January 18th 2014: Update to ITST Mod 1.16
WarningITST Mod 1.16 installer is copying files to a different folder than before. Therefore it is necessary to do a fresh install in order to avoid issues. Also if you are thinking about copying Tennis.ini and ITST.ini files wich contain references about how many anims/sounds are available, or max interface items displayable, keep in mind that this might lead to bugs and in the worst case Desyncs.
Better to always do a fresh install, and re-creating an ITST profile. Report manually your key bindings (you can copy and paste them from your old ITST.ini to the new one, you can find it in the [Keys1] or [Joy1] section in ITST.ini).
ITST Mod 1.16 (as Installer; 265.52 MB)>>
http://www.mediafire.com/download/6xmd9 ... taller.exe <<
Classic manual install .rar archive (***** MB) : will come later (check the first post in this topic later for it).
ITST Mod 1.16 No Ads Patch (as .rar archive 5KB) This optionnal patch removes the graphic Ads on 3D courts, if you want to remove them for visual cumfort purposes when using 3D mode.
Please not that there is no more Full Mod version for the NoAds feature. It's now a very
lightweight patch that you have to apply after installing ITST Mod 1.16.
It's a manuall installation archive, uncompress it, and drop the contents (Mods fodler) into your TE main folder. It should'nt ask to overwrite anything.
http://www.mediafire.com/download/a1y4zoaap2tba81/ITST_Mod_1.16_NoAds_Patch.rarTo get a general overview on the decisions made regarding stats and some cosmetic changes to the mod read further on.
1. Roster Stat's Changes from ITST Mod 1.15 to ITST Mod 1.16In ITST Mod 1.14 and ITST Mod 1.15 has been generally well-received, especially the baseline gameplay -- at least in the first few weeks -- felt really nice. However, we could still see some matches with Average Rally Length of 10 or 11 on grass and indoor hard. So, there were things to be addressed.
The passages in italic mention the changes, whereas one can show the explanation (if there is one) for the changes by showing the spoiler (for those interested).1.1 Speed vs. PowerA general reduction of maximum Speed to 71% and an appropriate adjustment across the whole roster.
A bit increased Power overall (with some exceptions not needing more Power), resulting in larger difference between Power and Speed.In ITST Mod 1.14/1.15 we went towards this direction, but apparently it was not enough or too conservative. So, for this version a more radical approach.
1.2 Run Acceleration and TonicityIn ITST Mod 1.14 we had finally control over Run Acceleration of characters. In this version we more or less kept the Run Acceleration as before (slight increase), i.e. we increased Tonicity to compensate for decreased Speed.The slight increase in Run Acceleration makes the characters a bit more responsive, especially regarding net play and quick positional adjustments for shots.
1.3 Adjustments of weak/strong wings regarding Consistency and PrecisionIn general: Weak wings a bit stronger regarding Power in general increased total Precision of a character.
Special cases: Characters like Haas, Wawrinka and Gasquet now have -- like in ITST Mod 1.13 -- Precision gimp on FH and Precision bonus on BH (or the opposite).Reason for general increased Precision is the same as before: For our setup with Slow AutoPosition and No Previews increased Precisions allows to play faster with the wing having a Precision bonus or turning around the BH to hit a FH.
Even with Precision gimp on FH, characters like Gasquet and Wawrinka run around the can hit many FH winners, so it is still good to run around the BH.
1.4 ServesIn general: Increased Consistencies and slightly more Power across the whole roster. This will lead to higher Average First Serve Speed and/or higher First Serve Percentage.
[spoiler]It should be easier to hold serve now.[/spoiler]
1.5 StaminaHas been increased globally even more than before.[spoiler]Better to have more of it than having boring low Stamina rallies, hopefully this time it will be enough (we can't go higher

