ITST Online Mod v. 1.17 - 19/03/2015

Everything about Modding TE2013, from new courts to the modifications of the player & tournament bases (and including all the bugs they may be creating ! ;) )
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Re: ITST Mod v. 1.13 - 16/03/2013

Postby Elias » 14 May 2013, 11:08

ieyan wrote:@Elias

after download the 1.13 mod most of the player have the same shirt color..any fix for this problem?


Sorry, ieyan, never heard of this bug, not sure why this happening to you. You are running TE full version (last one ?) right, not the demo ?
Maybe try a fresh TE install then re-apply the mod.

edit : I think this may happen if you run an old TE build, because in a recent build, Manutoo added a feature to have more than 255 outfits
included, wich is the case in ITST Mod currently, so if you run a previous build, the shirts after n°255 may not display, being replaced by a default one.
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Re: ITST Mod v. 1.13 - 16/03/2013

Postby jococapito00 » 16 May 2013, 00:28

Hello, hoping the version 1.14. Good Work.
Juan Martín del Potro:
2009 Roland Garros and 2013 Wimbledon, semifinalist
2009 US Open champion
2009 ATP World Tour Finals finalist
2012 London Olympic bronze medalist
2016 Rio de Janeiro Olympic silver medalist
2016 Davis Cup champion
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Re: ITST Mod v. 1.13 - 16/03/2013

Postby santigliana » 22 May 2013, 22:12

@ elias

PLEASE HELP MEEEEEEEEEEE :-( :-(

I HAVE INSTALLED TE 2013, I HAVE BUYED THE FULL GAME BY THE KEY, I HAVE UPLOAD FILE .RAR AND THE PROGRAM FOR INSTALLATION OF THE ITST V.13. I HAVE INSTALLATED THE PATCH AND OVERVRITE THE FILE .RAR IN TE FOLDER. I HAVE FOLLOWED ALL THE INSTRUCTION, THE PATCH NOW IS ACTIVE CORRECTLY ON MY GAME WITH ALL THE NAME OF THE TENNIS PLAYERS.........................BUT WHEN I START THE WORLD TOUR AND THE TORUNAMENTS THERE AREN'T THE REAL COURTS AND THE REAL CHARACTER WITH THEIR REAL FACES, HAIRS,CLOTHES, RACQUETS ECC.....

HOW?????? HELP MEEEEEEE PLEASEEEE

MANY THANKS
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Re: ITST Mod v. 1.13 - 16/03/2013

Postby Nigogu » 22 May 2013, 22:26

santigliana wrote:@ elias

PLEASE HELP MEEEEEEEEEEE :-( :-(

I HAVE INSTALLED TE 2013, I HAVE BUYED THE FULL GAME BY THE KEY, I HAVE UPLOAD FILE .RAR AND THE PROGRAM FOR INSTALLATION OF THE ITST V.13. I HAVE INSTALLATED THE PATCH AND OVERVRITE THE FILE .RAR IN TE FOLDER. I HAVE FOLLOWED ALL THE INSTRUCTION, THE PATCH NOW IS ACTIVE CORRECTLY ON MY GAME WITH ALL THE NAME OF THE TENNIS PLAYERS.........................BUT WHEN I START THE WORLD TOUR AND THE TORUNAMENTS THERE AREN'T THE REAL COURTS AND THE REAL CHARACTER WITH THEIR REAL FACES, HAIRS,CLOTHES, RACQUETS ECC.....

HOW?????? HELP MEEEEEEE PLEASEEEE

MANY THANKS

First post:
The mod doesn't contain any customization for offline World Tour Career mode.
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Re: ITST Mod v. 1.13 - 16/03/2013

Postby santigliana » 22 May 2013, 22:36

OK...THAN THIS GAME IS ONLY FOR THE ONLINE GAME?

WHICH ITST MOD CAN I USE FOR THE OFFLINE WORLD TOUR?

