I dont see errors on length of court in 3d cpu matches

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I dont see errors on length of court in 3d cpu matches

Postby Durov » 15 Mar 2022, 21:21

90% probably are wide errors, need more length errors when ball is out from baseline not only from sides :oops: Some unforced errors can be out from baseline but it is very little. Especially skilled CPU have 50-100 UE in match, but almost all errors is wide side errors like they keep in mind just how not to miss baseline some millimetres.
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Re: I dont see errors on length of court in 3d cpu matches

Postby manutoo » 16 Mar 2022, 11:29

Hello,

yes, there are not enough errors on length.

It's a delicate matter, because if the ball is longer but still in, it becomes a more dangerous strike, which is also not much realistic, so it should be solved with some thresholds to prevent long ball in and favor long ball out, which would feel unnatural if not carefully tuned.

I hope I'll get to it at some point.
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