
I wanted to make a further suggestion if I could. In the Character Sheet, in addition to "Speed", maybe have a new "Agility" trait that can be controlled by a slider like everything else. And this Agility trait would control the speed of changing direction. (Higher value would mean a faster rate of change of direction by the player). I also wanted to add, that now I can hit behind the CPU player and he doesn't react instantly like before, making it much more realistic.