THANKS
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Re: ITST Mod v. 1.13 - 16/03/2013

Postby Nigogu » 22 May 2013, 23:32

santigliana wrote:OK...THAN THIS GAME IS ONLY FOR THE ONLINE GAME?

WHICH ITST MOD CAN I USE FOR THE OFFLINE WORLD TOUR?

THANKS

Well, you can install sam's ATP patch in another folder, or wait for TE 2013 v1.0a.
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Re: ITST Mod v. 1.13 - 16/03/2013

Postby zrinkecsportnet » 28 May 2013, 20:54

I dont play this mod s often but right now watching Dokovic against Goffin and must said fantastic works with hisanimations on ITST like i am watching him on tv.
Back to game.
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Re: ITST Mod v. 1.13 - 16/03/2013

Postby emmainf » 31 May 2013, 03:28

your patch is fabolous! but Can i enabled the autopos and the strikes for offline mod?what files i must "touch"?...sorry for my english..thanks
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Re: ITST Mod v. 1.13 - 16/03/2013

Postby Elias » 31 May 2013, 03:32

May 30th 2013: Update to ITST Mod 1.14

Warning


It's always better doing fresh TE installs with these versions, especially when there is new anims and menu items. If you're using a previous install you may then keep tennis.ini and ITST.ini files wich contains references about how many anims/sounds are available, or max interface items displayable, so this may lead to some bugs and in the worst case Desyncs.

Better to always do a fresh install, and re-creating an ITST profile. Report manually your key bindings (you can copy and paste them from your old ITST.ini to the new one, you can find it in the [Keys1] or [Joy1] section in ITST.ini).


ITST Mod 1.14 Standard Version (as Installer; 157.75 MB)


http://www.mediafire.com/?2cvs96l0ug7zd2n

https://mega.co.nz/#!sB01XJbI!D9F0xGz87yntdlxCwQnU7XbXcIFbSf33xz_ipauYis0


ITST Mod 1.14 No Ads Version (as Installer; 149.4 MB)

(This version is free of ads on 3D courts backwalls, as it causes trouble to some players seeing the opponent ball toss properly. Both versions are compatible online)

http://www.mediafire.com/?0p8uyyh42s7xln2

https://mega.co.nz/#!BF8zQbwL!HAge0gNLR-p3_SlLTZ326hAsW35G5Ai_CTZT6AzmneM


Updated Roster Stats Overview in Google Spreadsheet

Updated Roster Stats Overview

To get a general overview on the decisions made regarding stats and some cosmetic changes to the mod read further on.

1. Roster Stat's Changes from ITST Mod 1.13 to ITST Mod 1.14

In ITST Mod 1.13 was predominantly played on clay and a few hardcourt tournaments and especially the slowest clay surface (Monte-Carlo) made obvious that the changes made from 1.12 to 1.13 were not enough to balance attack and defence -- rallies were way too long on high level, resulting in low Stamina after a couple of long games and it stayed that way until the end of the match. On hardcourts it still felt ok, but better to take a fundamental approach on this issue.

The passages in italic mention the changes, whereas one can show the explanation for the changes by showing the spoiler (for those interested).

1.1 Speed vs. Power

A general reduction of Speed by 2% to 3% over the whole roster with some exceptions due to a new Stat explained further below.

A bit increased Power overall (with some exceptions not needing more Power), resulting in Power > Speed on most match-ups.

One exception: del Potro got his FH Power reduced to 89 (was 90 before).


The Speed of the highest Speed group at 83% Speed could change. If problems arise a fix will be released quickly as we did at US Open 2012.



In 1.13 we went into this direction, but with Power = Speed on most match-ups. In 1.12 it was Speed > Power. The relation Power = Speed is more or less balanced when aiming for 90% Speed, but aiming for 80% Speed it is more balanced with a Power a bit over Speed. This is what we did here.

