I was thinking about one of my requests for TE2006, and I realized that it would be much more practical to use it in TEM!
TEM is a master simulator and is extremely realistic. The only big thing it lacks is a certain type of mental aspect, the most important: Mental toughness, "heart", "fight", whatever you call it. In fact, this in real life determines the champions; it seperates the grand slam winners from the constant finalists.
A great example is from the WTA tour: Serena Williams. If Serena played, say, Nadia Petrova is the finals of Wimbledon, there is a 95% chance that Serena would win simply based on her mental toughness and ability to "rise to the occasion." Even is Petrova had better skills or was playing better, Serena has the huge advantage because of her mindset.
Please, it is essential that you implement this into TEM. It is already a great simulator but is missing this ever so important aspect. A value could give a player a bonus or malus in a final or in grand slams, that could be editable in the Player.in (or it could even be a talent). When I think of champion, I don't think of the ability to beat players worse than you, but the ability to play your best in the important occasions.
Thanks Manutoo 8)