Questions about animations

Everything about Modding TE2013, from new courts to the modifications of the player & tournament bases (and including all the bugs they may be creating ! ;) )
Forum rules
Speak English in 1st page of topics, and don't hijack topics, troll, use profanities nor insults

Questions about animations

Postby draculeddu » 03 Mar 2013, 18:36

I STILL HAVEN'T FIGURED OUT HOW To INSTALL The ANIMATIONS Can ME SOMEONE EXPLAIN With SIMPLE WORDS Please?
Thanks.
draculeddu
court stakhanovite
court stakhanovite
 
Messages: 30
Gaming Since: 08 Jan 2013, 17:47

Re: Questions about animations

Postby MarianoEG » 03 Mar 2013, 18:39

Informations
How to add the animations into the game
1. Go to scripts/gamesys.ini
2. Look for [StrikeAnim] ('Ctrl + F' is easier), but you can do it manually by looking at the bottom of the file.
3. There are 6 variables under [StrikeAnim]
4. Increase the number of all choosable strikes anims. I personally raised to 20, but you can increase to 100 if you want.
5. Open the data/models/anim folder.
- If you have the "1st way of installation" of Sam's Patch, you have to download first the "qped.exe", and then open the pak03.pak file (park01.pak if you're not using a patch) from Data folder
- If you have the "2nd way of installation" of Sam's Patch you should find it directly in Data folder
5. Create a new playermalexx folder in data/models/anim, where xx is a number following the highest already here (am I clear ?)
6. Now the difficult part, there are two ways to do it :
-- a. Make a database for every added strike so you can know clearly in which folder is the last stroke or serve. Then you'll avoid having empty folders
-- b. Create a new playermalexx folder every time you add a group of anims
7. You're set


:D
for help and support animations go here :
http://megyaemanimste.blogspot.com.ar/
User avatar
MarianoEG
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 2388
Gaming Since: 28 Dec 2011, 22:15
Location: Corrientes,Argentina

Re: Questions about animations

Postby draculeddu » 03 Mar 2013, 18:42

but what mean add a new playermale ?
draculeddu
court stakhanovite
court stakhanovite
 
Messages: 30
Gaming Since: 08 Jan 2013, 17:47

Re: Questions about animations

Postby Nigogu » 03 Mar 2013, 18:42

draculeddu wrote:I STILL HAVEN'T FIGURED OUT HOW To INSTALL The ANIMATIONS Can ME SOMEONE EXPLAIN With SIMPLE WORDS Please?
Thanks.

WHY do YOU use SOME words IN capital LETTER and OTHERS in NORMAL letter :roll:
Nevermind, the question is answered.
User avatar
Nigogu
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 3562
Gaming Since: 26 Mar 2012, 16:48

Re: Questions about animations

Postby MarianoEG » 03 Mar 2013, 18:50

draculeddu wrote:but what mean add a new playermale ?

playermale is a folder, inside of Data/Models/Anim, if you had 3 types of anims, i.e : Fed,Nad,Murray you can create 3 folders, named playermale01 ,02 and 03 and put the anims in the correspondent folder. :D you cant put two anims in the same cathegory, like 2 forehands, or bhs.. or serves, but you can put in the same folder bh-1 and bh-2, fh and fh-2

nigogu wrote:WHY do YOU use SOME words IN capital LETTER and OTHERS in NORMAL letter :roll:
Nevermind, the question is answered.

bua HA ha HA :?:
for help and support animations go here :
http://megyaemanimste.blogspot.com.ar/
User avatar
MarianoEG
crazy of the little yellow ball
crazy of the little yellow ball
 
Messages: 2388
Gaming Since: 28 Dec 2011, 22:15
Location: Corrientes,Argentina

Re: Questions about animations

Postby draculeddu » 03 Mar 2013, 18:54

thank you meyaem
draculeddu
court stakhanovite
court stakhanovite
 
Messages: 30
Gaming Since: 08 Jan 2013, 17:47


Return to Modding - TE2013

Who is online

Users browsing this forum: Andrews and 20 guests