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Improvements for the future...?

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Improvements for the future...?

Postby javilupsi » 15 May 2026, 01:23

Hello, Manu

Right know, even with the eventual possible bugs that we could encounter, like in any other game, TE4 seems so solid and stable in terms of gameplay, which is great. :D

But I am curious... What should we expect now? Does TE4 still have big room for improvement and evolution? Maybe not? What about Tennis Elbow 5? :wink:

With that said, I wanted to ask another thing. I saw a lot of people complaining about the clay courts physics. They say the bounce is so high, the pace is so slow, rallies turn out to be so long, etc... But I personally think its OK because it is simmilar to real life clay rallies, right? Well, I cant say the same with grass. Its specially faster and lower than in real life. Why? Is it to give the game more variety? I think it is almost unplayable. I played many grass sets online and rallies end at the third shot almost always. You hit every shot under the hips. I think it would be better for the online tour to make it a bit more bouncy and maybe a bit slower. Just a bit... Would that be possible if more people were with me on this?

And one last question, about the PlayStation version of the game, the one I play. I dont have any hope on this because I understand that console development is shit maybe, and it might be a miracle that the game is even available on PS and XBOX. I just wanted to know if a last gen console update for the game would be something you would consider to invest time into. Right now console players (at least PS) have a noticeable disadvantage in gameplay due to the 60hz limit, and people told me thats because of PS4 limitations, not PS5 itself. Not only that, but there are game features that we dont have (again, at least in PS) like the match logs, changing the game data files and getting the replay files...

Thanks a lot in advance, Manu.
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Re: Improvements for the future...?

Postby Jira » 15 May 2026, 02:14

In my opinion grass is fine as it is, long rallies do happen at high level and even then 3 shots rallies are the most common thing in real life after 2 and 1 shot rallies (aces and unreturned serves) clay will never be like irl because in real life rally average even on clay its only 10-20% longer, and in TE4 is between 100-150% longer at some cases. Its not a matter of liking of not because thats subjective but clay in the game is not properly simulated specially if one of the players just decides to play with topspin or counter maxed out and just perma defend there’s little to do there.

If you’re struggling on grass it’s probably because of lack of experience and also as far as I know you as a player you’re a full clay court player. You’ve even told me you struggle with the pace of normal hard court so grass will definitely be a challenge for you but it’s fine really it’s just a matter of learning how to anticipate and take risks more often since it’s a lot more rewarding imo
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Re: Improvements for the future...?

Postby manutoo » 15 May 2026, 06:08

javilupsi,

1) For general direction, we're still on this => viewtopic.php?p=298774#p298774 .

2) Rally length can be significantly higher in TE4 than in real life, but it depends on many factors.
The grass in the base game (in XKT, I don't know) is much faster than the current real grass as it reflects the grass used in the early 2000's.
It's like this coz indeed it offers more variety.

3) There's basically no chance for a PS5 port. This would indeed allow a 120Hz mode, but it wouldn't change anything about the match log and other stuff.
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