1.2 Run Acceleration and Tonicity

In TE, the Run Acceleration, i.e. how quickly does my player accelerate to its maximum speed, is determined by two Stats: Run Acceleration = 0.5 * Speed + 0.5 * Tonicity. Tonicity is a hidden Stat and automatically set on the same value of Speed, so until now we had Speed = Tonicity = Run Acceleration. Even with reduced Speed, we did not believe it was enough, since running from one side to the other AND doing something good with the ball was also possible with lower Speed like 75.

manutoo made it possible in TE 2013 v1.0a to use Tonicity as a Stat in Free Mode. Consequently we reduced Run Acceleration by around 16%, leading to Tonicity being around 50% for most characters.

This lower Tonicity leads to heavier movement and more demanding positioning. It will shorten the rallies for attackers with good anticipation.




1.3 Adjustments of weak/strong wings regarding Consistency and Precision

In general: Weak wings have been given 3% more Consistency. Total Precision of characters has been increased, giving the extra Precision mainly to the strong wing.

Players with FH Power almost equal to BH Power: Nishikori, Davydenko, Almagro, Haas, Nalby, Wawrinka, Gasquet belong here. Those with lower power (Davydenko and Nishikori) have above 80% Consistency on both wings (but below 85%), whereas the others go by 85/78 (emphasizing FH) or 78/85 (emphasizing BH).

Special cases: Characters like Haas, Wawrinka and Gasquet now have some Precision bonus on FH and Precision gimp on BH. Djokovic now has more balanced Consistencies and Murray got rid of his Precision gimp on FH.


From 1.11 to 1.12 we normalized Precision Stats relative to Power, because it was unbalanced before. We likely went for too low Precision for our setup with Slow AutoPosition and No Previews. So, for 1.13 this did not change a lot, but for 1.14 we decided to give a bit more Precision, because it allows to play faster with the wing having a Precision bonus or turning around the BH to hit a FH.

Characters like Haas and Wawrinka run around the BH often in reality, so they got a Precision bonus on FH and a Precision gimp on BH now. Since Gasquet and Haas are twins in our roster, Gasquet got the same treatment (easier for balance and Gasquet still is different to use due to Spin).

Djokovic's BH was a bit too weak regarding Consistency, so a more balanced approach for him. Same goes for Murray, but in his case it is the FH.

1.4 Serves of some players

Wawrinka, Verdasco and Harrison got reduced all Serve stats a bit.

Stepanek and Llodra got a better serve.

Raonic and Isnder got their Serve Power reduced to 95% (Consistency and Precision changed accordingly).


]It is no secret that Wawrinka has an incredibly easy animation. We could change the animation, but decided to go with lowered Stats first. Verdasco has got some lowered Stats, but his real serve is difficult to render with the TE mechanics.

Stepanek and Llodra need a better serve for their gameplan.

Raonic and Isner serve might be more troubling with lower Tonicity (they troubled with 1.13), so better to reduce a bit Power here.

1.5 Stamina

Has been increased globally by a good margin to reach Stamina > Power and Stamina > Speed.



1.6 Playing Styles

Nadal is now a Power Baseliner.

It was difficult to balance Nadal as Defender and making him interesting, so we try him as Power Baseliner with a bit less attacking potential than Verdasco but at the same time better defensive abilities.

1.7 Animations

Gulbis animations by nguyengrandslam, also assigned to Gulbis of course.

Federer serve animation assigned to Dimitrov.

Lucian's Nadal serve animation v2 has been assigned to Nadal (before it was Lucian's Nadal Serve v1).


2. Courts

Here a quick review of what has been done.

2.1 General

A couple of updated 2D courts have been added respectively replaced:

Image.Image.Image

Image.Image.Image

Image.Image

Courts from rogerfed1 and brunonasuti (i gave some warmth to your cold early morning Chatrier Bruno if you like. aka fake afternoon :P )



2.2 Clay Courts

With 1.13 we added some inertia to clay and had one slow regular clay (Monte-Carlo, Roland Garros) and Madrid/Rome were a bit faster. We decided to speed up clay a bit for 1.14.

