Comments about v1.0d Build 84

General discussions about the 3rd edition of Tennis Elbow

Re: Tennis Elbow 2011 v1.0d

Postby Jelena Jankovic » 24 Apr 2012, 13:36

I choose the side where I will play short slice by seeing where my opponent is, I use short slice dtl a lot, so you needn't worry. If you've ever played tennis, you'd know that if you want to hit short slice, you'd have to hit it the same way you hit slice, just set your arm looser instead of tightening it. Anyone can do that. Well, I rarely see counters that have good serve and volleys, especially not playing serve and volley game, actually there are no such counters.

@Manu: If you change short slice while I had to position myself perfectly in order to play short or the shortest slice, then you can change counter's shitty lucky shots that occur quite often and in the middle of nowhere, that is impossible position. You said that counters get powerful shots by getting the power from our shots, but he is hitting my deep spin shot that is almost on the line with such power, deepness and by taking it too early, that is just impossible! And I know you saw such shots in the previous record.
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Re: Tennis Elbow 2011 v1.0d

Postby Florian » 24 Apr 2012, 15:03

You don't seem to realize how crazy I have to run like, and how slow my shots are now, especially on clay, so yeah, I definitely hope there is a way to counter your attacks by hitting deep spins with the right combination. But what you just wish is that counters can't hit harder than 138kmh and not too deep so that you could have all the time you need on clay to defend all of them...how about you working on your defence rather than hitting as hard as you can ? Btw you didn't need that to win that tb yesterday...
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Re: Tennis Elbow 2011 v1.0d

Postby Stajus » 24 Apr 2012, 15:07

adner wrote: Yeah, Florian surely doesn't complain about his own magical volleys(which are actually much harder to return than short slice) or endless accelerations(since he's so eager to compare TE to real tennis...).


I find it funny you supported this a few weeks ago, and now you're complaining about it...On the other hand, I've always said the unlimited accelerations concept is complete BS (and I still think it must be removed) :lol: I'm loving this discussion...and I'm loving how people change their stance depending on the style they use.

About Florian's volleys...I can pass him sometimes with nice accels, but when I don't have any accels left it is completely unfair...he can reach the net and then I am forced to fluke out some pts with short shots and joining him in ping pong (no way to pass against that jump without an acceleration shot remaining) :applause: Why don't you mention that, Flo? :applause:

My 2 cents :cool:

P.S. The counter shots aren't slow, don't try that BS...vamos rafa troubled me a lot the other night in all 3 sets we've played and I kept a very good level (he bossed me in the majority of the rallies, again I wouldn't be able to do much without running like a dog :roll:), idk why you didn't trouble me as much...probably because you faked or sucked a lot ;)
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Re: Tennis Elbow 2011 v1.0d

Postby Maxy » 24 Apr 2012, 15:15

I do not know why are you fighting? Fighting about a game, boring and doesn't make sense! Lol... :whistle:

I haven't tried the new version and don't know if I will at all.. :thinking:
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Re: Tennis Elbow 2011 v1.0d

Postby Eronakold » 24 Apr 2012, 16:02

I just hope manu finally realises now that everyone who talks about their own style/shots just tries to tune the game to how it suits them most, they want to keep their op advantages or their op favorite shots etc etc.. No one that posts here cares about the game being realistic :D It's just about them being able to win an extra match. It's rather obvious that someone who is talking about his own style or favorite shot isnt neutral.
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Re: Tennis Elbow 2011 v1.0d

Postby adner » 24 Apr 2012, 17:31

Stajus wrote:I find it funny you supported this a few weeks ago, and now you're complaining about it...On the other hand, I've always said the unlimited accelerations concept is complete BS (and I still think it must be removed) :lol: I'm loving this discussion...and I'm loving how people change their stance depending on the style they use.

About Florian's volleys...I can pass him sometimes with nice accels, but when I don't have any accels left it is completely unfair...he can reach the net and then I am forced to fluke out some pts with short shots and joining him in ping pong (no way to pass against that jump without an acceleration shot remaining) :applause: Why don't you mention that, Flo? :applause:

My 2 cents :cool:

P.S. The counter shots aren't slow, don't try that BS...vamos rafa troubled me a lot the other night in all 3 sets we've played and I kept a very good level (he bossed me in the majority of the rallies, again I wouldn't be able to do much without running like a dog :roll:), idk why you didn't trouble me as much...probably because you faked or sucked a lot ;)


I am not complaining about it. IMO both short slice and counter accelerations / volleys are fine, I'm just showing that he sees the splinter in someones eye and not see the beam in his own.
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Re: Tennis Elbow 2011 v1.0d

Postby Jelena Jankovic » 24 Apr 2012, 19:05

"The unlimited accelerations concept is complete BS" I agree on this with Stan, this is just ridiculous and unreal. There is a difference between you and me standing behind the baseline. You are able to reach everything (as your movement is totally different comparing to a PB, I tried the counter style, so I am competent to talk about it) and you can hit deep balls without any problem while I can't do these things. And explain me, how can counters fend off our powerful and weak shots, serves with the same power (quite powerful shots, while returning over 150kmh)?
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Re: Tennis Elbow 2011 v1.0d

Postby vamos rafa » 24 Apr 2012, 19:47

Eronakold wrote:I just hope manu finally realises now that everyone who talks about their own style/shots just tries to tune the game to how it suits them most, they want to keep their op advantages or their op favorite shots etc etc.. No one that posts here cares about the game being realistic :D It's just about them being able to win an extra match. It's rather obvious that someone who is talking about his own style or favorite shot isnt neutral.


