Exporting Anims

Everything about Modding TE2013, from new courts to the modifications of the player & tournament bases (and including all the bugs they may be creating ! ;) )
Forum rules
Speak English in 1st page of topics, and don't hijack topics, troll, use profanities nor insults

Exporting Anims

Postby Pablo Hernandez » 27 Aug 2018, 13:41

I have been trying to export some animations in 3DS Max 8, when I export it gives me the X File for me to then put in the playermodel folder in data-models-anims,however when I put it in there and go in game the player is still and my animation does not pop up, It does not give me an animation file.

I have unzipped KW X-PORT in stdplugs ,put the working kw X-Port in Plugins and exported with the same settings as Megyam did in his tutorial.

Does anyobody know how to solve this problem?

Many Thanks
Pablo Hernandez
tennis enthusiastic
tennis enthusiastic
 
Messages: 8
Gaming Since: 02 Aug 2018, 19:22

Re: Exporting Anims

Postby manutoo » 28 Aug 2018, 07:16

Hello,

check the System.log for warning & error.
ManuTOO
== Mana Games ==

>> I don't answer Private Message, except if it's really a _Private_ topic <<
User avatar
manutoo
Game Author
 
Messages: 17407
Gaming Since: 24 Jan 2004, 15:38
Location: France

Re: Exporting Anims

Postby Pablo Hernandez » 28 Aug 2018, 19:59

I have and I have this written multiple times

Warning: can't open anim file 'Data/Models/Anim/PlayerMale01/Forehand-2H.anim'
Pablo Hernandez
tennis enthusiastic
tennis enthusiastic
 
Messages: 8
Gaming Since: 02 Aug 2018, 19:22

Re: Exporting Anims

Postby manutoo » 29 Aug 2018, 06:55

The game can only create the .anim within the Data folder, but not through the Mods folder, so you might have to create this folder 'Data/Models/Anim/PlayerMale01'.

However, I guess it won't fix your issue with the animation not working.
ManuTOO
== Mana Games ==

>> I don't answer Private Message, except if it's really a _Private_ topic <<
User avatar
manutoo
Game Author
 
Messages: 17407
Gaming Since: 24 Jan 2004, 15:38
Location: France

Re: Exporting Anims

Postby Pablo Hernandez » 29 Aug 2018, 22:00

I got it to work however, doesnt give me an anim file. Seems like someone previous to me had the same issue as shown below.

by Davide Menez » 12 Mar 2018, 19:39
The problem was game engine didn't create .anim files after i copied .X files to the folder, so instead of using .anim files to run an anim, it used .X one.
Pablo Hernandez
tennis enthusiastic
tennis enthusiastic
 
Messages: 8
Gaming Since: 02 Aug 2018, 19:22

Re: Exporting Anims

Postby manutoo » 30 Aug 2018, 05:54

This Davide Menez had the issue from using the Mods folder.
ManuTOO
== Mana Games ==

>> I don't answer Private Message, except if it's really a _Private_ topic <<
User avatar
manutoo
Game Author
 
Messages: 17407
Gaming Since: 24 Jan 2004, 15:38
Location: France

Re: Exporting Anims

Postby Pablo Hernandez » 31 Aug 2018, 20:31

I used Pak 1 folder unmodded still no anims file
Pablo Hernandez
tennis enthusiastic
tennis enthusiastic
 
Messages: 8
Gaming Since: 02 Aug 2018, 19:22

Re: Exporting Anims

Postby manutoo » 01 Sep 2018, 09:38

Maybe the game doesn't have write access to the folder.

Check in : C:\Users\[Your User Name]\AppData\Local\VirtualStore\Program Files (x86)\Tennis Elbow 2013 .
ManuTOO
== Mana Games ==

>> I don't answer Private Message, except if it's really a _Private_ topic <<
User avatar
manutoo
Game Author
 
Messages: 17407
Gaming Since: 24 Jan 2004, 15:38
Location: France

Re: Exporting Anims

Postby Sillytone » 01 Sep 2018, 18:51

manutoo wrote:This Davide Menez had the issue from using the Mods folder.

Yeah i've used the anim folder inside Mods folder (not from the data ones) to generate animations, but somehow at the past i couldn't see the game engine export .anim files so i've to go with the .X . Currently it's fine, it was exported to .anim file when i copied .X file in Mods folder. Very strange
Sillytone
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 310
Gaming Since: 01 Sep 2012, 15:41

Re: Exporting Anims

Postby manutoo » 02 Sep 2018, 06:20

Davide Menez,
I just checked and the game should still not be able to export the .anim into the Mods folder, so I'm afraid your PC is possessed... :fear: ... :blackeye:
ManuTOO
== Mana Games ==

>> I don't answer Private Message, except if it's really a _Private_ topic <<
User avatar
manutoo
Game Author
 
Messages: 17407
Gaming Since: 24 Jan 2004, 15:38
Location: France


Return to Modding - TE2013

Who is online

Users browsing this forum: AhRefs [Bot], CCBot [Bot], Petal [Bot] and 2 guests