I make my return to these forums in the hope I can become part of the community again and share all my creations with you once again.
However, I have a complex (or hopefully simple) issue I need help with. I will try explain as best I can:
A while back letuan1998vn created some amazing new shoe and shirt skins to be able to have double sided shoes and shorts with the 'V' cut, for which I'm very appreciative. This meant that a new playermale01.x file had to be copied for this to work.
Now here's the problem: with Maxou's playermale01.x file, the textures on the players shorts (particularly lines that run vertically down the side of the shorts) are much cleaner and don't 'tear' or 'smudge' across the pants. However, with letuan1998vn's version (and any other version of the file), the texture smudges again.
I would like to know what Maxou did in the coding to his playermale01.x file to get these shorts textures to be clean. And how I can have both the clean short textures, as well as preserving letuan1998vn's edited file that allows the shoe and short skins to work.
Essentially, I'm trying to figure out which part of the coding was altered to clean up the side lines running down the shorts texture. Because then I could perhaps manually alter letuan1998vn's playermale01.x file, as I'd assume trying to do it the other way around is far more complicated.
I hope this makes sense - if not, I will upload a photo regardless of what I mean to perhaps better explain.