2) I didn't notice that with Brie, who was a power baseliner.
For most of the first year, I trained her equally trained her abilities EXCEPT volleys. So, she got up to around 70 on all her shots, and was about 20 in her volleys.
Then, for year 2 & 3, Brie mostly sparred with her teammates... and her volley skills ended up getting HIGHER than the rest. In year 3, Brie had roughly 80 in her strokes (with FH power higher, getting to 90 occasionally, which could be attributed to 2 stars of early hit?), and her volley skills were consistently over 85 (with smash much lower since Brie was the shortest height possible). Despite like never going to net.
Anyway, more to the point, I wasn't sure that the 3% "malus" penalty of changing a Punching Chameleon to a Defender would be worthwhile on clay, for someone with homogenous stats like Brie had. I think you're saying it would be.
3) I'll ask a little more specifically...
My opponent is a volleyer. I am a defender. If I change to a power baseliner, does that improve my chances of passing the net player? Are hidden skills like passing effected?
4) Let me see if I understand this...
If my stamina is at 70%... as long as my player's short term form remains above 44% (100 - 56), their quality of play will not drop due to lack of energy?
I still have found that this is not the case with the CPU, though. The glaring example being Ms. Navratilova in the early 90s, because she plays doubles and probably because she's old. Her short term form is always below 30, yet she's still a top player. As good as anyone near her skills that is near 100% in form.
5) Yes, I mean talents. Sorry.
One query here... on ball feeling (lulz), it suggests that would effect the special shots (drop shot, lob) more than volleys.
One more thing...
6) For doubles, would it be best to have your style as a volleyer, no matter the surface?