Everything about Modding TE2013, from new courts to the modifications of the player & tournament bases (and including all the bugs they may be creating !

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by phucnguyen0209 » 18 Oct 2012, 09:55
Please help me to export .X file
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phucnguyen0209
- crazy of the little yellow ball

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- Messages: 776
- Gaming Since: 12 Oct 2012, 12:40
- Location: Viet Nam
by Lucian86 » 19 Oct 2012, 21:53
phucnguyen0209 wrote:Please help me to export .X file
Hi ! I can tell you more than what Neeky McDeez explained us:
"BASICS
1. First of all, what you need :
3ds Max 8 (an old MAX release, which is a 2005 version if i'm not mistaken. It's not that hard to "find", won't say more )
Manutoo's modified .x exporter : unzip it in the 'stdplugs' directory of you MAX installation - download/file.php?id=6410
The biped file (now V2, with mesh thanks to Manutoo) : the max file you will always begin with - http://www.mediafire.com/?d52thdzjnajpjaf
A video of the corresponding animation or multiples depending of the angle of the view."It should work
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Lucian86
- crazy of the little yellow ball

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- Messages: 538
- Gaming Since: 02 Nov 2011, 22:01
by phucnguyen0209 » 28 Oct 2012, 08:55
But my kwx-port doesn't work.
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phucnguyen0209
- crazy of the little yellow ball

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- Messages: 776
- Gaming Since: 12 Oct 2012, 12:40
- Location: Viet Nam
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