

it'd be possible to add drop & lob anims, but the preparation time before hitting the ball should be identical for each variation. (so it's not possible to mix random existing anims)
The topspin strike could be trickier as it's possible to dose the amount of spin, but I guess it'd be possible to just play it as soon as the user puts a bit of topspin in his strike.
For the unprepared shot, I'm not sure ; I guess it could be possible to show it if the user still didn't press any strike button a certain time before hitting the ball...


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