).[/spoiler]
1.6 Playing StylesMost Power Baseliners are now Punchers, Hewitt makes an appearance as Counter.[spoiler]There is not much difference between Power Baseliner and Puncher, so we decided to help net play by giving Power Baseliners a bit more natural net jump. Hewitt as Counter is a logical choice, we will see how he has turned out.[/spoiler]
1.7 AnimationsLots of new animations: Lucian86's Animation Pack , then several anims from Meagyaem, phucnguyen0209, and Emmainf.
2. CourtsHere a quick review of what has been done.
2.1 GeneralSeveral 2D courts have been added respectively replaced:
Brisbane, Chennai, Sidney, AO Rod Laver, AO Hisense, Casablanca, Houston, Bucharest, Munich, Belgrade,
Madrid Red Central, Rome first court, added RG Lenglen 2013, Stuttgart, Bastad, Umag (here i used a court by .. Panchulo i think, and iedited it to add Lenglen clay texture to replace some blurry clay, same for Skistar), Hamburg,
Gstaad, Washington, Toronto (= Montreal), Cincinnati, Us Open 3 courts, Eastbourne, Wimbledon central, + some other grass courts, Bangkok, Beijing, Vienna, Basel, Stockholm, Paris Bercy, WTF London.
These new courts are from
Rogerfed1, Rounders, Carlosforonda, Panchulabo, Kawaaz and by the way sorry kawaaz (Stockholm) i forgot to add your name in the ingame mod credit section, i'll do it at any occasion/update.
I made some photoshop editing myself on some courts, like Bastad (skistar), Umag, where i replaced a blurry clay with Lenglen 2013 (rogerfed) clay ground, adjusting the color for Umag.
I also made 3 new textures for clay 3D courts, using Roland Garros and Madrid 2D courts clay ground.
OutfitsOutfits main database is coming from Sam Patch 2011, courtesy of
Sammoder (thanks for your great work and sharing Sam).
Plus several manual additions made with time, some from SamPatch 2013, and also outfits from
torto14,
Jaydraco, Miharu (face/outfits) grabbed in their respetive topics.
New skins from
Miharu, thanks buddy, now they have some hair on their arms, nice detail
2.2 PlexicushionIn this version we have made Plexicushion a bit faster and slightly lower bouncing according to the following values:
Friction from 0.575 to 0.58
Bounce from 0.84 to 0.835
3. Cosmetic / UI ChangesAnother goal of the ITST Mod is to always improve the experience.
A more user-friendly CRC Check has been included, which will now show a player's name in red at the start of the match when he has a wrong CRC Number!
The small scoreboard will also show the player name in red whenever his CRC is wrong, when playing online only.
Also, Using ITST1000, ATP500, ATP250, WTF, and AO2012 scoreboards, the game will detect wich characters
are used and display their names in the Entry Panels for a short laps of time at the start of a match (These panels
are not there with other scoreboards like Wimbledon, RG, UsOpen).
Please note that when you play offline, characters played by CPU will always have a wrong CRC, it's a normal thing.

Summary: No need to check CRC Number with F5 or F6 anymore! (But it still works).
SOUNDS
The sound experience has been greatly enhanced in this version, thus the new weight of the mod (260mo) wich is mostly due to the new samples.
New ambiant, crowd), Umpires and shot sounds (El Croato)
El Croato's Sounds Pack 3.0 has been included except for the commentary.
As usual you will find the various umpires and shot sounds selectable in TE audio menu section.
New "Multigrunts" (Elias) :
Nadal (2 new gruntpacks)
Djokovic (2 new gruntpacks)
Bellucci
Berlocq
Dodig
Ferrer
Fognini
Giraldo
Granollers
Haas
Hewitt
Janowicz
Monaco
Murray
Robredo
Rosol
Seppi
Zeballos
These grunts are more varied than the ones you are used to hear, as they are cycling through much more samples. For example, Nadal grunts are cycling through 20 different samples, wich also needs proper sound.ini editing. I will post these grunts in a distinct topic soon to be available separately, and will probably create some more in the future.
- New type font (ATP Font by rogerfed1).
- New ITST Net HD by Rounders.
UI Scripting (Elias):
Now the Scoreboard has X and Y movers.
68 characters Roster
We have 68 Players to choose from now.

You will find the script available in a distint topic in a few.
Finally: Thanks to various players for some valuable feedback/suggestions and to El Croato for the nice Sound Packages and all other modders for their great contributions courts, animations, outfits, net etc.! Here a list of the right contributions, give credit to where it is due. 

Have fun and shorter rallies ! (please)
