hz)
GM 1: (640 x 480, 16 bits, 1 hz)
GM 2: (800 x 600, 16 bits, 1 hz)
GM 3: (800 x 600, 32 bits, 1 hz)
GM 4: (1024 x 768, 16 bits, 1 hz)
GM 5: (1024 x 768, 32 bits, 1 hz)
GM 6: (1280 x 1024, 16 bits, 1 hz)
GM 7: (1280 x 1024, 32 bits, 1 hz)
GM 8: (1600 x 1200, 16 bits, 1 hz)
GM 9: (1600 x 1200, 32 bits, 1 hz)
GM 10: (1920 x 1440, 16 bits, 1 hz)
Info: Can't create D3D Device with Hardware vertex processing ! (D3DERR_NOTAVAILABLE)
==> Going to try Software vertex processing
Error: Can't create D3D Device (D3DERR_NOTAVAILABLE)
Disp->SVM Error: 5
Info: MaxV: 0; MaxI: 0; NbPrim: 1; AvgV: 0; AvgI: 0; ST::NbMaxEntry: 13; ST::BufLgt: 0
NbVertexShader created on the fly : 0
Any help would be great as I plan on purchasing TE or TEM depending on how my first question is answered, Thanks.