I second this. Players complaining about a particular shot being overpowered (short slice here) or a particular style being overpowered (counter style, accs here)are the ones that either don't use it (or feel comfortable using it) or the ones who can't reap its benefits like the other player who uses that particular shot/style can. Thereby the latter supports it to have an advantage while the former objects it as he doesn't enjoy the same adv as his opponent does. So why not everyone present their opinions and just leave it to manutoo since his opinion will be objective compared to players arguing here.
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Re: Tennis Elbow 2011 v1.0d

Postby Serena Williams Fan » 25 Apr 2012, 21:28

Not sure if it's the players that I been playing but it seems like the Desyncs have gone up. It doesn't matter what ping we ahve for the match the match I've played have at least had at least 5 to 6 desync at the beginning of the match and my last two matches it been desyncs for the whole match and really on the important points. The pings of the game been from 80-400 and the same results.
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Re: Tennis Elbow 2011 v1.0d

Postby Serena Williams Fan » 25 Apr 2012, 21:57

Also another thing how are female palyers able to hit over 130 in Fair and Realistic mode??? The highest serve in real tennis by a female was what 132 I believe so that not even realistic and for a player to be able to hit this powerful serve on first and second serve something is wrong with taht.
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Re: Tennis Elbow 2011 v1.0d

Postby Maxy » 01 May 2012, 19:36

What's wrong with this game, ManuTOO?

Even from standing position, I can hit 144 km/h forehand with PowerBaseliner and 0% TopSpin? :thinking:

I'm sure now, I won't play this until you fix it!

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Re: Tennis Elbow 2011 v1.0d

Postby Marin » 01 May 2012, 19:41

Absoultely true,i play with him...first 2-3 shots are incredible 160 km some times..but after that too slow shot,very hard to hit winner -.-
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Re: Tennis Elbow 2011 v1.0d

Postby Stajus » 02 May 2012, 14:37

Cesc Fabregas wrote:Absoultely true,i play with him...first 2-3 shots are incredible 160 km some times..but after that too slow shot,very hard to hit winner -.-

Lol, 160 kmh is very rare...in general the averages matter, and they aren't high enough for PB/puncher vs counter acceleration spammers...especially as they can spam unlimited accels and not just 7-8-9 times. Disgustingly overpowered style (much more than defender actually if we consider what each style gets), seeing that they also get a big net jump (bigger than most styles wtf :lol:), ability to hit earlier aggressive shots, and the ability to defend very deep fast balls with b1 and get good depth and extra 3-5 kmh compared to someone without enough pts to have 100% counter :blackeye:

Also, I've noticed that you cannot beat any good counter player without a short crosscourt acceleration, it's like mandatory to be able to win, and so is net often but perhaps with PB and a lot of accels and 0 net it is doable from my experience (without net, not without angles) :roll: Ridiculous :roll: Although I use short angles, this should not be 100% necessary to have a chance to win...good deep solid hitting on the lines should be sufficient but it isn't due to the limited accelerations and their unlimited ones. Counter needs very big reductions obviously and removal of the unlimited accelerations and huge net jumps...these small changes of late aren't doing much :whistle: Another example from Barca, many times I could defend quite a few accels with spins and b1s (and I had no accels remaining), but ofc then the shameless people come to the net as expected, utilising every flaw perfectly (big net jump flaw)...
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Re: Tennis Elbow 2011 v1.0d

Postby Marin » 02 May 2012, 14:51

Stajus,i plaay match with maxy,and him and me hit sometimes winner like 162 km h...but very often there is winner 150 km h,but that is only after 2-3 shots after serve,after that very slow shot!
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Re: Tennis Elbow 2011 v1.0d

Postby SPC » 02 May 2012, 16:33

Stajus wrote:Lol, 160 kmh is very rare...in general the averages matter, and they aren't high enough for PB/puncher vs counter acceleration spammers...especially as they can spam unlimited accels and not just 7-8-9 times. Disgustingly overpowered style (much more than defender actually if we consider what each style gets), seeing that they also get a big net jump (bigger than most styles wtf :lol:), ability to hit earlier aggressive shots, and the ability to defend very deep fast balls with b1 and get good depth and extra 3-5 kmh compared to someone without enough pts to have 100% counter :blackeye:

Also, I've noticed that you cannot beat any good counter player without a short crosscourt acceleration, it's like mandatory to be able to win, and so is net often but perhaps with PB and a lot of accels and 0 net it is doable from my experience (without net, not without angles) :roll: Ridiculous :roll: Although I use short angles, this should not be 100% necessary to have a chance to win...good deep solid hitting on the lines should be sufficient but it isn't due to the limited accelerations and their unlimited ones. Counter needs very big reductions obviously and removal of the unlimited accelerations and huge net jumps...these small changes of late aren't doing much :whistle: Another example from Barca, many times I could defend quite a few accels with spins and b1s (and I had no accels remaining), but ofc then the shameless people come to the net as expected, utilising every flaw perfectly (big net jump flaw)...

I have to concur with Stajus, the counters should not have the net ability that they have, if anything they should have a very little jump on it, like the Puncher. It is already enough when the counter have the take the ball early advantage-unlimited accel and counter skills raised (deep shots)... That deep shot is enough to counter any hard shot and the rally starts over..

Also that short-slice dropshot is not doing any favors either, that shot should not exist.. Is so unreal. It´s already a problem to excute passing shots even with the hard shots while you are on the run, let alone when you already ran out of accelerations or when you have to excute that passing to defend that slice-dropshot.

The offensive lobs are so useless as well, they are always out, and when they go in, is such a poor shot, that needs to be upgraded, at least when you are still and having good time to prepare for that shot, it should really be an offensive lob, not what it is ATM...

The game as it is right now is so unbalanced. See the Varied Style, it only has 3 upgraded items (1 of those useless), while it looks like the Counters-Defenders are the ones that have a lot more upgraded items, seems that they are more skilled than the Varied Complete player itself..
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