BH topspin

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BH topspin

Postby squeakybum » 14 Aug 2022, 00:36

Hi Manu,

I think it would be a good idea have a separate backhand topspin stat rather than the spinny and flat backhand talents. That way people could control how much topspin they are generating from either wing better. Given that those talents change the bh topspin, could it not just be a separate stat in order to achieve the same result but with more precision.
squeakybum
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Re: BH topspin

Postby manutoo » 14 Aug 2022, 06:20

Hello,

no, it could lead to an exploit where people would have 0% on 1 side and 100% on the other side to get the advantage of both situations.
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Re: BH topspin

Postby squeakybum » 14 Aug 2022, 11:41

But wouldn't having 0% BH topspin and 100% FH topspin not just be that player's choice? Having 0% topspin on the backhand could lead to many net errors too, I don't quite understand how that is an exploit? Some play with near 0% FH topspin which isnt very realistic in modern tennis and I suppose could then put high topspin on the BH whereas in reality almost all players have more topspin on their forehand than their bh and there's a difference between their FH and BH topspin. However, on TE4 we are all making our own builds and I suppose most make normal ones, but could it not then be a skill if concerned about unrealistic topspin builds?
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Re: BH topspin

Postby manutoo » 15 Aug 2022, 05:58

Let me try to rephrase that : having low topspin & high topspin both have their own set of advantages, so having 2 wings with very different spins will give you an advantage as you'll have more choices in your arsenal. This could quickly lead to many players having an unrealistic setup where doing inside out would become the norm.
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Re: BH topspin

Postby squeakybum » 15 Aug 2022, 09:18

Yeah I see there's potential for abuse of this, even though if it was available many people could make these builds so the advantage over the rest could dissipate to an extent. And controlling it in Fair and Realistic mode could be an option where BH topspin <= FH topspin and BH, FH topspin fall within some ranges, because in Free mode people make unrealistic builds anyway. Anyways was a suggestion that could open up more possibilities in controlled modes of the game for example mods and Fair/Realistic modes if you decided to control topspin somehow in those modes. But if not its fine, however every player generates different topspin from their forehand vs their backhand for example, Cameron Norrie, which is not always easy to replicate accurately using the talents.
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Re: BH topspin

Postby fernandocasillo21 » 15 Aug 2022, 22:05

I agree with skeakybum. Sorry minutos, i Love your job.
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Re: BH topspin

Postby manutoo » 16 Aug 2022, 06:19

squeakybum,
the backhand generates less topspin than the forehand, so if you add the flat BH talent, you'll get something close enough to Cameron Norrie.
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Re: BH topspin

Postby squeakybum » 16 Aug 2022, 10:49

Yes you can still get satisfactory results using the talents even for the example of cameron norrie, it is just limiting when considering many players from a large distribution of FH and BH topspins and trying to model a specific player where 20% or 40% addition/subtraction using the talents doesnt fit precisely. So if ever in the future, it was possible to separate the FH and BH topspin in a way its not abused in controlled modes, it would be cool.
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