Everything about Modding TE2013, from new courts to the modifications of the player & tournament bases (and including all the bugs they may be creating !

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by nico75 » 03 Oct 2020, 11:03
acerodd_2003 wrote:Je penses que Sam a recoloré les models de cheveux deja existants , pour les rendre plus realistes.
merci, mais je vois aucun changement dans mon jeu

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nico75
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by SamModder » 03 Oct 2020, 11:50
acerodd_2003 wrote: Je penses que Sam a recoloré les models de cheveux deja existants , pour les rendre plus realistes.
Exact

Je modifie les textures et masks.
Facepack 11: Bautista-Agut, Nishikori, Nishioka

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SamModder
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by nico75 » 03 Oct 2020, 12:10
Mais comment je les selectionnes ?
Je n'ai que 33 models de cheveux, et je ne vois pas de différence

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nico75
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by SamModder » 04 Oct 2020, 10:36
nico75 wrote:Mais comment je les selectionnes ?
Je n'ai que 33 models de cheveux, et je ne vois pas de différence

Pour créer de nouveaux models, je recolore les textures et les masks. Je les ajoutes ensuite dans leurs templates respectifs dans male.ini
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SamModder
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by SamModder » 04 Oct 2020, 10:37
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SamModder
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by rharm2 » 04 Oct 2020, 11:18
Nice! This is going to a big patch for TE. They look so realistic, best I have seen.
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rharm2
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by nico75 » 04 Oct 2020, 13:10
Pour créer de nouveaux models, je recolore les textures et les masks. Je les ajoutes ensuite dans leurs templates respectifs dans male.ini
Kezako "templates"?
Comment fais-tu cela?
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nico75
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by SamModder » 04 Oct 2020, 15:58
Thanks rharm!

All of the TE community including yourself do an excellent job bringing realism through mods
Nico, d'abord je choisis un des modeles de cheveux, je modifie le jpeg, je modifie le fichier mask.tga et a la fin je rajoute le numero dans le male.ini
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SamModder
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by SamModder » 04 Oct 2020, 23:45
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by rharm2 » 05 Oct 2020, 00:14
Nice and clean as always!
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by SamModder » 05 Oct 2020, 15:03
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by SamModder » 06 Oct 2020, 17:36
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by rharm2 » 06 Oct 2020, 21:43
Nice job!
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