Nicolas wrote:Hey Manutoo
I bought your game last week, adn i enjoy it a lot.
The game play is really good, but i have one problem :
the efficiency of the going forewar to volley is too much for two reasons :
- the net presence : i searched on the forum, you explained how to decrease it, so ok
- the inefficiency of the lob. I play pro (less than 5 for the moment), i can lob the AI, but it's very random (in fact i can lob the Ai when my player is a bit misplaced and his lob is not perfect, near the line). but in 95% of the case, the AI can go back and smash it easily or even volley (!) my lob.
Again, i searched the forum : you said you were considering decreasing the velocity of the player when he goes back his baseline. maybe you can also increase the speed of ball when we lob.
Either of these solutions are okay i think, if they increase the efficiency of the lob. as you know, in tennis it is a very important weapon : dropshot and then lob. the dropshot is good in the game, but not the lob, so tactically, the dropshot is less usefull than it could be, and it's a pity.
are you gonna add it to the next update ?
Nicolas wrote:Hello everyone
Manu : maybe it is not the speed that is in question then, but the height of the ball. the AI shouldn't be able to volley my lob with only two steps backward if my lob was supposed to hit the baseline
with more height and less speed, maybe the adverse player will be lobed and will have for only possibility to run to his baseline to play the ball. so n 201 will be happy
Anyway, i think you know about this problem more than me, since a lot of guys have been talking about it ^^
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