Hello,
1- Add a _mask file to give an alpha channel to the glasses
2- edit the files Data/Models/PlayerMale01.x & PlayerMale01L.x & PlayerFemale01.x & PlayerFemale01L.x with a good text editor, and look for :
- Code: Select all
Frame Glasses01 {
then look for the 1st following occurrence of :
- Code: Select all
"Male.jpg";
and replace it by :
- Code: Select all
"Racket.tga";
It will activate the transparent shader for the glasses using the added channel alpha.
Note: it's "Female.jpg" in the Female files.
Alternate solution : wait for Sam's Patch 2012...
