Let me know what you makers think about this.

manutoo wrote:maybe it'll come with TE4 (in 2016) ; in term of atmosphere, it's nice, but in term of gameplay it's kinda bad, as it's pretty frustrating to waste your challenges, be left with none, and witness some obvious call mistakes that you can't do anything about after on.
manutoo wrote:Reiska,
maybe it'll come with TE4 (in 2016) ; in term of atmosphere, it's nice, but in term of gameplay it's kinda bad, as it's pretty frustrating to waste your challenges, be left with none, and witness some obvious call mistakes that you can't do anything about after on.
The main problem is that in real life, you see much better if the ball touches the line or not than on your screen, plus when you hit the ball with your racket, just with the feelings in your body, very often you know if it'll be fault or not. So in-game you have much less clues to do a smart call.
manutoo wrote:Reiska,
maybe it'll come with TE4 (in 2016) ; in term of atmosphere, it's nice, but in term of gameplay it's kinda bad, as it's pretty frustrating to waste your challenges, be left with none, and witness some obvious call mistakes that you can't do anything about after on.
The main problem is that in real life, you see much better if the ball touches the line or not than on your screen, plus when you hit the ball with your racket, just with the feelings in your body, very often you know if it'll be fault or not. So in-game you have much less clues to do a smart call.
ComeonANDY!! wrote:Exactly! And if you are playing offline in the career mode, the same thing happens to the computer player. The game becomes silly then.
Reiska wrote:
Silly ? What silly is in tennis ? This feature is integral part of tennis rules, what is so silly in it ? I really don't understand this line of thinking.
manutoo wrote:Reiska,
I re-do in slow motion : in game, you see the ball way less well than in real life + you don't feel it at all, so you don't have the same tools than in real life to do an smart call => thus it's unrealistic, and people will be much more likely to waste their challenges than in real life.
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