by grandslamaces » 18 Feb 2017, 19:46
HOW TO ADD OUTFIT?????
Example with shirt
first, check the maximum shirt you can add.
launch TE/Script/gamesys.ini
find this one
***[Male_Shirt]
NbPreset = 0
FirstType = 1
NbType = 900
it mean you can have 900 shirt in your game. (can edit)
2nd:
Change the outfit name to shirtxx (xx is the number of shirt and less than 900).
Add to the folder data/models/textures/male
done...
But how TE know the shirt you added is crew or polo or sleeveless. You need to do this steep
You launch data/models/textures/male.ini (not "male" folder), you ll see that:
"[Male/Shirt]
PosX = 0
PosY = 0
Model = Tshirt01 1-5 10-12 Tshirt02 6-9 13 Tshirt 03 14-15
......
Tshirt01 means the number of crew shirt. (shirt01,...,shirt12)
Tshirt02 means the number of polo shirt. (shirt6,...shirt 13)
Tshirt03 means the number of sleeveless shirt. (shirt 14,..shirt 15)
if the shirt you added not in this row above, it will be the sleeveless shirt. Example, you add shirt17, it doesn's exit on this row above (blue), so it will be sleeeveless shirt. So if the shirt you add is crew, named it is 1-5 or 10-12 or you change the blue row above to : Model = Tshirt01 1-5 10-12 17 Tshirt02 6-9 13 Tshirt 03 14-15...you can do the same way for polo shirt.
Gluck
Last edited by
grandslamaces on 18 Feb 2017, 19:58, edited 2 times in total.