In 1.14 it is as follows for regular clay (used at Roland Garros):

0.565 Friction (lower value = more friction = slower)
0.86 Elasticity (bounce)
0.53 HiDeceleration (slipperiness)

For Madrid/Rome, our faster clay, it is as follows in 1.14:

0.57 Friction (lower value = more friction = slower)
0.85 Elasticity (bounce)
0.53 HiDeceleration (slipperiness)

3. Cosmetic Changes

Another goal of the ITST Mod is to always improve the experience.

Proper menu strings for Recording Menu (added in TE 2013 v1.0a for easy management of .dmo files) and Average Rally Length Stat have been added.

Image

Image

Selection of English and French umpire in the Sounds Menu (respectively Mohamed Lahyani and Pascal Maria samples from El Croato )

Selection of Soundpack respectively Shot Sounds in the Sounds Menu (7 different sound packs available).

Image


Finally: Thanks to Richie and Vramvrim for some valuable testing and to El Croato for the nice Sound Packages!
Last edited by Elias on 31 May 2013, 04:03, edited 1 time in total.
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Re: ITST Mod v. 1.14 - 30/05/2013

Postby RogerFederer » 31 May 2013, 03:48

Wow. Is a good patch. But why u dont put Lucian anim in? (the newest)
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Re: ITST Mod v. 1.14 - 30/05/2013

Postby Nigogu » 31 May 2013, 04:19

Elias,

GREAT UPDATE!!!!!
Congrats and thanks for this surprise, this patch is getting better with the time!!!! :applause: :applause: :applause: :applause: :applause: :applause:
Cheers :dance:
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Re: ITST Mod v. 1.14 - 30/05/2013

Postby Rob92 » 31 May 2013, 04:34

Very nice mod, thanks for the regular updates! :)
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Re: ITST Mod v. 1.14 - 30/05/2013

Postby achraf federer » 31 May 2013, 11:36

this mod is not for carrer mode really ?!
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Re: ITST Mod v. 1.13 - 16/03/2013

Postby Elias » 31 May 2013, 14:45

emmainf wrote:your patch is fabolous! but Can i enabled the autopos and the strikes for offline mod?what files i must "touch"?...sorry for my english..thanks


A "Freemod 1.14" version (stats, anims, hosting options free/unlocked) will probably follow soon so you'll be able to change anything you want and play online with your fav setup.

RogerFederer wrote:Wow. Is a good patch. But why u dont put Lucian anim in? (the newest)


Maybe because they are not released publicly ?

achraf federer wrote:this mod is not for carrer mode really ?!


Yes, the mod focuses specifically towards online play / online tournaments. For carreer mode there is already some good patches around. Sam should'nt be long to release his 2013 version so you should be fine with it, he's doing an excellent work on this aspect of the game.
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Re: ITST Mod v. 1.15 - 18/06/2013

Postby Elias » 18 Jun 2013, 07:36

June 18th 2013: Update to ITST Mod 1.15

Reason for Update

There was a little mistake for the Federer Serve Animation and del Potro Serve Animation (v2 of it), which caused Desycns to appear randomly (mainly in longer rallies) in matches with characters having these animations. This problem is fixed in this update, there are no other changes, it's a quick emergency fix. You can simply install this ITST Mod 1.15 over your current one.


ITST Mod 1.15 Standard Version (as Installer; 157.75 MB)


http://www.mediafire.com/download/ab62cx284oppz44/ITST_Mod_1.15_installer.exe

https://mega.co.nz/#!MF8GURJR!XIVygmoQlxdQNSm0uhW-LFlF1ABKtIKaXH__laXj7Mc


ITST Mod 1.15 No Ads Version (as Installer; 149.4 MB)


http://www.mediafire.com/download/2da3pf5eq1ynf0e/ITST_Mod_1.15_NoAds_installer.exe

https://mega.co.nz/#!FZdG2aCS!WupG5Gtdax7-U9bUDHCjeQQU71l-cokA8jIagDzyTRQ

.
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